Devin Coldewey
by Devin Coldewey on September 22, 2009

There really isn’t much debate to be had regarding sound quality: a poorly-encoded MP3 sounds the worst, and an audiophile system playing something on the medium for which it was mastered sounds the best. However, there is a whole continuum between those poles, and some people (audiophiles particularly) can’t resist using arbitrary numbers and unintelligible descriptors to differentiate those different levels of quality.

In this case, John Meyer of Newform Research (opting for arbitrary numbers) has computed the effective bitrates of all the major audio formats, from wax cylinder to MP3. You can see the results in the chart pictured. His methods are scientific in a way, but also questionable. The effective bitrate of a record can sort of be calculated, since it does indeed rely on a sampling rate and frequency range among other things, but that’s not really the end of the story.

by Devin Coldewey on September 18, 2009


But what did he see in the clear stream below? His own image; no longer a dark, gray bird, ugly and disagreeable to look at, but a graceful and beautiful swan. —The Ugly Duckling

It’s been a long, brown trip for the Zune: from its early days (mocked and abject) to its awkward years (deemed a dead end and money pit) it’s been embattled and criticized, and rightly so. After all, here was an unpopular company with a frankly ridiculous brand it had pulled out of thin air, attempting to compete with the guys who defined the market. We’ve always been champions of the devices, despite their quirks, and of the service, despite its growing pains — and Microsoft occasionally made it pretty hard for us to stand by our favorite little misfit media player. Well, for once they just made it really easy.

Let’s not beat around the bush, now: this thing is going head-on with the iPod touch, one of the most versatile and well-liked devices on the planet. There are other PMPs, sure, but the caliber of these two devices is well beyond the best offerings from Creative, Samsung, or Sony. To make it easy on the Apple fans who are impatient to comment on this story, let me just state it right now for the record: the Zune HD is not an iPod-killer, but it is the only player out there that can go up against it and not be annihilated in the process. It’s good enough that everyone owes it to themselves to give it a look — unless you’re afraid of just how good it might be.

by Devin Coldewey on September 16, 2009

The Zune HD is upon us, and whether you love it or hate it, you have to admit that it is devilishly good-looking. I happen to think it’s also a great media player, based on my day with it and on previous demos, but the final judgment will come in a day or two with the full review.

In the meantime, I’m sure a lot of people have been waiting on a decent walkthrough of the Zune HD’s interface. I’ve got just that for you, in HD no less, so click that play button and get an in-depth tour of the music and video navigation, browser, and marketplace.

by Devin Coldewey on September 10, 2009

What a market leader and major dealer in capital does publicly with their money is revealing. One of the things I admire about Microsoft is that through their Labs and Research initiatives, they’ve done a lot of good work in fields only tangentially connected with Microsoft markets. Google has some initiatives of their own (if you didn’t know), and green power has been among their favored funding targets for a few years now.

Recently they’ve decided that solar power isn’t efficient enough. Well spotted, Google! They must have Binged it. Of course, they’re no stranger to the green. They’ve got millions invested in renewable energy, two solar power firms in particular (eSolar and BrightSolar), but they’re also calling for backup from the government and other major investors.

by Devin Coldewey on September 9, 2009

Facebook integration. Tweeting my music interests. AppleTV. Full-screen album extras. App management. An entire online store. Smart playlists. CD burning. Ringtone creation. Tips the scales at 88MB. All this in what is essentially the only music player on OS X. At some point enough is enough, and for me it was enough years ago. For god’s sake, Apple, all I want to do is play my music.

For years Apple has been adding to iTunes, and while some improvements have been welcome, many have simply added to the bloat. It’s time — way past time, really — for Apple to put out something lightweight and basic. I understand that iTunes is a wedge (and weapon) for Apple, and I don’t propose gutting it, but considering there are no credible alternatives to the program, it’s at the point where I feel Apple has stopped simply adding to the feature buffet, and has started force-feeding users.

by Devin Coldewey on September 9, 2009


There are some sweet upgrades just announced for the iPod touch, but… no camera. I guess Apple felt that would make it too good. What we have seen is a serious upgrade to the hardware. We’re also seeing a lot of new games coming out, some top-tier titles like Assassin’s Creed: Discovery, as Apple takes a shot at biting a bigger piece of the mobile gaming pie.

