<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: SGN&#8217;s Jet Dogfighter iPhone Game Lands, Turns Out To Be Pretty Fly</title>
	<atom:link href="http://www.techcrunch.com/2009/06/08/sgns-jet-dogfighter-iphone-game-lands-turns-out-to-be-pretty-fly/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.techcrunch.com/2009/06/08/sgns-jet-dogfighter-iphone-game-lands-turns-out-to-be-pretty-fly/</link>
	<description>Startup and Technology News</description>
	<lastBuildDate>Fri, 27 Nov 2009 03:57:49 -0800</lastBuildDate>
	
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: Techcrunch &#187; Blog Archive &#187; Skies Of Glory: A Sneak Peek At The Followup To SGN’s Aerial Combat Hit F.A.S.T.</title>
		<link>http://www.techcrunch.com/2009/06/08/sgns-jet-dogfighter-iphone-game-lands-turns-out-to-be-pretty-fly/comment-page-1/#comment-3097917</link>
		<dc:creator>Techcrunch &#187; Blog Archive &#187; Skies Of Glory: A Sneak Peek At The Followup To SGN’s Aerial Combat Hit F.A.S.T.</dc:creator>
		<pubDate>Sun, 15 Nov 2009 01:39:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=71318#comment-3097917</guid>
		<description>[...] of Glory, its upcoming dogfighting game for the iPhone that&#8217;s the followup to its hit game F.A.S.T., which was released last June. That app proved to be a run-away success, pulling in over a million [...]</description>
		<content:encoded><![CDATA[<p>[...] of Glory, its upcoming dogfighting game for the iPhone that&#8217;s the followup to its hit game F.A.S.T., which was released last June. That app proved to be a run-away success, pulling in over a million [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Skies Of Glory: A Sneak Peek At The Followup To SGN&#8217;s Aerial Combat Hit F.A.S.T.</title>
		<link>http://www.techcrunch.com/2009/06/08/sgns-jet-dogfighter-iphone-game-lands-turns-out-to-be-pretty-fly/comment-page-1/#comment-3095936</link>
		<dc:creator>Skies Of Glory: A Sneak Peek At The Followup To SGN&#8217;s Aerial Combat Hit F.A.S.T.</dc:creator>
		<pubDate>Fri, 13 Nov 2009 22:51:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=71318#comment-3095936</guid>
		<description>[...] of Glory, its upcoming dogfighting game for the iPhone that&#8217;s the followup to its hit game F.A.S.T., which was released last June. That app proved to be a run-away success, pulling in over a million [...]</description>
		<content:encoded><![CDATA[<p>[...] of Glory, its upcoming dogfighting game for the iPhone that&#8217;s the followup to its hit game F.A.S.T., which was released last June. That app proved to be a run-away success, pulling in over a million [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: New IPhone Game F.A.S.T from SGN&#8217;s on it&#8217;s way - Gadgets and Technology</title>
		<link>http://www.techcrunch.com/2009/06/08/sgns-jet-dogfighter-iphone-game-lands-turns-out-to-be-pretty-fly/comment-page-1/#comment-3051431</link>
		<dc:creator>New IPhone Game F.A.S.T from SGN&#8217;s on it&#8217;s way - Gadgets and Technology</dc:creator>
		<pubDate>Thu, 22 Oct 2009 12:36:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=71318#comment-3051431</guid>
		<description>[...] the famed Apple devices like SGN and other developers are doing in the best way. According to the Techcrunch in previous month it was a test &#8211; fly had been taken of new SGN game before its official [...]</description>
		<content:encoded><![CDATA[<p>[...] the famed Apple devices like SGN and other developers are doing in the best way. According to the Techcrunch in previous month it was a test &#8211; fly had been taken of new SGN game before its official [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Rising to the Top: 5 ways indie developers succeed on the App Store &#124; The Civic Beacon- Musings on Politics, Finance, Media, Culture, Celebrity, Gossip, Michael Reinstein, AtCost.com</title>
		<link>http://www.techcrunch.com/2009/06/08/sgns-jet-dogfighter-iphone-game-lands-turns-out-to-be-pretty-fly/comment-page-1/#comment-2955641</link>
		<dc:creator>Rising to the Top: 5 ways indie developers succeed on the App Store &#124; The Civic Beacon- Musings on Politics, Finance, Media, Culture, Celebrity, Gossip, Michael Reinstein, AtCost.com</dc:creator>
		<pubDate>Sun, 30 Aug 2009 03:47:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=71318#comment-2955641</guid>
		<description>[...] create your own mini-label? Piggy-back on another: Social Gaming Network (SGN - the dudes who made F.A.S.T.) recently announced on their website that you can partner with them to cross-promote your game in [...]</description>
