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	<title>Comments on: Virtual Worlds Are So Hot Right Now: $345 Million Invested So Far This Year</title>
	<atom:link href="http://www.techcrunch.com/2008/07/08/virtual-worlds-are-so-hot-right-now-345-million-invested-so-far-this-year/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.techcrunch.com/2008/07/08/virtual-worlds-are-so-hot-right-now-345-million-invested-so-far-this-year/</link>
	<description>Startup and Technology News</description>
	<pubDate>Thu, 04 Dec 2008 22:22:28 +0000</pubDate>
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		<title>By: Iced Tea Powered &#187; Startup Idea #5: More than just words&#8230;</title>
		<link>http://www.techcrunch.com/2008/07/08/virtual-worlds-are-so-hot-right-now-345-million-invested-so-far-this-year/#comment-2515024</link>
		<dc:creator>Iced Tea Powered &#187; Startup Idea #5: More than just words&#8230;</dc:creator>
		<pubDate>Tue, 28 Oct 2008 01:01:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=19744#comment-2515024</guid>
		<description>[...] Recently Google released Lively, it&#8217;s 3D hosted &#8220;virtual spaces&#8221;.  As TechCrunch noted a little while back, there are a lot of virtual worlds coming out right now and they&#8217;re hot.  Combine this with [...]</description>
		<content:encoded><![CDATA[<p>[...] Recently Google released Lively, it&#8217;s 3D hosted &#8220;virtual spaces&#8221;.  As TechCrunch noted a little while back, there are a lot of virtual worlds coming out right now and they&#8217;re hot.  Combine this with [...]</p>
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		<title>By: Dreamworld</title>
		<link>http://www.techcrunch.com/2008/07/08/virtual-worlds-are-so-hot-right-now-345-million-invested-so-far-this-year/#comment-2487649</link>
		<dc:creator>Dreamworld</dc:creator>
		<pubDate>Wed, 01 Oct 2008 00:37:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=19744#comment-2487649</guid>
		<description>More and more virtual world platforms are making their entry on the market which is a good thing, more creative ideas are needed so that virtual worlds can expand and stimulate creativity with people. By creating new innovative platforms virtual worlds can be discovered and explored further compared to what was possible today.
http://www.virtualworld.sl 3D virtual world platform</description>
		<content:encoded><![CDATA[<p>More and more virtual world platforms are making their entry on the market which is a good thing, more creative ideas are needed so that virtual worlds can expand and stimulate creativity with people. By creating new innovative platforms virtual worlds can be discovered and explored further compared to what was possible today.<br />
<a href="http://www.virtualworld.sl" rel="nofollow">http://www.virtualworld.sl</a> 3D virtual world platform</p>
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		<title>By: Virtual worlds will never catch on : Backtalk: News from Ragan.com and MyRagan</title>
		<link>http://www.techcrunch.com/2008/07/08/virtual-worlds-are-so-hot-right-now-345-million-invested-so-far-this-year/#comment-2462317</link>
		<dc:creator>Virtual worlds will never catch on : Backtalk: News from Ragan.com and MyRagan</dc:creator>
		<pubDate>Mon, 08 Sep 2008 16:43:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=19744#comment-2462317</guid>
		<description>[...] $345 million was invested in virtual worlds in the first two quarters of 2008 combined as more worlds are burbling to the [...]</description>
		<content:encoded><![CDATA[<p>[...] $345 million was invested in virtual worlds in the first two quarters of 2008 combined as more worlds are burbling to the [...]</p>
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		<title>By: Deal Radar 2008: Realtime Worlds - Sramana Mitra on Strategy</title>
		<link>http://www.techcrunch.com/2008/07/08/virtual-worlds-are-so-hot-right-now-345-million-invested-so-far-this-year/#comment-2454134</link>
		<dc:creator>Deal Radar 2008: Realtime Worlds - Sramana Mitra on Strategy</dc:creator>
		<pubDate>Tue, 02 Sep 2008 17:22:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=19744#comment-2454134</guid>
		<description>[...] their virtual world with &#8216;Second Life&#8217;, another extremely popular game. According to TechCrunch, Virtual Worlds Management reported that $161 million has been put into 14 virtual world [...]</description>
		<content:encoded><![CDATA[<p>[...] their virtual world with &#8216;Second Life&#8217;, another extremely popular game. According to TechCrunch, Virtual Worlds Management reported that $161 million has been put into 14 virtual world [...]</p>
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		<title>By: anonymous</title>
		<link>http://www.techcrunch.com/2008/07/08/virtual-worlds-are-so-hot-right-now-345-million-invested-so-far-this-year/#comment-2439828</link>
		<dc:creator>anonymous</dc:creator>
		<pubDate>Mon, 18 Aug 2008 10:27:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=19744#comment-2439828</guid>
		<description>So we go from a physical realestate bubble to a virtualestate bubble?   

