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	<title>TechCrunch &#187; Nintendo</title>
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	<link>http://www.techcrunch.com</link>
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		<title>Should Nintendo Fear The Apple Juggernaut?</title>
		<link>http://www.techcrunch.com/2009/11/12/should-nintendo-fear-the-apple-juggernaut/</link>
		<comments>http://www.techcrunch.com/2009/11/12/should-nintendo-fear-the-apple-juggernaut/#comments</comments>
		<pubDate>Thu, 12 Nov 2009 23:30:11 +0000</pubDate>
		<dc:creator>Devin Coldewey</dc:creator>
				<category><![CDATA[CrunchGear]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Nintendo]]></category>

		<guid isPermaLink="false">http://www.techcrunch.com/?p=119482</guid>
		<description><![CDATA[<img src="http://www.techcrunch.com/wp-content/uploads/2009/11/cp_1258067229_iphone_SMB-215x108.jpg" width="215" height="108" />These days, when people aren't talking about the <a href="http://search.techcrunch.com/query.php?s=apple+tablet">Apple Tablet</a>, they're talking about how Apple's next target is the Big Three gaming companies. The iPhone will topple them! iPhone is a revolutionary gaming device! Well, certainly a little optimism is warranted; the iPhone has inarguably changed the landscape of mobile phones, personal media players, and to a lesser extent personal computers. Why shouldn't Apple extend its holy sovereignty to gaming?

It already has, in fact. But Apple has come kicking and screaming the whole way. The iPhone, you understand, was not <em>meant </em>to be a gaming device, and in Cupertino, Apple's intentions are paramount. Apple could never <em>accidentally </em>create a platform for gaming; if it wasn't meant for gaming (or enterprise, or medical use, or reading e-books, etc.) from the beginning, Apple doesn't want it happening at all. Because if Apple didn't intend it, it's outside of the bounds they set into the platform (regardless of how well it works, much like tethering) &#8212; it breaks the mold and, ironically, that's the last thing Apple wants. And there are plenty other reasons not to expect Apple to jump into the gaming arena any time soon.]]></description>
			<content:encoded><![CDATA[<img src="http://www.techcrunch.com/wp-content/uploads/2009/11/cp_1258067229_iphone_SMB-215x108.jpg" width="215" height="108" />These days, when people aren't talking about the <a href="http://search.techcrunch.com/query.php?s=apple+tablet">Apple Tablet</a>, they're talking about how Apple's next target is the Big Three gaming companies. The iPhone will topple them! iPhone is a revolutionary gaming device! Well, certainly a little optimism is warranted; the iPhone has inarguably changed the landscape of mobile phones, personal media players, and to a lesser extent personal computers. Why shouldn't Apple extend its holy sovereignty to gaming?

It already has, in fact. But Apple has come kicking and screaming the whole way. The iPhone, you understand, was not <em>meant </em>to be a gaming device, and in Cupertino, Apple's intentions are paramount. Apple could never <em>accidentally </em>create a platform for gaming; if it wasn't meant for gaming (or enterprise, or medical use, or reading e-books, etc.) from the beginning, Apple doesn't want it happening at all. Because if Apple didn't intend it, it's outside of the bounds they set into the platform (regardless of how well it works, much like tethering) &#8212; it breaks the mold and, ironically, that's the last thing Apple wants. And there are plenty other reasons not to expect Apple to jump into the gaming arena any time soon.]]></content:encoded>
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		<title>Rumor: Netflix Streaming Coming To The iPhone</title>
		<link>http://www.techcrunch.com/2009/08/03/rumor-netflix-streaming-coming-to-the-iphone/</link>
		<comments>http://www.techcrunch.com/2009/08/03/rumor-netflix-streaming-coming-to-the-iphone/#comments</comments>
		<pubDate>Mon, 03 Aug 2009 18:36:39 +0000</pubDate>
		<dc:creator>MG Siegler</dc:creator>
				<category><![CDATA[Company & Product Profiles]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Netflix]]></category>
		<category><![CDATA[Nintendo]]></category>

		<guid isPermaLink="false">http://www.techcrunch.com/?p=89054</guid>
		<description><![CDATA[<img src="http://www.techcrunch.com/wp-content/uploads/2009/08/apple-iphone-in-hand-168x200.png" width="168" height="200" />One <a href="http://www.techmeme.com/090803/p35#a090803p35">big story</a> today is that Netflix added ABC content to its streaming service (it actually did this a couple days ago when episodes of Lost started appearing). But there's a potentially hotter Netflix streaming rumor floating around out there right now: That it's coming to the iPhone.