		<content:encoded><![CDATA[<p>[...] create your own mini-label? Piggy-back on another: Social Gaming Network (SGN &#8211; the dudes who made F.A.S.T.) recently announced on their website that you can partner with them to cross-promote your game in [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Rising to the Top: 5 ways indie developers succeed on the App Store &#171; techkrunch</title>
		<link>http://www.techcrunch.com/2009/06/08/sgns-jet-dogfighter-iphone-game-lands-turns-out-to-be-pretty-fly/comment-page-1/#comment-2955490</link>
		<dc:creator>Rising to the Top: 5 ways indie developers succeed on the App Store &#171; techkrunch</dc:creator>
		<pubDate>Sun, 30 Aug 2009 00:28:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=71318#comment-2955490</guid>
		<description>[...] your own mini-label? Piggy-back on another: Social Gaming Network (SGN &#8211; the dudes who made F.A.S.T.) recently announced on their website that you can partner with them to cross-promote your game in [...]</description>
		<content:encoded><![CDATA[<p>[...] your own mini-label? Piggy-back on another: Social Gaming Network (SGN &#8211; the dudes who made F.A.S.T.) recently announced on their website that you can partner with them to cross-promote your game in [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Rising to the Top: 5 ways indie developers succeed on the App Store &#124; Wilsonbroadcast</title>
		<link>http://www.techcrunch.com/2009/06/08/sgns-jet-dogfighter-iphone-game-lands-turns-out-to-be-pretty-fly/comment-page-1/#comment-2955336</link>
		<dc:creator>Rising to the Top: 5 ways indie developers succeed on the App Store &#124; Wilsonbroadcast</dc:creator>
		<pubDate>Sat, 29 Aug 2009 22:04:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=71318#comment-2955336</guid>
		<description>[...] create your own mini-label? Piggy-back on another: Social Gaming Network (SGN - the dudes who made F.A.S.T.) recently announced on their website that you can partner with them to cross-promote your game in [...]</description>
		<content:encoded><![CDATA[<p>[...] create your own mini-label? Piggy-back on another: Social Gaming Network (SGN &#8211; the dudes who made F.A.S.T.) recently announced on their website that you can partner with them to cross-promote your game in [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Rising to the Top: 5 ways indie developers succeed on the App Store</title>
		<link>http://www.techcrunch.com/2009/06/08/sgns-jet-dogfighter-iphone-game-lands-turns-out-to-be-pretty-fly/comment-page-1/#comment-2955164</link>
		<dc:creator>Rising to the Top: 5 ways indie developers succeed on the App Store</dc:creator>
		<pubDate>Sat, 29 Aug 2009 18:47:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=71318#comment-2955164</guid>
		<description>[...] create your own mini-label? Piggy-back on another: Social Gaming Network (SGN - the dudes who made F.A.S.T.) recently announced on their website that you can partner with them to cross-promote your game in [...]</description>
		<content:encoded><![CDATA[<p>[...] create your own mini-label? Piggy-back on another: Social Gaming Network (SGN &#8211; the dudes who made F.A.S.T.) recently announced on their website that you can partner with them to cross-promote your game in [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: SGN iPhone Dog Fighter- 6weeks $1 Million &#8211; Any questions? diamondTearz&#8217;s Flex, Flash, iPhone &#38; Unity3D Blog</title>
		<link>http://www.techcrunch.com/2009/06/08/sgns-jet-dogfighter-iphone-game-lands-turns-out-to-be-pretty-fly/comment-page-1/#comment-2890230</link>
		<dc:creator>SGN iPhone Dog Fighter- 6weeks $1 Million &#8211; Any questions? diamondTearz&#8217;s Flex, Flash, iPhone &#38; Unity3D Blog</dc:creator>
		<pubDate>Thu, 30 Jul 2009 15:53:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=71318#comment-2890230</guid>
		<description>[...] last week. The&#160;initial responses to&#160;the&#160;game were positive during the&#160;pre-release test drives of&#160;Dog Fight  by Techcrunch and&#160;continues to&#160;enjoy rave reviews. Despite the&#160;$60,000 in&#160;daily [...]</description>
		<content:encoded><![CDATA[<p>[...] last week. The&nbsp;initial responses to&nbsp;the&nbsp;game were positive during the&nbsp;pre-release test drives of&nbsp;Dog Fight  by Techcrunch and&nbsp;continues to&nbsp;enjoy rave reviews. Despite the&nbsp;$60,000 in&nbsp;daily [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Felipe</title>
		<link>http://www.techcrunch.com/2009/06/08/sgns-jet-dogfighter-iphone-game-lands-turns-out-to-be-pretty-fly/comment-page-1/#comment-2881610</link>
		<dc:creator>Felipe</dc:creator>
		<pubDate>Mon, 27 Jul 2009 14:18:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=71318#comment-2881610</guid>
		<description>Not available to brazilian store? Why?</description>