God help us</description>
		<content:encoded><![CDATA[<p>So we go from a physical realestate bubble to a virtualestate bubble?   </p>
<p>God help us</p>
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		<title>By: Le Blog La chose &#187; Google lance son univers virtuel (Lively)</title>
		<link>http://www.techcrunch.com/2008/07/08/virtual-worlds-are-so-hot-right-now-345-million-invested-so-far-this-year/#comment-2431871</link>
		<dc:creator>Le Blog La chose &#187; Google lance son univers virtuel (Lively)</dc:creator>
		<pubDate>Fri, 08 Aug 2008 12:25:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=19744#comment-2431871</guid>
		<description>[...] Même si Lively part avec un gros retard sur la concurrence et notamment face à IMVU (dont j’ai déjà parlé ici : Une introduction en bourse pour IMVU ?), dont le patron ne s’inquiète pas plus que cela : IMVU On Lively: Virtual World Space Is Big Enough For Both Platforms To Succeed. Il est vrai que le marché semble suffisamment porteur pour que ces univers ne se marchent pas (trop) sur les pieds : Virtual Worlds Are So Hot Right Now: $345 Million Invested So Far This Year. [...]</description>
		<content:encoded><![CDATA[<p>[...] Même si Lively part avec un gros retard sur la concurrence et notamment face à IMVU (dont j’ai déjà parlé ici : Une introduction en bourse pour IMVU ?), dont le patron ne s’inquiète pas plus que cela : IMVU On Lively: Virtual World Space Is Big Enough For Both Platforms To Succeed. Il est vrai que le marché semble suffisamment porteur pour que ces univers ne se marchent pas (trop) sur les pieds : Virtual Worlds Are So Hot Right Now: $345 Million Invested So Far This Year. [...]</p>
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		<title>By: Registered for Virtual Worlds Expo &#124; Failed Screenwriter</title>
		<link>http://www.techcrunch.com/2008/07/08/virtual-worlds-are-so-hot-right-now-345-million-invested-so-far-this-year/#comment-2423409</link>
		<dc:creator>Registered for Virtual Worlds Expo &#124; Failed Screenwriter</dc:creator>
		<pubDate>Tue, 29 Jul 2008 17:11:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=19744#comment-2423409</guid>
		<description>[...] just registered for the Virtual Worlds Expo in Los Angeles, September 3-4. With the suge in funding for virtual worlds and explosion in small worlds with Google Lively and WebFlock, this might be an interesting show. [...]</description>
		<content:encoded><![CDATA[<p>[...] just registered for the Virtual Worlds Expo in Los Angeles, September 3-4. With the suge in funding for virtual worlds and explosion in small worlds with Google Lively and WebFlock, this might be an interesting show. [...]</p>
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		<title>By: Social Media Blog &#187; l’hebdomadaire WebMarketing // 19 juillet 2008</title>
		<link>http://www.techcrunch.com/2008/07/08/virtual-worlds-are-so-hot-right-now-345-million-invested-so-far-this-year/#comment-2414391</link>
		<dc:creator>Social Media Blog &#187; l’hebdomadaire WebMarketing // 19 juillet 2008</dc:creator>
		<pubDate>Mon, 21 Jul 2008 12:15:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=19744#comment-2414391</guid>
		<description>[...] mondes virtuels ont la cote auprès des annonceurs (EN) Lire l’article  Déjà 345 millions de dollars investis par les annonceurs dans les mondes virtuels cette année [...]</description>
		<content:encoded><![CDATA[<p>[...] mondes virtuels ont la cote auprès des annonceurs (EN) Lire l’article  Déjà 345 millions de dollars investis par les annonceurs dans les mondes virtuels cette année [...]</p>
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		<title>By: l’hebdomadaire WebMarketing // 19 juillet 2008 &#124; Le blog de Roland Crepeau</title>
		<link>http://www.techcrunch.com/2008/07/08/virtual-worlds-are-so-hot-right-now-345-million-invested-so-far-this-year/#comment-2413149</link>
		<dc:creator>l’hebdomadaire WebMarketing // 19 juillet 2008 &#124; Le blog de Roland Crepeau</dc:creator>
		<pubDate>Sat, 19 Jul 2008 10:06:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=19744#comment-2413149</guid>
		<description>[...] mondes virtuels ont la cote auprès des annonceurs (EN) Lire l’article  Déjà 345 millions de dollars investis par les annonceurs dans les mondes virtuels cette année [...]</description>
