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	<title>Comments on: World Of Warcraft Hits 11 Million Subscribers Mark, Shows Signs Of Slowing</title>
	<atom:link href="http://www.techcrunch.com/2008/10/29/world-of-warcraft-hits-11-million-subscribers-mark-shows-signs-of-slowing/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.techcrunch.com/2008/10/29/world-of-warcraft-hits-11-million-subscribers-mark-shows-signs-of-slowing/</link>
	<description>Startup and Technology News</description>
	<lastBuildDate>Fri, 27 Nov 2009 08:06:26 -0800</lastBuildDate>
	
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		<title>By: The Embiggened Badger &#187; Blog Archive &#187; The Role of Roles</title>
		<link>http://www.techcrunch.com/2008/10/29/world-of-warcraft-hits-11-million-subscribers-mark-shows-signs-of-slowing/comment-page-1/#comment-2897801</link>
		<dc:creator>The Embiggened Badger &#187; Blog Archive &#187; The Role of Roles</dc:creator>
		<pubDate>Mon, 03 Aug 2009 16:46:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=25203#comment-2897801</guid>
		<description>[...] Role-playing games have been an interest of mine for years. They allow an easily accessible form of escapism and become an outlet for creative expression when the mundane qualities of day-to-day life hinder such things. I&#8217;m not alone in this preference for the fantastic, either: Millions of people worldwide engage in exploring alternate realities and parallel tiers of the multiverse every day for a variety of reasons. (As of this entry, I could not find any useful statistics to reinforce this, so we&#8217;ll call it an &#8220;educated guess.&#8221;) [...]</description>
		<content:encoded><![CDATA[<p>[...] Role-playing games have been an interest of mine for years. They allow an easily accessible form of escapism and become an outlet for creative expression when the mundane qualities of day-to-day life hinder such things. I&#8217;m not alone in this preference for the fantastic, either: Millions of people worldwide engage in exploring alternate realities and parallel tiers of the multiverse every day for a variety of reasons. (As of this entry, I could not find any useful statistics to reinforce this, so we&#8217;ll call it an &#8220;educated guess.&#8221;) [...]</p>
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		<title>By: World Of Warcraft Can Help Train Your Employees, Believe Me! &#124; Gizmo Wow!!</title>
		<link>http://www.techcrunch.com/2008/10/29/world-of-warcraft-hits-11-million-subscribers-mark-shows-signs-of-slowing/comment-page-1/#comment-2599045</link>
		<dc:creator>World Of Warcraft Can Help Train Your Employees, Believe Me! &#124; Gizmo Wow!!</dc:creator>
		<pubDate>Mon, 19 Jan 2009 19:49:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=25203#comment-2599045</guid>
		<description>[...] World Of Warcraft Hits 11 Million Subscribers Mark, Shows Signs Of Slowing [...]</description>
		<content:encoded><![CDATA[<p>[...] World Of Warcraft Hits 11 Million Subscribers Mark, Shows Signs Of Slowing [...]</p>
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		<title>By: World of Warcraft Surpasses 11 Million Subscribers</title>
		<link>http://www.techcrunch.com/2008/10/29/world-of-warcraft-hits-11-million-subscribers-mark-shows-signs-of-slowing/comment-page-1/#comment-2527652</link>
		<dc:creator>World of Warcraft Surpasses 11 Million Subscribers</dc:creator>
		<pubDate>Sat, 08 Nov 2008 04:06:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=25203#comment-2527652</guid>
		<description>[...] Robin Wauters, &#8220;World Of Warcraft Hits 11 Million Subscribers Mark, Shows Signs Of Slowing&amp;#82...   Share and Enjoy: These icons link to social bookmarking sites where readers can share and [...]</description>
		<content:encoded><![CDATA[<p>[...] Robin Wauters, &#8220;World Of Warcraft Hits 11 Million Subscribers Mark, Shows Signs Of Slowing&amp;#82&#8230;   Share and Enjoy: These icons link to social bookmarking sites where readers can share and [...]</p>