		<content:encoded><![CDATA[<p>Not available to brazilian store? Why?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: App Roundup：520万台iPhone？为什么开发者愿意持续的聚集在这里？ - Android Though Sparks</title>
		<link>http://www.techcrunch.com/2009/06/08/sgns-jet-dogfighter-iphone-game-lands-turns-out-to-be-pretty-fly/comment-page-1/#comment-2880686</link>
		<dc:creator>App Roundup：520万台iPhone？为什么开发者愿意持续的聚集在这里？ - Android Though Sparks</dc:creator>
		<pubDate>Mon, 27 Jul 2009 02:46:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=71318#comment-2880686</guid>
		<description>[...] App #5-MetalSun：有一个很小的独立开发者带给我们这款银器游戏，这款游戏目前在还没有在美国出售。很幸运我们有机会看到这款游戏但是一点也不惊奇。坦白说，这款游戏很可能都没办法达到它的本来目的。这是一个3D空中格斗的游戏，你可以通过倾斜来控制一个喷气式战斗机对抗长相怪异的外星飞行器。你在一个有着连绵山脉和青草地的和平乡村开始你的战斗旅程，这个很像标准的有很雄伟界面的很好控制的空中格斗游戏。然后，你开始玩这个游戏，你会发现那个浮在空中的新潮的飞行器原来是一个敌方的飞行器。当你开始用你的枪向外星飞船开火，你会发现每次你打击敌方，就会有类似焰火的东西消散。确实，当你进入这个游戏中时，你就会由有希望成功变为立即失败。这个外星飞船让这个游戏看起来很像未来狂欢游戏，而且剩下的战斗场面很多时候看起来很可笑。而且伴随着游戏进行，玩家会觉得游戏越来越不好控制，射击很麻烦而且控制很难。建议：没必要对这个感兴趣，但是如果你想要找一个很好的空中格斗游戏，不如来尝试下这个 F.A.S.T. [...]</description>
		<content:encoded><![CDATA[<p>[...] App #5-MetalSun：有一个很小的独立开发者带给我们这款银器游戏，这款游戏目前在还没有在美国出售。很幸运我们有机会看到这款游戏但是一点也不惊奇。坦白说，这款游戏很可能都没办法达到它的本来目的。这是一个3D空中格斗的游戏，你可以通过倾斜来控制一个喷气式战斗机对抗长相怪异的外星飞行器。你在一个有着连绵山脉和青草地的和平乡村开始你的战斗旅程，这个很像标准的有很雄伟界面的很好控制的空中格斗游戏。然后，你开始玩这个游戏，你会发现那个浮在空中的新潮的飞行器原来是一个敌方的飞行器。当你开始用你的枪向外星飞船开火，你会发现每次你打击敌方，就会有类似焰火的东西消散。确实，当你进入这个游戏中时，你就会由有希望成功变为立即失败。这个外星飞船让这个游戏看起来很像未来狂欢游戏，而且剩下的战斗场面很多时候看起来很可笑。而且伴随着游戏进行，玩家会觉得游戏越来越不好控制，射击很麻烦而且控制很难。建议：没必要对这个感兴趣，但是如果你想要找一个很好的空中格斗游戏，不如来尝试下这个 F.A.S.T. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: App Roundup: 5.2 million more iPhones? Wonder why the developers keep flocking&#8230;? &#124; GAby Menta</title>
		<link>http://www.techcrunch.com/2009/06/08/sgns-jet-dogfighter-iphone-game-lands-turns-out-to-be-pretty-fly/comment-page-1/#comment-2879661</link>
		<dc:creator>App Roundup: 5.2 million more iPhones? Wonder why the developers keep flocking&#8230;? &#124; GAby Menta</dc:creator>
		<pubDate>Sun, 26 Jul 2009 10:14:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=71318#comment-2879661</guid>
		<description>[...] App #5 &#8211; MetalSun: Brought to you by a small indie developer, Silver Machine Games, this game isn’t available in the US yet. But we had a chance to look at it and aren’t surprised. Frankly, the game didn’t even come close to hitting the mark. It is a 3D dog-fighting game in which you use tilt motion controls to steer a fighter jet and try to fend off freaky-looking alien spacecrafts. You start by flying in a peaceful countryside with rolling hills and green grass, and it seems like your standard dog-fighting game with average graphics and decent controls. Then, you start playing and realize that funky-looking structure floating in mid-air is actually an enemy aircraft. As you start firing your gun at the alien ship, you see what looks like fireworks going off everytime you hit the enemy. Yeah, the game goes from being a potential success to an instant failure as soon as you get into combat. The alien ships look like something out of a quirky futuristic carnival game, and the rest of the combat graphics are equally laughable. Also, the controls get harder to use as the game goes on: shooting is a bit off and you can’t really control the aircraft as well as I’d like. Bottom line: no need to get excited about this one, but if you’re looking for a great dog-fighting game, check out F.A.S.T. [...]</description>
		<content:encoded><![CDATA[<p>[...] App #5 &#8211; MetalSun: Brought to you by a small indie developer, Silver Machine Games, this game isn’t available in the US yet. But we had a chance to look at it and aren’t surprised. Frankly, the game didn’t even come close to hitting the mark. It is a 3D dog-fighting game in which you use tilt motion controls to steer a fighter jet and try to fend off freaky-looking alien spacecrafts. You start by flying in a peaceful countryside with rolling hills and green grass, and it seems like your standard dog-fighting game with average graphics and decent controls. Then, you start playing and realize that funky-looking structure floating in mid-air is actually an enemy aircraft. As you start firing your gun at the alien ship, you see what looks like fireworks going off everytime you hit the enemy. Yeah, the game goes from being a potential success to an instant failure as soon as you get into combat. The alien ships look like something out of a quirky futuristic carnival game, and the rest of the combat graphics are equally laughable. Also, the controls get harder to use as the game goes on: shooting is a bit off and you can’t really control the aircraft as well as I’d like. Bottom line: no need to get excited about this one, but if you’re looking for a great dog-fighting game, check out F.A.S.T. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Another Killer Data Point For iPhone Apps: F.A.S.T. Pulls In $1 Million In Six Weeks &#124; The IT Chronicle</title>