		<content:encoded><![CDATA[<p>[...] mondes virtuels ont la cote auprès des annonceurs (EN) Lire l’article  Déjà 345 millions de dollars investis par les annonceurs dans les mondes virtuels cette année [...]</p>
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		<title>By: Kazelbdq</title>
		<link>http://www.techcrunch.com/2008/07/08/virtual-worlds-are-so-hot-right-now-345-million-invested-so-far-this-year/#comment-2411828</link>
		<dc:creator>Kazelbdq</dc:creator>
		<pubDate>Fri, 18 Jul 2008 00:44:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=19744#comment-2411828</guid>
		<description>Hi!rror! http://vwjhrket.com mqgpq yitzv http://hkbqwbmo.com uxlax twzib</description>
		<content:encoded><![CDATA[<p>Hi!rror! <a href="http://vwjhrket.com" rel="nofollow">http://vwjhrket.com</a> mqgpq yitzv <a href="http://hkbqwbmo.com" rel="nofollow">http://hkbqwbmo.com</a> uxlax twzib</p>
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		<title>By: SwissStartups.com - &#187; Wie war TechCrunch in Zürich?</title>
		<link>http://www.techcrunch.com/2008/07/08/virtual-worlds-are-so-hot-right-now-345-million-invested-so-far-this-year/#comment-2411549</link>
		<dc:creator>SwissStartups.com - &#187; Wie war TechCrunch in Zürich?</dc:creator>
		<pubDate>Thu, 17 Jul 2008 20:56:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=19744#comment-2411549</guid>
		<description>[...] nicht die richtige Infoform für den Event&#8230;.). Bis es soweit ist, habe ich hier noch ein TechCrunch-Update aus der Kategorie Virtual Worlds - ohne Worte, dafür mit [...]</description>
		<content:encoded><![CDATA[<p>[...] nicht die richtige Infoform für den Event&#8230;.). Bis es soweit ist, habe ich hier noch ein TechCrunch-Update aus der Kategorie Virtual Worlds - ohne Worte, dafür mit [...]</p>
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		<title>By: Metaverses: Hot Ventures &#171; Wir sprechen Online.</title>
		<link>http://www.techcrunch.com/2008/07/08/virtual-worlds-are-so-hot-right-now-345-million-invested-so-far-this-year/#comment-2411190</link>
		<dc:creator>Metaverses: Hot Ventures &#171; Wir sprechen Online.</dc:creator>
		<pubDate>Thu, 17 Jul 2008 14:19:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=19744#comment-2411190</guid>
		<description>[...] Web   $345 (US, not L$) Million have been invested in different metaverse ventures so far in 2008; http://is.gd/Qo5 [...]</description>
		<content:encoded><![CDATA[<p>[...] Web   $345 (US, not L$) Million have been invested in different metaverse ventures so far in 2008; <a href="http://is.gd/Qo5" rel="nofollow">http://is.gd/Qo5</a> [...]</p>
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		<title>By: More Browser-Based Virtual Worlds: The Electric Sheep Company Releases WebFlock</title>
		<link>http://www.techcrunch.com/2008/07/08/virtual-worlds-are-so-hot-right-now-345-million-invested-so-far-this-year/#comment-2411128</link>
		<dc:creator>More Browser-Based Virtual Worlds: The Electric Sheep Company Releases WebFlock</dc:creator>
		<pubDate>Thu, 17 Jul 2008 13:09:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=19744#comment-2411128</guid>
		<description>[...] than worlds liek Second Life, which require a separate software download. Although we&#8217;ve seen $345 million invested in virtual-world startups so far this year, there is a definite trend of those worlds [...]</description>
		<content:encoded><![CDATA[<p>[...] than worlds liek Second Life, which require a separate software download. Although we&#8217;ve seen $345 million invested in virtual-world startups so far this year, there is a definite trend of those worlds [...]</p>
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		<title>By: Czar</title>
		<link>http://www.techcrunch.com/2008/07/08/virtual-worlds-are-so-hot-right-now-345-million-invested-so-far-this-year/#comment-2410114</link>
		<dc:creator>Czar</dc:creator>
		<pubDate>Wed, 16 Jul 2008 14:04:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=19744#comment-2410114</guid>
		<description>Of course they are hot right now! Why? Because it's so fascinating and had really blown my mind. You know what, I spend about 6 six hours everyday in dealing with a number of online games. See? If you could just imagine how many people are doing the same way as mine...