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		<title>By: Blizzard lies to us, then losses money. &#171; Invader Gamer</title>
		<link>http://www.techcrunch.com/2008/10/29/world-of-warcraft-hits-11-million-subscribers-mark-shows-signs-of-slowing/comment-page-1/#comment-2526614</link>
		<dc:creator>Blizzard lies to us, then losses money. &#171; Invader Gamer</dc:creator>
		<pubDate>Fri, 07 Nov 2008 03:22:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=25203#comment-2526614</guid>
		<description>[...] really kind of ticks me off is that around the end of October 2008, they report over 10 million subscribers and then in less than two weeks releases proof that they really don&#8217;t have 10 million [...]</description>
		<content:encoded><![CDATA[<p>[...] really kind of ticks me off is that around the end of October 2008, they report over 10 million subscribers and then in less than two weeks releases proof that they really don&#8217;t have 10 million [...]</p>
]]></content:encoded>
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		<title>By: oriar.com &#187; 11 millones de usuarios de World of Warcraft.</title>
		<link>http://www.techcrunch.com/2008/10/29/world-of-warcraft-hits-11-million-subscribers-mark-shows-signs-of-slowing/comment-page-1/#comment-2522194</link>
		<dc:creator>oriar.com &#187; 11 millones de usuarios de World of Warcraft.</dc:creator>
		<pubDate>Mon, 03 Nov 2008 18:04:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=25203#comment-2522194</guid>
		<description>[...] Artículo publicado por TechCrunch.      Lunes, Noviembre 3rd, 2008 at 14:00 Tags: blizzard, World of Warcraft, wow   RSS feed for [...]</description>
		<content:encoded><![CDATA[<p>[...] Artículo publicado por TechCrunch.      Lunes, Noviembre 3rd, 2008 at 14:00 Tags: blizzard, World of Warcraft, wow   RSS feed for [...]</p>
]]></content:encoded>
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		<title>By: KOPN Tech Radio &#187; Blog Archive &#187; News Bytes for 11/3/2008</title>
		<link>http://www.techcrunch.com/2008/10/29/world-of-warcraft-hits-11-million-subscribers-mark-shows-signs-of-slowing/comment-page-1/#comment-2521716</link>
		<dc:creator>KOPN Tech Radio &#187; Blog Archive &#187; News Bytes for 11/3/2008</dc:creator>
		<pubDate>Mon, 03 Nov 2008 05:07:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=25203#comment-2521716</guid>
		<description>[...] Movie theatre pirate sentenced to 21 months [...]</description>
		<content:encoded><![CDATA[<p>[...] Movie theatre pirate sentenced to 21 months [...]</p>
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		<title>By: Ask Aurdon: Battleground XP &#124; I Sheep Things...</title>
		<link>http://www.techcrunch.com/2008/10/29/world-of-warcraft-hits-11-million-subscribers-mark-shows-signs-of-slowing/comment-page-1/#comment-2521503</link>
		<dc:creator>Ask Aurdon: Battleground XP &#124; I Sheep Things...</dc:creator>
		<pubDate>Sun, 02 Nov 2008 21:31:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=25203#comment-2521503</guid>
		<description>[...] measure to WoW players leaving for WAR.  That&#8217;s really just conspiracy talk because with WoW&#8217;s eleven million subscribers, they really aren&#8217;t on the same competition level with WAR.  I just chalk battleground XP up [...]</description>
		<content:encoded><![CDATA[<p>[...] measure to WoW players leaving for WAR.  That&#8217;s really just conspiracy talk because with WoW&#8217;s eleven million subscribers, they really aren&#8217;t on the same competition level with WAR.  I just chalk battleground XP up [...]</p>
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		<title>By: WOW power leveling</title>
		<link>http://www.techcrunch.com/2008/10/29/world-of-warcraft-hits-11-million-subscribers-mark-shows-signs-of-slowing/comment-page-1/#comment-2521325</link>
		<dc:creator>WOW power leveling</dc:creator>
		<pubDate>Sun, 02 Nov 2008 13:07:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=25203#comment-2521325</guid>
		<description>Your web is great, I learned something about WOW here.</description>