		<link>http://www.techcrunch.com/2009/06/08/sgns-jet-dogfighter-iphone-game-lands-turns-out-to-be-pretty-fly/comment-page-1/#comment-2879118</link>
		<dc:creator>Another Killer Data Point For iPhone Apps: F.A.S.T. Pulls In $1 Million In Six Weeks &#124; The IT Chronicle</dc:creator>
		<pubDate>Sun, 26 Jul 2009 00:30:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=71318#comment-2879118</guid>
		<description>[...] can be built on the back of the iPhone/iPod Touch app store: Social Gaming Network&#8217;s F.A.S.T. dogfight game, which launched in early June and lets users try to shoot down other human players, pulled in over [...]</description>
		<content:encoded><![CDATA[<p>[...] can be built on the back of the iPhone/iPod Touch app store: Social Gaming Network&#8217;s F.A.S.T. dogfight game, which launched in early June and lets users try to shoot down other human players, pulled in over [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: App Roundup: 5.2 million more iPhones? Wonder why the developers keep flocking? &#171; Kentmihlbauer&#8217;s Blog</title>
		<link>http://www.techcrunch.com/2009/06/08/sgns-jet-dogfighter-iphone-game-lands-turns-out-to-be-pretty-fly/comment-page-1/#comment-2878419</link>
		<dc:creator>App Roundup: 5.2 million more iPhones? Wonder why the developers keep flocking? &#171; Kentmihlbauer&#8217;s Blog</dc:creator>
		<pubDate>Sat, 25 Jul 2009 14:33:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=71318#comment-2878419</guid>
		<description>[...] App #5 &#8211; MetalSun: Brought to you by a small indie developer, Silver Machine Games, this game isn&#8217;t available in the US yet. But we had a chance to look at it and aren&#8217;t surprised. Frankly, the game didn&#8217;t even come close to hitting the mark. It is a 3D dog-fighting game in which you use tilt motion controls to steer a fighter jet and try to fend off freaky-looking alien spacecrafts. You start by flying in a peaceful countryside with rolling hills and green grass, and it seems like your standard dog-fighting game with average graphics and decent controls. Then, you start playing and realize that funky-looking structure floating in mid-air is actually an enemy aircraft. As you start firing your gun at the alien ship, you see what looks like fireworks going off everytime you hit the enemy. Yeah, the game goes from being a potential success to an instant failure as soon as you get into combat. The alien ships look like something out of a quirky futuristic carnival game, and the rest of the combat graphics are equally laughable. Also, the controls get harder to use as the game goes on: shooting is a bit off and you can&#8217;t really control the aircraft as well as I&#8217;d like. Bottom line: no need to get excited about this one, but if you&#8217;re looking for a great dog-fighting game, check out F.A.S.T. [...]</description>
		<content:encoded><![CDATA[<p>[...] App #5 &#8211; MetalSun: Brought to you by a small indie developer, Silver Machine Games, this game isn&rsquo;t available in the US yet. But we had a chance to look at it and aren&rsquo;t surprised. Frankly, the game didn&rsquo;t even come close to hitting the mark. It is a 3D dog-fighting game in which you use tilt motion controls to steer a fighter jet and try to fend off freaky-looking alien spacecrafts. You start by flying in a peaceful countryside with rolling hills and green grass, and it seems like your standard dog-fighting game with average graphics and decent controls. Then, you start playing and realize that funky-looking structure floating in mid-air is actually an enemy aircraft. As you start firing your gun at the alien ship, you see what looks like fireworks going off everytime you hit the enemy. Yeah, the game goes from being a potential success to an instant failure as soon as you get into combat. The alien ships look like something out of a quirky futuristic carnival game, and the rest of the combat graphics are equally laughable. Also, the controls get harder to use as the game goes on: shooting is a bit off and you can&rsquo;t really control the aircraft as well as I&rsquo;d like. Bottom line: no need to get excited about this one, but if you&rsquo;re looking for a great dog-fighting game, check out F.A.S.T. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Another Killer Data Point For iPhone Apps: F.A.S.T. Pulls In $1 Million In Six Weeks &#124; Design Website Easy</title>
		<link>http://www.techcrunch.com/2009/06/08/sgns-jet-dogfighter-iphone-game-lands-turns-out-to-be-pretty-fly/comment-page-1/#comment-2878156</link>
		<dc:creator>Another Killer Data Point For iPhone Apps: F.A.S.T. Pulls In $1 Million In Six Weeks &#124; Design Website Easy</dc:creator>