And of course there’s the expected price drop: 8GB for $199, 16GB for $229, 32GB for $299, and the brand new 64GB for $399. Plus, the 64GB is “50% faster” — although we know what that means when Apple says it. It does now support OpenGL|ES, which should improve game performance even further. Now, if only it had a D-pad…

by Devin Coldewey on September 9, 2009


Not long ago, it was revealed that the major players in the music market were working on a single-file album format, by which they could sell you albums at an inflated price but with value added: cover art, videos, interviews, and so on. Of course, Apple was already on that, and now, with the major labels’ “CMX” format still off in the future, Apple has given them a black eye by introducing iTunes LPs.

by Devin Coldewey on September 3, 2009

The list of established players in the imaging field is a long one. Nikon, Canon, Panasonic, Leica, Olympus, Pentax, Kodak… it goes on. For decades they’ve been fine-tuning their devices, and they continue fight fiercely over every market and price point.

Certainly this has produced some excellent devices: DSLRs today offer an unprecedented value for the amateur (or pro) photographer, but I can’t shake the feeling that all the big guys are spinning their wheels. After all, there are precious few real innovations in cameras these days — Casio and Fujifilm spring to mind with their innovative use of the sensor, but by and large, even the top-tier devices don’t really do anything that different from the ancient one-megapixel point-and-shoots of the late 20th century.

Researchers at Stanford want to change that. Although they certainly don’t plan on toppling the powers that be (in fact, they’re funded by them), they’re tired of cameras falling under either the highly-specialized or highly-generalized categories. After all, it’s all just data, right? Why not make the camera a versatile platform with a real OS, an open hardware standard, and — hell, why not — an app store?

by Devin Coldewey on August 20, 2009

According to Digitimes, Microsoft will be using a “dual-platform” strategy to compete with Android and the iPhone. 6.5, due to be rolled out October 1, will stay alive just to compete with Android, while WinMo 7 will compete with the iPhone. I don’t think this is as shocking as Gizmodo does, but I certainly don’t see the wisdom in having dueling OSes. Dueling salsas, maybe.

On the other hand, I see the necessity: Windows Mobile is entrenched in its current form and that inertia is going to be difficult to overcome. At the same time, there’s pressure to compete at a lower level with a lighter and savvier OS — something 6.5 really isn’t able to pull off (despite looking nice).

by Devin Coldewey on August 17, 2009

As much as we’d like the Tapplet, or iPad, to make its debut next month, it’s looking like that won’t be the case — as we’ve heard. “Sources close to the company” say that the event will be on September 9th and will most assuredly not be Tablet-related. Instead, like last year’s September announcement, it’ll be new iPods and possibly that fancy new iTunes we’ve been hearing about.

While the inclusion of yet more services into Apple’s increasingly bloated all-purpose media player may be seen as excessive, you can always count on Apple to at least sell it.

by Devin Coldewey on August 17, 2009

A Manifesto

I believe in Twitter. I believe people want to use it and that it is useful to them. I’m less sure of its susceptibility to monetization, but then again, I cover cameras and ramen-bots, not internet business. Still, since I’m coming down to the TechCrunch 50 conference in a few weeks, and will likely be the only person attending who does not use Twitter, I felt I should furnish an explanation. Not that I think it really matters to anyone whether I use it or not, but by striking preemptively, I’ll avoid talking myself hoarse in explaining it repeatedly to those of you I meet. I’m also curious to see if there are any other “abstwainers” (or better yet, “Tweetotallers,” either way I’ve coined a term) in the TechCrunch readership, and if so, what your perspective is.

Now, I’d be lying if I said I hadn’t been waiting for a chance to express myself on this (which may be why it is so very long (though my parenthetical style of writing shares the blame)), but it seems relevant enough and the timing is right. Please bear in mind that these are my own reasons for not using the service, not reasons for you to stop; I don’t mean to proselytize. I’ll start with my primary assertion: that a tweet is fundamentally valueless.

by Devin Coldewey on August 13, 2009

I recently had the pleasure to help out on a music video shoot here in the northwest, noteworthy not just because a great video resulted, but because we were shooting with two RED One cameras plus a custom RC helicopter for aerial shots. It was interesting being behind the scenes and I thought I’d share a little of the fun. The video itself, for Mt St Helens Vietnam Band’s “Albatross, Albatross, Albatross,” can be viewed in HD over at Vimeo.

The opportunity to see a group of local freelancers and entrepreneurs coming together to make such an incredibly professional product was extremely valuable — technology has democratized and accelerated the independent film and music community to a degree I hadn’t realized. I was brought on because I had access to some special locations (most of the aerial and forest shots are near some family property in the San Juans) and so I could shoot a little behind-the-scenes video of the production. More details, video, and production stills below the fold.

by Devin Coldewey on August 11, 2009

For years you’ve been using the well-supported, ubiquitous file format called MP3. It’s an international standard, it works just fine in every media player, and other universally-accepted formats are in place for the album artwork, lyrics, and what have you.