		<content:encoded><![CDATA[<p>Your web is great, I learned something about WOW here.</p>
]]></content:encoded>
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		<title>By: World of Worldcraft raggiunge gli 11 milioni di utenti &#124; 0.2</title>
		<link>http://www.techcrunch.com/2008/10/29/world-of-warcraft-hits-11-million-subscribers-mark-shows-signs-of-slowing/comment-page-1/#comment-2520728</link>
		<dc:creator>World of Worldcraft raggiunge gli 11 milioni di utenti &#124; 0.2</dc:creator>
		<pubDate>Sat, 01 Nov 2008 15:14:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=25203#comment-2520728</guid>
		<description>[...] &#124; TechCrunch   Condividi questo [...]</description>
		<content:encoded><![CDATA[<p>[...] | TechCrunch   Condividi questo [...]</p>
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		<title>By: Smokes</title>
		<link>http://www.techcrunch.com/2008/10/29/world-of-warcraft-hits-11-million-subscribers-mark-shows-signs-of-slowing/comment-page-1/#comment-2519759</link>
		<dc:creator>Smokes</dc:creator>
		<pubDate>Fri, 31 Oct 2008 16:20:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=25203#comment-2519759</guid>
		<description>&gt;I can’t THINK of another equiv. in any other industry, because 
&gt;nowhere else does a single entity dominate a space as 
&gt;completely as WoW does.

Errrrrr. Google.</description>
		<content:encoded><![CDATA[<p>&gt;I can’t THINK of another equiv. in any other industry, because<br />
&gt;nowhere else does a single entity dominate a space as<br />
&gt;completely as WoW does.</p>
<p>Errrrrr. Google.</p>
]]></content:encoded>
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		<title>By: MegaRed</title>
		<link>http://www.techcrunch.com/2008/10/29/world-of-warcraft-hits-11-million-subscribers-mark-shows-signs-of-slowing/comment-page-1/#comment-2518185</link>
		<dc:creator>MegaRed</dc:creator>
		<pubDate>Thu, 30 Oct 2008 15:05:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=25203#comment-2518185</guid>
		<description>&lt;strong&gt;11 millones de usuarios de World of Warcraft...&lt;/strong&gt;

Blizzard Enterteinment anuncia que su popular videojuego de rol online ha alcanzado los 11 millones de suscriptores.

Una cifra que incluye las suscripciones normales, las de tarjetas prepago, y los que han comprado el juego y están en su primer mes...</description>
		<content:encoded><![CDATA[<p><strong>11 millones de usuarios de World of Warcraft&#8230;</strong></p>
<p>Blizzard Enterteinment anuncia que su popular videojuego de rol online ha alcanzado los 11 millones de suscriptores.</p>
<p>Una cifra que incluye las suscripciones normales, las de tarjetas prepago, y los que han comprado el juego y están en su primer mes&#8230;</p>
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		<title>By: World Of Warcraft hits 11 million subscribers, but is slowing down &#171; Power of Thought</title>
		<link>http://www.techcrunch.com/2008/10/29/world-of-warcraft-hits-11-million-subscribers-mark-shows-signs-of-slowing/comment-page-1/#comment-2518082</link>
		<dc:creator>World Of Warcraft hits 11 million subscribers, but is slowing down &#171; Power of Thought</dc:creator>
		<pubDate>Thu, 30 Oct 2008 12:05:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=25203#comment-2518082</guid>
		<description>[...] Original URL: http://www.techcrunch.com/2008/10/29/world-of-warcraft-hits-11-million-subscribers-mark-shows-signs-... [...]</description>
		<content:encoded><![CDATA[<p>[...] Original URL: <a href="http://www.techcrunch.com/2008/10/29/world-of-warcraft-hits-11-million-subscribers-mark-shows-signs-.." rel="nofollow"></a><a href='http://www.techcrunch.com/2008/10/29/world-of-warcraft-hits-11-million-subscribers-mark-shows-signs-'>http://www.tech...rk-shows-signs-</a>... [...]</p>
]]></content:encoded>
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		<title>By: Blizzard Entertainment: 11 million subscribers for World of Warcraft and counting &#124; Startup Meme</title>
		<link>http://www.techcrunch.com/2008/10/29/world-of-warcraft-hits-11-million-subscribers-mark-shows-signs-of-slowing/comment-page-1/#comment-2518023</link>