		<pubDate>Sat, 25 Jul 2009 07:37:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=71318#comment-2878156</guid>
		<description>[...] can be built on the back of the iPhone/iPod Touch app store: Social Gaming Network&#8217;s F.A.S.T. dogfight game, which launched in early June and lets users try to shoot down other human players, pulled in over [...]</description>
		<content:encoded><![CDATA[<p>[...] can be built on the back of the iPhone/iPod Touch app store: Social Gaming Network&#8217;s F.A.S.T. dogfight game, which launched in early June and lets users try to shoot down other human players, pulled in over [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ArticleSave :: Uncategorized :: Another Killer Data Point For iPhone Apps: F.A.S.T. Pulls In $1 Million In Six Weeks</title>
		<link>http://www.techcrunch.com/2009/06/08/sgns-jet-dogfighter-iphone-game-lands-turns-out-to-be-pretty-fly/comment-page-1/#comment-2878086</link>
		<dc:creator>ArticleSave :: Uncategorized :: Another Killer Data Point For iPhone Apps: F.A.S.T. Pulls In $1 Million In Six Weeks</dc:creator>
		<pubDate>Sat, 25 Jul 2009 06:05:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=71318#comment-2878086</guid>
		<description>[...] can be built on the back of the iPhone/iPod Touch app store: Social Gaming Network&#8217;s F.A.S.T. dogfight game, which launched in early June and lets users try to shoot down other human players, pulled in over [...]</description>
		<content:encoded><![CDATA[<p>[...] can be built on the back of the iPhone/iPod Touch app store: Social Gaming Network&#8217;s F.A.S.T. dogfight game, which launched in early June and lets users try to shoot down other human players, pulled in over [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: App Roundup: 5.2 million more iPhones? Wonder why the developers keep flocking? &#124; Inside Cell Phones</title>
		<link>http://www.techcrunch.com/2009/06/08/sgns-jet-dogfighter-iphone-game-lands-turns-out-to-be-pretty-fly/comment-page-1/#comment-2878080</link>
		<dc:creator>App Roundup: 5.2 million more iPhones? Wonder why the developers keep flocking? &#124; Inside Cell Phones</dc:creator>
		<pubDate>Sat, 25 Jul 2009 06:03:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=71318#comment-2878080</guid>
		<description>[...] App #5 - MetalSun: Brought to you by a small indie developer, Silver Machine Games, this game isn&#8217;t available in the US yet. But we had a chance to look at it and aren&#8217;t surprised. Frankly, the game didn&#8217;t even come close to hitting the mark. It is a 3D dog-fighting game in which you use tilt motion controls to steer a fighter jet and try to fend off freaky-looking alien spacecrafts. You start by flying in a peaceful countryside with rolling hills and green grass, and it seems like your standard dog-fighting game with average graphics and decent controls. Then, you start playing and realize that funky-looking structure floating in mid-air is actually an enemy aircraft. As you start firing your gun at the alien ship, you see what looks like fireworks going off everytime you hit the enemy. Yeah, the game goes from being a potential success to an instant failure as soon as you get into combat. The alien ships look like something out of a quirky futuristic carnival game, and the rest of the combat graphics are equally laughable. Also, the controls get harder to use as the game goes on: shooting is a bit off and you can&#8217;t really control the aircraft as well as I&#8217;d like. Bottom line: no need to get excited about this one, but if you&#8217;re looking for a great dog-fighting game, check out F.A.S.T. [...]</description>
		<content:encoded><![CDATA[<p>[...] App #5 &#8211; MetalSun: Brought to you by a small indie developer, Silver Machine Games, this game isn&#8217;t available in the US yet. But we had a chance to look at it and aren&#8217;t surprised. Frankly, the game didn&#8217;t even come close to hitting the mark. It is a 3D dog-fighting game in which you use tilt motion controls to steer a fighter jet and try to fend off freaky-looking alien spacecrafts. You start by flying in a peaceful countryside with rolling hills and green grass, and it seems like your standard dog-fighting game with average graphics and decent controls. Then, you start playing and realize that funky-looking structure floating in mid-air is actually an enemy aircraft. As you start firing your gun at the alien ship, you see what looks like fireworks going off everytime you hit the enemy. Yeah, the game goes from being a potential success to an instant failure as soon as you get into combat. The alien ships look like something out of a quirky futuristic carnival game, and the rest of the combat graphics are equally laughable. Also, the controls get harder to use as the game goes on: shooting is a bit off and you can&#8217;t really control the aircraft as well as I&#8217;d like. Bottom line: no need to get excited about this one, but if you&#8217;re looking for a great dog-fighting game, check out F.A.S.T. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: iPhone Application Millionaires :WebUser &#8211; The Kiwi Web Blog</title>