Sounds like you’re ready for a new, unified format that no one has ever heard of and, if introduced five or six years ago, might have been revolutionary!

Universal, Sony, Warner, and EMI are all throwing their weight behind the CMX format, soon to be the laughing stock of the internet.Oh, did I mention that Apple, who makes like 200% of the MP3 makers in the USA, is making their own competing format, which pretty much guarantees that CMX will only be usable by things like Windows Media Player?

by Devin Coldewey on August 7, 2009

Everybody’s making noise about the upcoming Apple tablet, and who can blame them? It’ll certainly be an interesting device, but the thing is that nobody really knows what it’s going to be. Flat, to be sure, and tablet-shaped in all likelihood, but beyond that it’s pretty much anybody’s guess. Analyst-at-large Gene Munster has made a list of predictions anyway, since his job is to turn ignorance into money.

So what does he think you can expect? Sales, for one thing. Via a house-of-cards sort of logic peculiar to analysts like himself, he determines the features, then the price, then the sales, then the revenue. Here are his nested prognostications, as summarized by Fortune’s Brainstorm Tech.

by Devin Coldewey on August 3, 2009

Half the money I spend on advertising is wasted; the trouble is I don’t know which half. -John Wanamaker

Advertising and branding are very complicated and very unpredictable fields, and success can be measured according to any number of metrics. Modernista, the ad agency behind the soft-talking-lady ads that only occasionally seem to be talking about phones, seems to be measuring success based on attention. Of course, the attention is almost entirely negative, but that doesn’t faze them.

In an article in Ad Age, Executive Creative Director at Modernista, Gary Koepke, discusses the oft-maligned “Ms. Hope” spots.

The Pre is probably being talked about more than other phones right now because of the marketing and advertising, and that’s a good thing. Could the ads work harder to show exactly how the phone works? Yes, but we knew it would be polarizing people to have a woman not shout at them and tell an interesting story.

“Polarizing” is industry-standard code for “universally mocked,” in case you’re confused.

by Devin Coldewey on August 2, 2009

Looks like the mythical Apple Tablet (or “Tapplet”) has been handled in prototype form. I can believe that this guy is telling the truth because he’s old-school journalism, working for Barron’s. Not that Barron’s is some infallible and extra-dignified news source, but it’s an establishment and they have to be extremely careful about respecting confidentiality. And since this article is so incredibly vague, I can only assume that Apple did actually show the guy something, but also told him exactly what he could and could not write.

by Devin Coldewey on August 2, 2009

Taser, taser, burning bright
in a show of force tonight

When I posted that triple Taser the other day (apparently it’s for taking down your female coworkers, watch the video), I speculated that the criminals would come back with greater numbers, creating an arms race between muggers and the mugged. But if there was one of these on every corner, all you’d have to do is get behind it and hit the trigger, and everything you can see gets Tasered. Boom, no more muggers!

by Devin Coldewey on July 23, 2009

An Apple expert and hacker has shown that the iPhone, in all its various forms and moltings, is child’s play to compromise. This comes despite assurances from Apple regarding the 3GS’s encryption feature. Bad news for businesspeople of the 21st century, who have glommed onto the iPhone and its service halo like no other device. The wonder-phone has certainly changed the way smartphones and other devices are made, but this isn’t the first time Apple’s security measures have been described as being seriously lacking.

It seems that with a little creative coding, or access to an insecure computer, the iPhone can be cracked wide open. The encryption doesn’t really even enter into the equation, since you can just have the phone read off the information you want. There hasn’t been much of a reason to hack iPhones yet — you might get a few Facebook passwords, or some contact info, but now that the phone is gaining traction in the business world, there may actually be something worth stealing on them. And it’s not very hard to do. I like this quote: “I don’t think any of us have ever seen encryption implemented so poorly before.”

by Devin Coldewey on July 15, 2009

Well, it’s a big day for Microsoft! Their first official retail stores are dated and partially located, Gates mentions that Project Natal is coming to Windows, and now it appears that Apple has cried uncle with the Laptop Hunters ads. Actually, it probably depends on who you ask. Microsoft will say that its shopping farces were effective, not just on consumers but on the competition as well. Apple might say that their prices have become more competitive after a recent price drop on certain models, so the ads aren’t accurate any more — if they say anything at all.