		<dc:creator>Blizzard Entertainment: 11 million subscribers for World of Warcraft and counting &#124; Startup Meme</dc:creator>
		<pubDate>Thu, 30 Oct 2008 10:51:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=25203#comment-2518023</guid>
		<description>[...] [Via TechCrunch] [...]</description>
		<content:encoded><![CDATA[<p>[...] [Via TechCrunch] [...]</p>
]]></content:encoded>
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		<title>By: Jason</title>
		<link>http://www.techcrunch.com/2008/10/29/world-of-warcraft-hits-11-million-subscribers-mark-shows-signs-of-slowing/comment-page-1/#comment-2517828</link>
		<dc:creator>Jason</dc:creator>
		<pubDate>Thu, 30 Oct 2008 03:42:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=25203#comment-2517828</guid>
		<description>It is still the biggest game in China</description>
		<content:encoded><![CDATA[<p>It is still the biggest game in China</p>
]]></content:encoded>
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		<title>By: lazysupper</title>
		<link>http://www.techcrunch.com/2008/10/29/world-of-warcraft-hits-11-million-subscribers-mark-shows-signs-of-slowing/comment-page-1/#comment-2517724</link>
		<dc:creator>lazysupper</dc:creator>
		<pubDate>Thu, 30 Oct 2008 01:46:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=25203#comment-2517724</guid>
		<description>WoW brought in $1.2 BILLION in revenue in 2007. Who cares if they have ZERO growth in WoW...</description>
		<content:encoded><![CDATA[<p>WoW brought in $1.2 BILLION in revenue in 2007. Who cares if they have ZERO growth in WoW&#8230;</p>
]]></content:encoded>
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		<title>By: Matt Mihaly</title>
		<link>http://www.techcrunch.com/2008/10/29/world-of-warcraft-hits-11-million-subscribers-mark-shows-signs-of-slowing/comment-page-1/#comment-2517592</link>
		<dc:creator>Matt Mihaly</dc:creator>
		<pubDate>Wed, 29 Oct 2008 23:33:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=25203#comment-2517592</guid>
		<description>It&#039;s not $15 * 11million, Ian.

It&#039;s $15 * ~4 or 4.5 million since that&#039;s about the size of their Western market. Chinese players, which make up a huge portion of their playerbase, pay far less, and Blizzard doesn&#039;t run WoW there themselves - they license it to Chinese publisher The9 and get royalty payments off it.

No doubt it&#039;s an immense amount of money but $15*11 million does not give you the correct answer.</description>
		<content:encoded><![CDATA[<p>It&#8217;s not $15 * 11million, Ian.</p>
<p>It&#8217;s $15 * ~4 or 4.5 million since that&#8217;s about the size of their Western market. Chinese players, which make up a huge portion of their playerbase, pay far less, and Blizzard doesn&#8217;t run WoW there themselves &#8211; they license it to Chinese publisher The9 and get royalty payments off it.</p>
<p>No doubt it&#8217;s an immense amount of money but $15*11 million does not give you the correct answer.</p>
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		<title>By: GAMING &#171; Daily Marauder</title>
		<link>http://www.techcrunch.com/2008/10/29/world-of-warcraft-hits-11-million-subscribers-mark-shows-signs-of-slowing/comment-page-1/#comment-2517522</link>
		<dc:creator>GAMING &#171; Daily Marauder</dc:creator>
		<pubDate>Wed, 29 Oct 2008 22:44:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=25203#comment-2517522</guid>
		<description>[...] online role-playing game) represents a 10% growth in 10 months and shows signs of slowing. (http://www.techcrunch.com/2008/10/29/world-of-warcraft-hits-11-million-subscribers-mark-shows-signs-... [...]</description>
		<content:encoded><![CDATA[<p>[...] online role-playing game) represents a 10% growth in 10 months and shows signs of slowing. (<a href="http://www.techcrunch.com/2008/10/29/world-of-warcraft-hits-11-million-subscribers-mark-shows-signs-.." rel="nofollow"></a><a href='http://www.techcrunch.com/2008/10/29/world-of-warcraft-hits-11-million-subscribers-mark-shows-signs-'>http://www.tech...rk-shows-signs-</a>... [...]</p>
