Nintendo
by Devin Coldewey on November 12, 2009

These days, when people aren’t talking about the Apple Tablet, they’re talking about how Apple’s next target is the Big Three gaming companies. The iPhone will topple them! iPhone is a revolutionary gaming device! Well, certainly a little optimism is warranted; the iPhone has inarguably changed the landscape of mobile phones, personal media players, and to a lesser extent personal computers. Why shouldn’t Apple extend its holy sovereignty to gaming?

It already has, in fact. But Apple has come kicking and screaming the whole way. The iPhone, you understand, was not meant to be a gaming device, and in Cupertino, Apple’s intentions are paramount. Apple could never accidentally create a platform for gaming; if it wasn’t meant for gaming (or enterprise, or medical use, or reading e-books, etc.) from the beginning, Apple doesn’t want it happening at all. Because if Apple didn’t intend it, it’s outside of the bounds they set into the platform (regardless of how well it works, much like tethering) — it breaks the mold and, ironically, that’s the last thing Apple wants. And there are plenty other reasons not to expect Apple to jump into the gaming arena any time soon.

by MG Siegler on August 3, 2009

One big story today is that Netflix added ABC content to its streaming service (it actually did this a couple days ago when episodes of Lost started appearing). But there’s a potentially hotter Netflix streaming rumor floating around out there right now: That it’s coming to the iPhone.

Multichannel News wrote a story a few days ago that Netflix’s Watch Instantly streaming service would soon have an app in Apple’s App Store as well be available on the Nintendo Wii, citing an industry executive familiar with Netflix’s plans. Both of these devices would seem to play well into Netflix’s strategy of getting its service on as many consumer devices as possible (already it’s on the Xbox 360, Blu-ray players, the Roku box and built into a few TVs). But this rumor is interesting for a few reasons.

by Greg Kumparak on September 26, 2008

Wow. Whoever came up with this new ad for Wario Land: Shake it deserves a raise and a paid vacation to Cancun or something. They’ve taken a basic concept of the game and managed to make it into creative and effective marketing on a platform where even the most humdrum viral campaigns tend to flourish. Screenshots don’t really do it justice, so be sure to check it out yourself.

This is basically an example of viral marketing done right – it’s unexpected, fun, and, in a way, viral simply because it’s an easy way to entertain/impress friends with your web-hunting prowess.

Is It Going To Be a Wii, or Why Can’t I Get One, Christmas?
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by Erick Schonfeld on December 18, 2007

If online shopping behavior is any indicator, it looks like the Wii is going to be the big winner in the videogame console wars this Christmas. That is, if people can actually buy the damn things, which are out of stock at many physical retail outlets. Data compiled by Compete about online shopping in the U.S. shows interest in the Wii soaring in November, well past the interest levels last year when the Wii launched. In November, nearly 3 million people shopped for a Nintendo Wii online in the U.S., compared to about 2.3 million last year. The Xbox 360 attracted only half as many shoppers this November (1.5 million), and the PS3 struggled to break a million. But at least online demand for the Xbox is above what it was last year, which cannot be said for the PS3. Demand has steadied for all three brands in December (on a weekly basis), so it doesn’t look like there be any last-minute breakouts by the Xbox or PS3.

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