As usual, the truth lies somewhere in between. But a little whining from Apple isn’t going to stop Microsoft from running the ads. After all, Apple didn’t stop running its “Twice as fast, half the price” ads after they admitted its claims weren’t “statements of fact.” Why should Microsoft stop running a consumer dog-and-pony show that has them coming out on top?

by Devin Coldewey on July 7, 2009

There’s some buzz right now about the iPhone 3GS and other phones being capable of 720p recording, or perhaps even 1080p if they use the newest sensors. Wow! The future is here! 720p video built right into your phone! But here’s the thing: would you rather have HD video recording implemented very badly, as it must be with the limitations of mobile phones, or would you rather not have it at all and have capacity for more battery life or RAM? Because there’s no way that video is going to be watchable, except as a low-bandwidth stream, and if that’s your idea of 720p… come on now.

Look, I’m excited about the prospect too, but consider that today’s compact camcorders like the Webbie, Zx1, and MinoHD produce only passable video, and it’s the only thing they do. The lens, sensor, and encoder (in these low-end camcorders as they will be in the iPhone) are all going to be absolutely bargain bin. Everything that compromises them is going to be worse on a mobile phone. And no iPhone-specific lens set is going to change that.

by Devin Coldewey on July 6, 2009

With YouTube and other video sites serving up over a billion streams a day, it’s beyond contention that web-based video is not only mainstream, but has become fundamental to the web experience. Why, then, is a huge majority of web video in a wrapped in a proprietary Flash candy coating — essentially making Adobe the gatekeeper of video content? It’s worked okay so far, but it’s hardly a fertile ground for innovation, not to mention the fact that Flash is a real dog on OS X and any kind mobile browser (if it’s even supported).

The next iteration of HTML standards is poised to introduce a <video> standard, putting moving images in the same natively-viewed category as images and text. Flash video has become so ubiquitous that you hardly think about it, but we all get a reminder every few months or so when we have to upgrade or re-install the plug-in, and the continuing difficulties with .flv support offline show that Flash is far from the ideal delivery method for such a (now) basic resource.

by Devin Coldewey on July 4, 2009

Before everyone gets in a huff, let’s consider Amazon’s intentions with these patent applications. Surely they would never allow advertisements to be placed in books which you have purchased legitimately at full price, so let’s put that out of our heads. But what if you could take a few bucks off the cover price at the cost of a few contextual ads relating (if possible) to the book’s content? Personally, I wouldn’t mind — partially because I don’t use a Kindle or intend to any time soon, but more because it’s a no-lose situation. Amazon wouldn’t risk alienating its loyal Kindle base with dirty tricks like this, so it’s safe to assume it’ll be at least somewhat opt-in.

An abundance of free or reduced-price content would widen the appeal of the reader — I imagine many people are put off e-books by the idea that they are not getting their money’s worth. As offensive as the idea of inserting ads into a book is to me (and surely to the average reader), it’s almost certainly part of a value proposition which increases the utility of these expensive little buggers.

by Devin Coldewey on July 1, 2009

While not every tweak to YouTube’s system deserves a post, this one is pretty significant, though very straightforward as well. First, the 1GB file limit for YouTube videos has been doubled to 2GB; this is a boon to many users who have been uploading high definition content more than a few minutes long. Ten minutes of 1080p footage can easily exceed a gig, especially if you’ve been editing it and weren’t careful about re-encoding. A 2GB limit should soothe that particular pain.

Next, the update now allows for direct linking to HD streams, as well as easy embedding of same. While it wasn’t impossible before now to get an HD video by default on your page, or to link right to one, it required a little work. But now YouTube has apparently decided that they are ready for the bandwidth shock as thousands and thousands of users default to HD instead of SD — increasing the average amount of bits being sent by a huge amount.

by Devin Coldewey on July 1, 2009

Did you know you can switch tabs in Firefox by making a twisting motion with your fingers on a multi-touch surface? I did. Turns out I’ve been doing it for months — I thought I was late to the party and was too ashamed to mention it to anybody for fear of an epic internet ribbing (”What, you just figured that out?”). But no, apparently it was top secret and highly experimental. That was in the beta, though; it looks like the official version has reduced it to a hack.

Fortunately, mastering this multi-touch-enabling technique will allow you to tweak your gestures, resulting in everlasting glory.

by Devin Coldewey on June 23, 2009

Reuben Langdon is a motion capture artist in motion pictures and games — you’ve probably directed his actions without knowing it in such games as Resident Evil 5 and Dead Rising. Most recently he’s been working on James Cameron’s epic CG film, Avatar.

He took some time out of his busy backflipping schedule to talk to us about motion capture, having his own studio, and working with Cameron on the biggest and most ambitious CG movie of all time.

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