		<link>http://www.techcrunch.com/2009/06/08/sgns-jet-dogfighter-iphone-game-lands-turns-out-to-be-pretty-fly/comment-page-1/#comment-2878046</link>
		<dc:creator>iPhone Application Millionaires :WebUser &#8211; The Kiwi Web Blog</dc:creator>
		<pubDate>Sat, 25 Jul 2009 05:22:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=71318#comment-2878046</guid>
		<description>[...] Gaming Network’s F.A.S.T. dogfight game, which launched in early June and lets users try to shoot down other human players, pulled in over [...]</description>
		<content:encoded><![CDATA[<p>[...] Gaming Network’s F.A.S.T. dogfight game, which launched in early June and lets users try to shoot down other human players, pulled in over [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: App Roundup: 5.2 million more iPhones? Wonder why the developers keep flocking? &#124; Wilsonbroadcast</title>
		<link>http://www.techcrunch.com/2009/06/08/sgns-jet-dogfighter-iphone-game-lands-turns-out-to-be-pretty-fly/comment-page-1/#comment-2878001</link>
		<dc:creator>App Roundup: 5.2 million more iPhones? Wonder why the developers keep flocking? &#124; Wilsonbroadcast</dc:creator>
		<pubDate>Sat, 25 Jul 2009 04:43:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=71318#comment-2878001</guid>
		<description>[...] App #5 - MetalSun: Brought to you by a small indie developer, Silver Machine Games, this game isn&#8217;t available in the US yet. But we had a chance to look at it and aren&#8217;t surprised. Frankly, the game didn&#8217;t even come close to hitting the mark. It is a 3D dog-fighting game in which you use tilt motion controls to steer a fighter jet and try to fend off freaky-looking alien spacecrafts. You start by flying in a peaceful countryside with rolling hills and green grass, and it seems like your standard dog-fighting game with average graphics and decent controls. Then, you start playing and realize that funky-looking structure floating in mid-air is actually an enemy aircraft. As you start firing your gun at the alien ship, you see what looks like fireworks going off everytime you hit the enemy. Yeah, the game goes from being a potential success to an instant failure as soon as you get into combat. The alien ships look like something out of a quirky futuristic carnival game, and the rest of the combat graphics are equally laughable. Also, the controls get harder to use as the game goes on: shooting is a bit off and you can&#8217;t really control the aircraft as well as I&#8217;d like. Bottom line: no need to get excited about this one, but if you&#8217;re looking for a great dog-fighting game, check out F.A.S.T. [...]</description>
		<content:encoded><![CDATA[<p>[...] App #5 &#8211; MetalSun: Brought to you by a small indie developer, Silver Machine Games, this game isn&#8217;t available in the US yet. But we had a chance to look at it and aren&#8217;t surprised. Frankly, the game didn&#8217;t even come close to hitting the mark. It is a 3D dog-fighting game in which you use tilt motion controls to steer a fighter jet and try to fend off freaky-looking alien spacecrafts. You start by flying in a peaceful countryside with rolling hills and green grass, and it seems like your standard dog-fighting game with average graphics and decent controls. Then, you start playing and realize that funky-looking structure floating in mid-air is actually an enemy aircraft. As you start firing your gun at the alien ship, you see what looks like fireworks going off everytime you hit the enemy. Yeah, the game goes from being a potential success to an instant failure as soon as you get into combat. The alien ships look like something out of a quirky futuristic carnival game, and the rest of the combat graphics are equally laughable. Also, the controls get harder to use as the game goes on: shooting is a bit off and you can&#8217;t really control the aircraft as well as I&#8217;d like. Bottom line: no need to get excited about this one, but if you&#8217;re looking for a great dog-fighting game, check out F.A.S.T. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: App Roundup: 5.2 million more iPhones? Wonder why the developers keep flocking?</title>
		<link>http://www.techcrunch.com/2009/06/08/sgns-jet-dogfighter-iphone-game-lands-turns-out-to-be-pretty-fly/comment-page-1/#comment-2877817</link>