]]></content:encoded>
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		<title>By: Ian Livingstone</title>
		<link>http://www.techcrunch.com/2008/10/29/world-of-warcraft-hits-11-million-subscribers-mark-shows-signs-of-slowing/comment-page-1/#comment-2517421</link>
		<dc:creator>Ian Livingstone</dc:creator>
		<pubDate>Wed, 29 Oct 2008 21:08:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=25203#comment-2517421</guid>
		<description>$15 * 11,000,000 -- not bad monthly revenue...</description>
		<content:encoded><![CDATA[<p>$15 * 11,000,000 &#8212; not bad monthly revenue&#8230;</p>
]]></content:encoded>
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		<title>By: MikeT</title>
		<link>http://www.techcrunch.com/2008/10/29/world-of-warcraft-hits-11-million-subscribers-mark-shows-signs-of-slowing/comment-page-1/#comment-2517418</link>
		<dc:creator>MikeT</dc:creator>
		<pubDate>Wed, 29 Oct 2008 21:05:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=25203#comment-2517418</guid>
		<description>It&#039;s a good enough cash cow - why so much noise about its&#039; slowing down? Just keep it going and enjoy the cash!</description>
		<content:encoded><![CDATA[<p>It&#8217;s a good enough cash cow &#8211; why so much noise about its&#8217; slowing down? Just keep it going and enjoy the cash!</p>
]]></content:encoded>
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		<title>By: tom</title>
		<link>http://www.techcrunch.com/2008/10/29/world-of-warcraft-hits-11-million-subscribers-mark-shows-signs-of-slowing/comment-page-1/#comment-2517410</link>
		<dc:creator>tom</dc:creator>
		<pubDate>Wed, 29 Oct 2008 21:02:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=25203#comment-2517410</guid>
		<description>WoW, a big, profitable, hit MMOG  I play at http://playum.com</description>
		<content:encoded><![CDATA[<p>WoW, a big, profitable, hit MMOG  I play at <a href="http://playum.com" rel="nofollow"></a><a href='http://playum.com'>http://playum.com</a></p>
]]></content:encoded>
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		<title>By: seth</title>
		<link>http://www.techcrunch.com/2008/10/29/world-of-warcraft-hits-11-million-subscribers-mark-shows-signs-of-slowing/comment-page-1/#comment-2517409</link>
		<dc:creator>seth</dc:creator>
		<pubDate>Wed, 29 Oct 2008 21:00:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=25203#comment-2517409</guid>
		<description>excellent points. i see that there is now an in game calendar, however we are still without a lot of useful add ons. with the huge base, personalization could really take the game to the next level. i admit getting bored now that i&#039;m 70. you can only do so many raids.</description>
		<content:encoded><![CDATA[<p>excellent points. i see that there is now an in game calendar, however we are still without a lot of useful add ons. with the huge base, personalization could really take the game to the next level. i admit getting bored now that i&#8217;m 70. you can only do so many raids.</p>
]]></content:encoded>
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		<title>By: Allen</title>
		<link>http://www.techcrunch.com/2008/10/29/world-of-warcraft-hits-11-million-subscribers-mark-shows-signs-of-slowing/comment-page-1/#comment-2517339</link>
		<dc:creator>Allen</dc:creator>
		<pubDate>Wed, 29 Oct 2008 19:55:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=25203#comment-2517339</guid>
		<description>Hardcore PC gamers leaving for consoles? I don&#039;t think so.  A casual PC gamer may be spending more time on consoles, but believe me, hardcore PC gamers could care less whether they even own any of the new consoles or not.  Remember, the best consoles are only a snapshot of what the best PCs can do at that point in time.  A PC can progress, whereas you are stuck with the same processor, RAM, and GPU on your console for the next 5 years.  Until we see interchangeable hardware on consoles, the PC will always at least have that advantage.</description>
