Remember Zork? Sure you do. It was great. The grues, that scary white house, the keys, the puzzles… it was the ur-game, the game that defined many of our childhoods and the game we’ve been trying to find ever since. I can’t tell you how many times I’ve wished that the latest 3D RPG for XBox 360 or PC was more like Zork. There is only so many Hobbit knock-offs you can take before you yearn for the gnome of Zurich. Sadly – or maybe luckily – Activision decided to regurgitate the old game in on-line form, sell “turns” to addicts, and generally destroy Zork for an entire generation. Oh well. Things change and kids these days don’t care about good text-based adventures what with their Nintenders and PlayStations 3.
Lengends of Zork is clearly aimed at folks who haven’t played an online game in decades. It’s quite simple – you wander around, fight other characters, and generally recreate most of the boredom inherent in poorly-made online games and none of the beauty of Infocom’s original work.