It will really make the game developers rich and HOT!</description>
		<content:encoded><![CDATA[<p>Of course they are hot right now! Why? Because it&#8217;s so fascinating and had really blown my mind. You know what, I spend about 6 six hours everyday in dealing with a number of online games. See? If you could just imagine how many people are doing the same way as mine&#8230;</p>
<p>It will really make the game developers rich and HOT!</p>
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		<title>By: RAE</title>
		<link>http://www.techcrunch.com/2008/07/08/virtual-worlds-are-so-hot-right-now-345-million-invested-so-far-this-year/#comment-2407049</link>
		<dc:creator>RAE</dc:creator>
		<pubDate>Sun, 13 Jul 2008 00:19:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=19744#comment-2407049</guid>
		<description>Finally. This will put an end to the virutal-world-me-too insanity. Thank you google.</description>
		<content:encoded><![CDATA[<p>Finally. This will put an end to the virutal-world-me-too insanity. Thank you google.</p>
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		<title>By: Pavan K</title>
		<link>http://www.techcrunch.com/2008/07/08/virtual-worlds-are-so-hot-right-now-345-million-invested-so-far-this-year/#comment-2405685</link>
		<dc:creator>Pavan K</dc:creator>
		<pubDate>Fri, 11 Jul 2008 13:34:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=19744#comment-2405685</guid>
		<description>Funny guys... More real world arguments between Mike &#38; co. add plenty of value to the Seesmic Service...</description>
		<content:encoded><![CDATA[<p>Funny guys&#8230; More real world arguments between Mike &amp; co. add plenty of value to the Seesmic Service&#8230;</p>
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		<title>By: Nicholas</title>
		<link>http://www.techcrunch.com/2008/07/08/virtual-worlds-are-so-hot-right-now-345-million-invested-so-far-this-year/#comment-2405444</link>
		<dc:creator>Nicholas</dc:creator>
		<pubDate>Fri, 11 Jul 2008 05:31:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=19744#comment-2405444</guid>
		<description>There virtual world will deliver real dollars to investors. 

They allow people to connect with each other and allow for self-expression in a way that is different from the 2-D web. 

Those are two fundamental human needs. 

Mobile ring tones are a good example. Some people here would say that they would have not have invested in that market because tones don't fulfill a need.</description>
		<content:encoded><![CDATA[<p>There virtual world will deliver real dollars to investors. </p>
<p>They allow people to connect with each other and allow for self-expression in a way that is different from the 2-D web. </p>
<p>Those are two fundamental human needs. </p>
<p>Mobile ring tones are a good example. Some people here would say that they would have not have invested in that market because tones don&#8217;t fulfill a need.</p>
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		<title>By: $345 Million Invested So Far This Year in Virtual Worlds - MMOGCenter.com</title>
		<link>http://www.techcrunch.com/2008/07/08/virtual-worlds-are-so-hot-right-now-345-million-invested-so-far-this-year/#comment-2405271</link>
		<dc:creator>$345 Million Invested So Far This Year in Virtual Worlds - MMOGCenter.com</dc:creator>
		<pubDate>Fri, 11 Jul 2008 00:30:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=19744#comment-2405271</guid>
		<description>[...] $345 Million Invested So Far This Year in Virtual Worlds     Virtual Worlds Are So Hot Right Now: $345 Million Invested So Far This Year [...]</description>
		<content:encoded><![CDATA[<p>[...] $345 Million Invested So Far This Year in Virtual Worlds     Virtual Worlds Are So Hot Right Now: $345 Million Invested So Far This Year [...]</p>
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		<title>By: Crash Solo</title>
		<link>http://www.techcrunch.com/2008/07/08/virtual-worlds-are-so-hot-right-now-345-million-invested-so-far-this-year/#comment-2405194</link>
		<dc:creator>Crash Solo</dc:creator>
		<pubDate>Thu, 10 Jul 2008 22:45:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=19744#comment-2405194</guid>
		<description>I've been waiting for this explosion for about a year now - i never was able to do 2nd life because either i didn't have the right video card in my computer, or the right operating system, but it didn't matter because it didn't look that interesting.  Something like Vivaty, which i've been fiddling with for a day now, seems to have what I have been looking for, which is simply a 3D virtual environment with social networking style web-based content - right now mainly youtube vids and flickr pics.  It's like facebook folded origami style into a little house.   In fact, that should be the next step for something like Vivaty, to make it so users can say, build a bookcase that displays their goodreads books, or a coffee table that has their game of Scrabulous sitting out on it, or a noteboard where visitors can post pics, vids, and comments.  3D widget creation.  Maybe all that is in the works, or is there and I haven't discovered it yet.