		<content:encoded><![CDATA[<p>Hardcore PC gamers leaving for consoles? I don&#8217;t think so.  A casual PC gamer may be spending more time on consoles, but believe me, hardcore PC gamers could care less whether they even own any of the new consoles or not.  Remember, the best consoles are only a snapshot of what the best PCs can do at that point in time.  A PC can progress, whereas you are stuck with the same processor, RAM, and GPU on your console for the next 5 years.  Until we see interchangeable hardware on consoles, the PC will always at least have that advantage.</p>
]]></content:encoded>
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		<title>By: Alon</title>
		<link>http://www.techcrunch.com/2008/10/29/world-of-warcraft-hits-11-million-subscribers-mark-shows-signs-of-slowing/comment-page-1/#comment-2517305</link>
		<dc:creator>Alon</dc:creator>
		<pubDate>Wed, 29 Oct 2008 19:23:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=25203#comment-2517305</guid>
		<description>i agree, i bet that every game company will be happy to have this kind of a &quot;problem&quot;</description>
		<content:encoded><![CDATA[<p>i agree, i bet that every game company will be happy to have this kind of a &#8220;problem&#8221;</p>
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		<title>By: Is It The End Of The World?&#8230;&#8230;of warcraft : tinyComb</title>
		<link>http://www.techcrunch.com/2008/10/29/world-of-warcraft-hits-11-million-subscribers-mark-shows-signs-of-slowing/comment-page-1/#comment-2517289</link>
		<dc:creator>Is It The End Of The World?&#8230;&#8230;of warcraft : tinyComb</dc:creator>
		<pubDate>Wed, 29 Oct 2008 19:09:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=25203#comment-2517289</guid>
		<description>[...] TC   October 29, 2008 &#124; jason &#124; tinyComb&#160; &#124; [...]</description>
		<content:encoded><![CDATA[<p>[...] TC   October 29, 2008 | jason | tinyComb&nbsp; | [...]</p>
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		<title>By: Justin</title>
		<link>http://www.techcrunch.com/2008/10/29/world-of-warcraft-hits-11-million-subscribers-mark-shows-signs-of-slowing/comment-page-1/#comment-2517273</link>
		<dc:creator>Justin</dc:creator>
		<pubDate>Wed, 29 Oct 2008 18:49:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=25203#comment-2517273</guid>
		<description>All the talk about the &quot;slowing&quot; of WoW in these comments is hilarious. It&#039;s the equivalent of... actually I can&#039;t THINK of another equiv. in any other industry, because nowhere else does a single entity dominate a space as completely as WoW does.

Let me put it this way: before WoW, a big, profitable, hit MMO would have about ~500,000 subscribers. 500K would represent a big hit - maybe something like Everquest. 

Now, compare that to Warcraft&#039;s ELEVEN MILLION subscribers. It&#039;s 10-15x bigger than it&#039;s closest competition - the #2 game in the genre! Let alone how much bigger it is than a typical MMORPG.

It&#039;s slowing because there&#039;s nowhere else for it to go. The added more subscribers in 10 months (1 million) than many successful, profitable MMOs EVER have.</description>
		<content:encoded><![CDATA[<p>All the talk about the &#8220;slowing&#8221; of WoW in these comments is hilarious. It&#8217;s the equivalent of&#8230; actually I can&#8217;t THINK of another equiv. in any other industry, because nowhere else does a single entity dominate a space as completely as WoW does.</p>
<p>Let me put it this way: before WoW, a big, profitable, hit MMO would have about ~500,000 subscribers. 500K would represent a big hit &#8211; maybe something like Everquest. </p>
<p>Now, compare that to Warcraft&#8217;s ELEVEN MILLION subscribers. It&#8217;s 10-15x bigger than it&#8217;s closest competition &#8211; the #2 game in the genre! Let alone how much bigger it is than a typical MMORPG.</p>
<p>It&#8217;s slowing because there&#8217;s nowhere else for it to go. The added more subscribers in 10 months (1 million) than many successful, profitable MMOs EVER have.</p>
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