		<dc:creator>App Roundup: 5.2 million more iPhones? Wonder why the developers keep flocking?</dc:creator>
		<pubDate>Sat, 25 Jul 2009 01:46:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=71318#comment-2877817</guid>
		<description>[...] App #5 - MetalSun: Brought to you by a small indie developer, Silver Machine Games, this game isn&#8217;t available in the US yet. But we had a chance to look at it and aren&#8217;t surprised. Frankly, the game didn&#8217;t even come close to hitting the mark. It is a 3D dog-fighting game in which you use tilt motion controls to steer a fighter jet and try to fend off freaky-looking alien spacecrafts. You start by flying in a peaceful countryside with rolling hills and green grass, and it seems like your standard dog-fighting game with average graphics and decent controls. Then, you start playing and realize that funky-looking structure floating in mid-air is actually an enemy aircraft. As you start firing your gun at the alien ship, you see what looks like fireworks going off everytime you hit the enemy. Yeah, the game goes from being a potential success to an instant failure as soon as you get into combat. The alien ships look like something out of a quirky futuristic carnival game, and the rest of the combat graphics are equally laughable. Also, the controls get harder to use as the game goes on: shooting is a bit off and you can&#8217;t really control the aircraft as well as I&#8217;d like. Bottom line: no need to get excited about this one, but if you&#8217;re looking for a great dog-fighting game, check out F.A.S.T. [...]</description>
		<content:encoded><![CDATA[<p>[...] App #5 &#8211; MetalSun: Brought to you by a small indie developer, Silver Machine Games, this game isn&#8217;t available in the US yet. But we had a chance to look at it and aren&#8217;t surprised. Frankly, the game didn&#8217;t even come close to hitting the mark. It is a 3D dog-fighting game in which you use tilt motion controls to steer a fighter jet and try to fend off freaky-looking alien spacecrafts. You start by flying in a peaceful countryside with rolling hills and green grass, and it seems like your standard dog-fighting game with average graphics and decent controls. Then, you start playing and realize that funky-looking structure floating in mid-air is actually an enemy aircraft. As you start firing your gun at the alien ship, you see what looks like fireworks going off everytime you hit the enemy. Yeah, the game goes from being a potential success to an instant failure as soon as you get into combat. The alien ships look like something out of a quirky futuristic carnival game, and the rest of the combat graphics are equally laughable. Also, the controls get harder to use as the game goes on: shooting is a bit off and you can&#8217;t really control the aircraft as well as I&#8217;d like. Bottom line: no need to get excited about this one, but if you&#8217;re looking for a great dog-fighting game, check out F.A.S.T. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Another Killer Data Point For iPhone Apps: F.A.S.T. Pulls In $1 Million In Six Weeks &#124; Newsfed - Aggregate local and tech stories with related videos and tweets!</title>
		<link>http://www.techcrunch.com/2009/06/08/sgns-jet-dogfighter-iphone-game-lands-turns-out-to-be-pretty-fly/comment-page-1/#comment-2877737</link>
		<dc:creator>Another Killer Data Point For iPhone Apps: F.A.S.T. Pulls In $1 Million In Six Weeks &#124; Newsfed - Aggregate local and tech stories with related videos and tweets!</dc:creator>
		<pubDate>Sat, 25 Jul 2009 01:02:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=71318#comment-2877737</guid>
		<description>[...] can be built on the back of the iPhone/iPod Touch app store: Social Gaming Network&#8217;s F.A.S.T. dogfight game, which launched in early June and lets users try to shoot down other human players, pulled in over [...]</description>
		<content:encoded><![CDATA[<p>[...] can be built on the back of the iPhone/iPod Touch app store: Social Gaming Network&#8217;s F.A.S.T. dogfight game, which launched in early June and lets users try to shoot down other human players, pulled in over [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Another Killer Data Point For iPhone Apps: F.A.S.T. Pulls In $1 Million In Six Weeks &#124; Geek News and Musings</title>
		<link>http://www.techcrunch.com/2009/06/08/sgns-jet-dogfighter-iphone-game-lands-turns-out-to-be-pretty-fly/comment-page-1/#comment-2877692</link>
		<dc:creator>Another Killer Data Point For iPhone Apps: F.A.S.T. Pulls In $1 Million In Six Weeks &#124; Geek News and Musings</dc:creator>
		<pubDate>Sat, 25 Jul 2009 00:40:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=71318#comment-2877692</guid>