Which doesn't get away from the idea that virtual worlds are a big waste of time - they are - but so is the rest of the 2D internet, and that hasn't stopped it from being really popular, and it hasn't stopped people from using the Internet for really useful, valuable, interesting things that are not a waste of time.  I'm thinking the fun and games aspect of 3D worlds now is simply a good way to engage users into learning how to do it, so that when more serious applications come down the pipe, like virtual work environments, the transition will be easier and make more sense.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve been waiting for this explosion for about a year now - i never was able to do 2nd life because either i didn&#8217;t have the right video card in my computer, or the right operating system, but it didn&#8217;t matter because it didn&#8217;t look that interesting.  Something like Vivaty, which i&#8217;ve been fiddling with for a day now, seems to have what I have been looking for, which is simply a 3D virtual environment with social networking style web-based content - right now mainly youtube vids and flickr pics.  It&#8217;s like facebook folded origami style into a little house.   In fact, that should be the next step for something like Vivaty, to make it so users can say, build a bookcase that displays their goodreads books, or a coffee table that has their game of Scrabulous sitting out on it, or a noteboard where visitors can post pics, vids, and comments.  3D widget creation.  Maybe all that is in the works, or is there and I haven&#8217;t discovered it yet.</p>
<p>Which doesn&#8217;t get away from the idea that virtual worlds are a big waste of time - they are - but so is the rest of the 2D internet, and that hasn&#8217;t stopped it from being really popular, and it hasn&#8217;t stopped people from using the Internet for really useful, valuable, interesting things that are not a waste of time.  I&#8217;m thinking the fun and games aspect of 3D worlds now is simply a good way to engage users into learning how to do it, so that when more serious applications come down the pipe, like virtual work environments, the transition will be easier and make more sense.</p>
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		<title>By: Teletrasporto e investimenti: cresce (anche se in sordina) l&#8217;interesse per i mondi online - Appunti Digitali</title>
		<link>http://www.techcrunch.com/2008/07/08/virtual-worlds-are-so-hot-right-now-345-million-invested-so-far-this-year/#comment-2404375</link>
		<dc:creator>Teletrasporto e investimenti: cresce (anche se in sordina) l&#8217;interesse per i mondi online - Appunti Digitali</dc:creator>
		<pubDate>Thu, 10 Jul 2008 12:01:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=19744#comment-2404375</guid>
		<description>[...] Per chi volesse approfondire l’argomento investimenti, rimando all’ottimo post di Erick Schonfeld su TechCrunch. [...]</description>
		<content:encoded><![CDATA[<p>[...] Per chi volesse approfondire l’argomento investimenti, rimando all’ottimo post di Erick Schonfeld su TechCrunch. [...]</p>
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		<title>By: videogaming247 &#187; Blog Archive &#187; $345 million invested in virtual worlds this year</title>
		<link>http://www.techcrunch.com/2008/07/08/virtual-worlds-are-so-hot-right-now-345-million-invested-so-far-this-year/#comment-2404074</link>
		<dc:creator>videogaming247 &#187; Blog Archive &#187; $345 million invested in virtual worlds this year</dc:creator>
		<pubDate>Thu, 10 Jul 2008 06:13:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=19744#comment-2404074</guid>
		<description>[...] to this TechCrunch story, $345 million has been invested in Virtual Worlds so far this [...]</description>
		<content:encoded><![CDATA[<p>[...] to this TechCrunch story, $345 million has been invested in Virtual Worlds so far this [...]</p>
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		<title>By: FredCavazza.net &#187; Google lance son univers virtuel (Lively)</title>
		<link>http://www.techcrunch.com/2008/07/08/virtual-worlds-are-so-hot-right-now-345-million-invested-so-far-this-year/#comment-2404018</link>