Multichannel News <a href="http://www.multichannel.com/blog/BIT_RATE/20671-Netflix_to_Stream_Videos_to_iPhone_Nintendo_Wii_Source.php">wrote a story</a> a few days ago that Netflix's Watch Instantly streaming service would soon have an app in Apple's App Store as well be available on the Nintendo Wii, citing an industry executive familiar with Netflix's plans. Both of these devices would seem to play well into Netflix's strategy of getting its service on as many consumer devices as possible (already it's on the Xbox 360, Blu-ray players, the Roku box and built into a few TVs). But this rumor is interesting for a few reasons.
]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-full wp-image-89058" title="apple-iphone-in-hand" src="http://cache0.techcrunch.com/wp-content/uploads/2009/08/apple-iphone-in-hand.png" alt="apple-iphone-in-hand" width="364" height="432" />One <a href="http://www.techmeme.com/090803/p35#a090803p35">big story</a> today is that Netflix added ABC content to its streaming service (it actually did this a couple days ago when episodes of Lost started appearing). But there&#8217;s a potentially hotter Netflix streaming rumor floating around out there right now: That it&#8217;s coming to the iPhone.</p>
<p>Multichannel News <a href="http://www.multichannel.com/blog/BIT_RATE/20671-Netflix_to_Stream_Videos_to_iPhone_Nintendo_Wii_Source.php">wrote a story</a> a few days ago that Netflix&#8217;s Watch Instantly streaming service would soon have an app in Apple&#8217;s App Store as well be available on the Nintendo Wii, citing an industry executive familiar with Netflix&#8217;s plans. Both of these devices would seem to play well into Netflix&#8217;s strategy of getting its service on as many consumer devices as possible (already it&#8217;s on the Xbox 360, Blu-ray players, the Roku box and built into a few TVs). But this rumor is interesting for a few reasons.</p>
<p>First, Netflix on the iPhone would be awesome, but you have to wonder if Apple wouldn&#8217;t worry about it cutting into services it already provides. That has been the basis for a few app rejections, and it would seem that with on-demand movie streaming, it would remove at least some of the need to buy movies for your device through iTunes.</p>
<p>Second, talk of the service coming to both the iPhone and the Wii is interesting because of Netflix CEO <a href="http://www.crunchbase.com/person/reed-hastings">Reed Hastings</a>&#8216; position on Microsoft&#8217;s board of directors. While I&#8217;m sure Netflix&#8217;s overall agenda is outside the influence of Microsoft, remember that Netflix streaming is currently only available on Microsoft&#8217;s Xbox 360, and none of the other gaming consoles. This is a big advantage for it in terms of being a living room entertainment hub (which all of the consoles aspire to be).</p>
<p>And one would have to imagine that Microsoft would love to see a Netflix streaming app on its Windows Phones (the artists formerly known as Windows Mobile phones) before it sees it on iPhones. I&#8217;m not saying that will happen, but that it may come up between Hastings and Microsoft.</p>
<p>Third, and most importantly, if such an app were to exist, it would undoubtedly bring up the AT&amp;T bandwidth restriction debate again. While AT&amp;T and Apple allow apps like MLB At Bat to stream video over the network, other apps, like SlingPlayer, are restricted to stream video over WiFi only. AT&amp;T has stated that it doesn&#8217;t want all this video streaming to further clog its pipes, which is also why it would likely restrict <a href="http://www.techcrunch.com/2009/04/17/hulu-for-the-iphone-yes-please-but-dont-get-your-hopes-up-just-yet/">a Hulu app</a> that was rumored a few months ago.</p>
<p>But streaming over WiFi is significantly less interesting than being able to do so over 3G. If a Netflix streaming app were to be released and limited to WiFi, you can be sure it wouldn&#8217;t dampen the <a href="http://www.techcrunch.com/2009/07/28/can-att-handle-the-iphone/">booing of AT&amp;T</a> that has been going on recently. The fact of the matter is that eventually apps such as this are going to need to work over cellular networks and not just WiFi.</p>
<p>Again, the existence of a Netflix streaming app on the iPhone is very much a rumor based on one source, but it is interesting for the potential can of worms it opens.</p>
<p><em>[via <a href="http://www.hackingnetflix.com/2009/08/rumor-netflix-streaming-on-the-iphone-wii.html">Hacking Netflix</a>]</p>
<div class="cbw snap_nopreview">
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</div>
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<div class="cbw_subheader"><a href="http://www.crunchbase.com/company/netflix">Netflix</a></div>
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<div class="cbw_subheader"><a href="http://www.crunchbase.com/product/iphone">iPhone</a></div>
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<div class="cbw_subheader"><a href="http://www.crunchbase.com/product/wii">Wii</a></div>
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<p></em>
<p><strong><em>Crunch Network</em></strong>:  <a href="http://www.mobilecrunch.com/">MobileCrunch</a><em> </em>Mobile Gadgets and Applications, Delivered Daily.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.techcrunch.com/2009/08/03/rumor-netflix-streaming-coming-to-the-iphone/feed/</wfw:commentRss>
		<slash:comments>70</slash:comments>
		</item>
		<item>
		<title>Wario Land: Shake It Busts Up YouTube</title>
		<link>http://www.techcrunch.com/2008/09/26/wario-land-shake-it-busts-up-youtube/</link>
		<comments>http://www.techcrunch.com/2008/09/26/wario-land-shake-it-busts-up-youtube/#comments</comments>
		<pubDate>Fri, 26 Sep 2008 15:21:41 +0000</pubDate>
		<dc:creator>Greg Kumparak</dc:creator>
				<category><![CDATA[Company & Product Profiles]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[YouTube]]></category>