		<description>[...] businesses can be built on the back of the iPhone/iPod Touch app store: Social Gaming Network’s F.A.S.T. dogfight game, which launched in early June and lets users try to shoot down other human players, pulled in over [...]</description>
		<content:encoded><![CDATA[<p>[...] businesses can be built on the back of the iPhone/iPod Touch app store: Social Gaming Network’s F.A.S.T. dogfight game, which launched in early June and lets users try to shoot down other human players, pulled in over [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Another Killer Data Point For iPhone Apps: F.A.S.T. Pulls In $1 Million In Six Weeks &#124; Spin Valley Post</title>
		<link>http://www.techcrunch.com/2009/06/08/sgns-jet-dogfighter-iphone-game-lands-turns-out-to-be-pretty-fly/comment-page-1/#comment-2877660</link>
		<dc:creator>Another Killer Data Point For iPhone Apps: F.A.S.T. Pulls In $1 Million In Six Weeks &#124; Spin Valley Post</dc:creator>
		<pubDate>Sat, 25 Jul 2009 00:30:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=71318#comment-2877660</guid>
		<description>[...] can be built on the back of the iPhone/iPod Touch app store: Social Gaming Network&#8217;s F.A.S.T. dogfight game, which launched in early June and lets users try to shoot down other human players, pulled in over [...]</description>
		<content:encoded><![CDATA[<p>[...] can be built on the back of the iPhone/iPod Touch app store: Social Gaming Network&#8217;s F.A.S.T. dogfight game, which launched in early June and lets users try to shoot down other human players, pulled in over [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Another Killer Data Point For iPhone Apps: F.A.S.T. Pulls In $1 Million In Six Weeks &#124; Webbyn.com</title>
		<link>http://www.techcrunch.com/2009/06/08/sgns-jet-dogfighter-iphone-game-lands-turns-out-to-be-pretty-fly/comment-page-1/#comment-2877609</link>
		<dc:creator>Another Killer Data Point For iPhone Apps: F.A.S.T. Pulls In $1 Million In Six Weeks &#124; Webbyn.com</dc:creator>
		<pubDate>Fri, 24 Jul 2009 23:59:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=71318#comment-2877609</guid>
		<description>[...] can be built on the back of the iPhone/iPod Touch app store: Social Gaming Network&#8217;s F.A.S.T. dogfight game, which launched in early June and lets users try to shoot down other human players, pulled&#8230;  [...]</description>
		<content:encoded><![CDATA[<p>[...] can be built on the back of the iPhone/iPod Touch app store: Social Gaming Network&#8217;s F.A.S.T. dogfight game, which launched in early June and lets users try to shoot down other human players, pulled&hellip;  [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Another Killer Data Point For iPhone Apps: F.A.S.T. Pulls In $1 Million In Six Weeks &#124; Webbyn.com</title>
		<link>http://www.techcrunch.com/2009/06/08/sgns-jet-dogfighter-iphone-game-lands-turns-out-to-be-pretty-fly/comment-page-1/#comment-2877608</link>
		<dc:creator>Another Killer Data Point For iPhone Apps: F.A.S.T. Pulls In $1 Million In Six Weeks &#124; Webbyn.com</dc:creator>
		<pubDate>Fri, 24 Jul 2009 23:59:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=71318#comment-2877608</guid>
		<description>[...] can be built on the back of the iPhone/iPod Touch app store: Social Gaming Network&#8217;s F.A.S.T. dogfight game, which launched in early June and lets users try to shoot down other human players, pulled&#8230;  [...]</description>
		<content:encoded><![CDATA[<p>[...] can be built on the back of the iPhone/iPod Touch app store: Social Gaming Network&#8217;s F.A.S.T. dogfight game, which launched in early June and lets users try to shoot down other human players, pulled&hellip;  [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Another Killer Data Point For iPhone Apps: F.A.S.T. Pulls In $1 Million In Six Weeks</title>
		<link>http://www.techcrunch.com/2009/06/08/sgns-jet-dogfighter-iphone-game-lands-turns-out-to-be-pretty-fly/comment-page-1/#comment-2877585</link>
		<dc:creator>Another Killer Data Point For iPhone Apps: F.A.S.T. Pulls In $1 Million In Six Weeks</dc:creator>
		<pubDate>Fri, 24 Jul 2009 23:43:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=71318#comment-2877585</guid>
		<description>[...] can be built on the back of the iPhone/iPod Touch app store: Social Gaming Network&#8217;s F.A.S.T. dogfight game, which launched in early June and lets users try to shoot down other human players, pulled in over [...]</description>
		<content:encoded><![CDATA[<p>[...] can be built on the back of the iPhone/iPod Touch app store: Social Gaming Network&#8217;s F.A.S.T. dogfight game, which launched in early June and lets users try to shoot down other human players, pulled in over [...]</p>
]]></content:encoded>
	</item>
</channel>
</rss>