		<dc:creator>FredCavazza.net &#187; Google lance son univers virtuel (Lively)</dc:creator>
		<pubDate>Thu, 10 Jul 2008 05:15:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=19744#comment-2404018</guid>
		<description>[...] Même si Lively part avec un gros retard sur la concurrence et notamment face à IMVU (dont j’ai déjà parlé ici : Une introduction en bourse pour IMVU ?), dont le patron ne s&#8217;inquiète pas plus que cela : IMVU On Lively: Virtual World Space Is Big Enough For Both Platforms To Succeed. Il est vrai que le marché semble suffisamment porteur pour que ces univers ne se marchent pas (trop) sur les pieds : Virtual Worlds Are So Hot Right Now: $345 Million Invested So Far This Year. [...]</description>
		<content:encoded><![CDATA[<p>[...] Même si Lively part avec un gros retard sur la concurrence et notamment face à IMVU (dont j’ai déjà parlé ici : Une introduction en bourse pour IMVU ?), dont le patron ne s&#8217;inquiète pas plus que cela : IMVU On Lively: Virtual World Space Is Big Enough For Both Platforms To Succeed. Il est vrai que le marché semble suffisamment porteur pour que ces univers ne se marchent pas (trop) sur les pieds : Virtual Worlds Are So Hot Right Now: $345 Million Invested So Far This Year. [...]</p>
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	<item>
		<title>By: Wuensch-Media.de</title>
		<link>http://www.techcrunch.com/2008/07/08/virtual-worlds-are-so-hot-right-now-345-million-invested-so-far-this-year/#comment-2403995</link>
		<dc:creator>Wuensch-Media.de</dc:creator>
		<pubDate>Thu, 10 Jul 2008 05:01:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=19744#comment-2403995</guid>
		<description>&lt;strong&gt;Virtual Worlds - Virtuelle Welten - Part II...&lt;/strong&gt;



 	Virtuelle Welten: Kurz nachdem ich in meinem Artikel einen kurzen Überblick über Virtuelle Welten, die zur Zeit angesagt sind geben hatte, scheint dieses Thema weiter in den näheren Focus zu geraten. Dies vor allem durch Google´s aktuelle Ankü...</description>
		<content:encoded><![CDATA[<p><strong>Virtual Worlds - Virtuelle Welten - Part II&#8230;</strong></p>
<p> 	Virtuelle Welten: Kurz nachdem ich in meinem Artikel einen kurzen Überblick über Virtuelle Welten, die zur Zeit angesagt sind geben hatte, scheint dieses Thema weiter in den näheren Focus zu geraten. Dies vor allem durch Google´s aktuelle Ankü&#8230;</p>
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		<title>By: Scorpiono</title>
		<link>http://www.techcrunch.com/2008/07/08/virtual-worlds-are-so-hot-right-now-345-million-invested-so-far-this-year/#comment-2403567</link>
		<dc:creator>Scorpiono</dc:creator>
		<pubDate>Thu, 10 Jul 2008 00:03:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=19744#comment-2403567</guid>
		<description>It's sick - seeing people giving more value to the virtual world than their real one. I've been addicted to world of warcraft, but heh, second life is definetly the ultimate virtual world drug.</description>
		<content:encoded><![CDATA[<p>It&#8217;s sick - seeing people giving more value to the virtual world than their real one. I&#8217;ve been addicted to world of warcraft, but heh, second life is definetly the ultimate virtual world drug.</p>
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		<title>By: Technology Trends &#187; Blog Archive &#187; Virtual Worlds Are So Hot Right Now: $345 Million Invested So Far This Year</title>
		<link>http://www.techcrunch.com/2008/07/08/virtual-worlds-are-so-hot-right-now-345-million-invested-so-far-this-year/#comment-2403416</link>
		<dc:creator>Technology Trends &#187; Blog Archive &#187; Virtual Worlds Are So Hot Right Now: $345 Million Invested So Far This Year</dc:creator>
		<pubDate>Wed, 09 Jul 2008 22:12:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/?p=19744#comment-2403416</guid>
		<description>[...] Virtual Worlds Are So Hot Right Now: $345 Million Invested So Far This Year Blogged with the Flock Browser [...]</description>
		<content:encoded><![CDATA[<p>[...] Virtual Worlds Are So Hot Right Now: $345 Million Invested So Far This Year Blogged with the Flock Browser [...]</p>
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