		<guid isPermaLink="false">http://www.techcrunch.com/?p=22696</guid>
		<description><![CDATA[<img src="http://www.crunchgear.com/wp-content/uploads/2008/09/picture-261.png" />

<em>Wow.</em> Whoever came up with this new ad for <em>Wario Land: Shake it</em> deserves a raise and a paid vacation to Cancun or something. They've taken a basic concept of the game and managed to make it into creative and effective marketing on a platform where even the most humdrum viral campaigns tend to flourish. Screenshots don't really do it justice, so be sure to <a href="http://www.youtube.com/experiencewii">check it out yourself.</a>

This is basically an example of viral marketing done right - it's unexpected, fun, and, in a way, viral simply because it's an easy way to entertain/impress friends with your web-hunting prowess.]]></description>
			<content:encoded><![CDATA[<p><center><a href="http://www.youtube.com/experiencewii"><img src="http://www.crunchgear.com/wp-content/uploads/2008/09/picture-261.png" alt="" title="Wario Land: Shake it" width="400" height="272" class="aligncenter size-full wp-image-44227" /></a></center></p>
<p><em>Wow.</em> Whoever came up with this new ad for <em>Wario Land: Shake it</em> deserves a raise and a paid vacation to Cancun or something. They&#8217;ve taken a basic concept of the game and managed to make it into creative and effective marketing on a platform where even the most humdrum viral campaigns tend to flourish. Screenshots don&#8217;t really do it justice, so be sure to <a href="http://www.youtube.com/experiencewii">check it out yourself.</a></p>
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<p><strong><em>Crunch Network</em></strong>:  <a href="http://www.crunchbase.com">CrunchBase</a><em> </em>the free database of technology companies, people, and investors</p>
]]></content:encoded>
			<wfw:commentRss>http://www.techcrunch.com/2008/09/26/wario-land-shake-it-busts-up-youtube/feed/</wfw:commentRss>
		<slash:comments>43</slash:comments>
		</item>
		<item>
		<title>Is It Going To Be a Wii, or Why Can&#8217;t I Get One, Christmas?</title>
		<link>http://www.techcrunch.com/2007/12/18/its-going-to-be-a-wii-christmas/</link>
		<comments>http://www.techcrunch.com/2007/12/18/its-going-to-be-a-wii-christmas/#comments</comments>
		<pubDate>Tue, 18 Dec 2007 16:04:08 +0000</pubDate>
		<dc:creator>Erick Schonfeld</dc:creator>
				<category><![CDATA[Company & Product Profiles]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Sony]]></category>

		<guid isPermaLink="false">http://www.techcrunch.com/2007/12/18/its-going-to-be-a-wii-christmas/</guid>
		<description><![CDATA[If online shopping behavior is any indicator, it looks like the Wii is going to be the big winner in the videogame console wars this Christmas.  That is, if people can actually buy the damn things, which are out of stock at many physical retail outlets.  Data compiled by Compete about online shopping [...]]]></description>
			<content:encoded><![CDATA[<p>If online shopping behavior is any indicator, it looks like the Wii is going to be the big winner in the videogame console wars this Christmas.  That is, if people can actually buy the damn things, which are <a href='http://www.nytimes.com/2007/12/14/technology/14wii.html?pagewanted=1&#038;_r=4&#038;ref=business'>out of stock</a> at many physical retail outlets.  Data <a href='http://blog.compete.com/2007/12/17/xbox360-wii-playstaion3-launch-demand-2007/'>compiled by Compete</a> about online shopping in the U.S. shows interest in the Wii soaring in November, well past the interest levels last year when the Wii launched.  In November, nearly 3 million people shopped for a Nintendo Wii online in the U.S., compared to about 2.3 million last year.  The Xbox 360 attracted only half as many shoppers this November (1.5 million), and the PS3 struggled to break a million.  But at least online demand for the Xbox is above what it was last year, which cannot be said for the PS3.  Demand has steadied for all three brands in December (on a weekly basis), so it doesn&#8217;t look like there be any last-minute breakouts by the Xbox or PS3.</p>
<p><a href='http://www.techcrunch.com/wp-content/compete-wii-1.jpg' title='compete-wii-1.jpg'><img src='http://cache0.techcrunch.com/wp-content/compete-wii-1.jpg' alt='compete-wii-1.jpg' /></a>
<p><strong><em>Crunch Network</em></strong>:  <a href="http://www.crunchboard.com">CrunchBoard</a><em> </em>because it&#8217;s time for you to find a new Job2.0</p>
]]></content:encoded>
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		<slash:comments>43</slash:comments>
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