<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Game Neverending Rises From The Dead</title>
	<atom:link href="http://www.techcrunch.com/2008/04/02/game-neverending-rises-from-the-dead/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.techcrunch.com/2008/04/02/game-neverending-rises-from-the-dead/</link>
	<description>Startup and Technology News</description>
	<lastBuildDate>Fri, 27 Nov 2009 15:51:28 -0800</lastBuildDate>
	
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: Rasba - Music Industry Responds to Illegal Downloads - Flickr Video game - Free Line Report 4.4.08</title>
		<link>http://www.techcrunch.com/2008/04/02/game-neverending-rises-from-the-dead/comment-page-1/#comment-2129771</link>
		<dc:creator>Rasba - Music Industry Responds to Illegal Downloads - Flickr Video game - Free Line Report 4.4.08</dc:creator>
		<pubDate>Fri, 04 Apr 2008 14:28:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2008/04/02/game-neverending-rises-from-the-dead/#comment-2129771</guid>
		<description>[...] It&#8217;s called Game Never Ending, if you have a Flickr account you can already play for free, just by signing in.    Share [...]</description>
		<content:encoded><![CDATA[<p>[...] It&#8217;s called Game Never Ending, if you have a Flickr account you can already play for free, just by signing in.    Share [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Virtual Paris 2007 &#187; Mes liens du 31 mars 2008 au 3 avril 2008</title>
		<link>http://www.techcrunch.com/2008/04/02/game-neverending-rises-from-the-dead/comment-page-1/#comment-2123730</link>
		<dc:creator>Virtual Paris 2007 &#187; Mes liens du 31 mars 2008 au 3 avril 2008</dc:creator>
		<pubDate>Thu, 03 Apr 2008 11:06:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2008/04/02/game-neverending-rises-from-the-dead/#comment-2123730</guid>
		<description>[...] Game Neverending Rises From The Dead - [...]</description>
		<content:encoded><![CDATA[<p>[...] Game Neverending Rises From The Dead &#8211; [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: China Chair</title>
		<link>http://www.techcrunch.com/2008/04/02/game-neverending-rises-from-the-dead/comment-page-1/#comment-2121093</link>
		<dc:creator>China Chair</dc:creator>
		<pubDate>Thu, 03 Apr 2008 03:55:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2008/04/02/game-neverending-rises-from-the-dead/#comment-2121093</guid>
		<description>http://www.china-kitchen-cabinets.com
The MMOG is a role playing game focused on social interaction and object manipulation. Game Neverending is said to be “lighthearted and humorous” with no way to win or no given definition of success.</description>
		<content:encoded><![CDATA[<p><a href="http://www.china-kitchen-cabinets.com" rel="nofollow"></a><a href='http://www.china-kitchen-cabinets.com'>http://www.chin...en-cabinets.com</a><br />
The MMOG is a role playing game focused on social interaction and object manipulation. Game Neverending is said to be “lighthearted and humorous” with no way to win or no given definition of success.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Duncan Riley</title>
		<link>http://www.techcrunch.com/2008/04/02/game-neverending-rises-from-the-dead/comment-page-1/#comment-2119866</link>
		<dc:creator>Duncan Riley</dc:creator>
		<pubDate>Wed, 02 Apr 2008 23:56:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2008/04/02/game-neverending-rises-from-the-dead/#comment-2119866</guid>
		<description>Nan
looks like it might have been a very long April fools joke, least it will still up well and truly into April 2. Oh well....</description>
		<content:encoded><![CDATA[<p>Nan<br />
looks like it might have been a very long April fools joke, least it will still up well and truly into April 2. Oh well&#8230;.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: me</title>
		<link>http://www.techcrunch.com/2008/04/02/game-neverending-rises-from-the-dead/comment-page-1/#comment-2119116</link>
		<dc:creator>me</dc:creator>
		<pubDate>Wed, 02 Apr 2008 21:54:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2008/04/02/game-neverending-rises-from-the-dead/#comment-2119116</guid>
		<description>I think yahoo could combine this with its other properties as an entertaining advantage</description>
		<content:encoded><![CDATA[<p>I think yahoo could combine this with its other properties as an entertaining advantage</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Nan</title>
		<link>http://www.techcrunch.com/2008/04/02/game-neverending-rises-from-the-dead/comment-page-1/#comment-2114251</link>
		<dc:creator>Nan</dc:creator>
		<pubDate>Wed, 02 Apr 2008 18:10:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2008/04/02/game-neverending-rises-from-the-dead/#comment-2114251</guid>
		<description>@Neal-- back in 2002/2003 when it was first released-- it was a bit of groundbreaking.  From the in game chatter, sounded like it will not be turned back on, but that they are open to someone wanting to re-write the baby..</description>
		<content:encoded><![CDATA[<p>@Neal&#8211; back in 2002/2003 when it was first released&#8211; it was a bit of groundbreaking.  From the in game chatter, sounded like it will not be turned back on, but that they are open to someone wanting to re-write the baby..</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Nan</title>
		<link>http://www.techcrunch.com/2008/04/02/game-neverending-rises-from-the-dead/comment-page-1/#comment-2114237</link>
		<dc:creator>Nan</dc:creator>
		<pubDate>Wed, 02 Apr 2008 18:08:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2008/04/02/game-neverending-rises-from-the-dead/#comment-2114237</guid>
		<description>And Again, the game is gone...
It was great fun while it lasted- we can only hope that it will revive again in the near future.
I vote the Flick&#039;r team as having the best AFD bit on the web...</description>
		<content:encoded><![CDATA[<p>And Again, the game is gone&#8230;<br />
It was great fun while it lasted- we can only hope that it will revive again in the near future.<br />
I vote the Flick&#8217;r team as having the best AFD bit on the web&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Scott Schiller</title>
		<link>http://www.techcrunch.com/2008/04/02/game-neverending-rises-from-the-dead/comment-page-1/#comment-2107083</link>
		<dc:creator>Scott Schiller</dc:creator>
		<pubDate>Wed, 02 Apr 2008 16:09:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2008/04/02/game-neverending-rises-from-the-dead/#comment-2107083</guid>
		<description>I think this thing was way ahead of its time (from 2002) and was quite fun to play yesterday, it has a lot of fun ideas. I recall being rather disappointed with myself when I missed the beta sign-up period back then.

[ Disclaimer: I work at Flickr/Yahoo! ]</description>
		<content:encoded><![CDATA[<p>I think this thing was way ahead of its time (from 2002) and was quite fun to play yesterday, it has a lot of fun ideas. I recall being rather disappointed with myself when I missed the beta sign-up period back then.</p>
<p>[ Disclaimer: I work at Flickr/Yahoo! ]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Keifer</title>
		<link>http://www.techcrunch.com/2008/04/02/game-neverending-rises-from-the-dead/comment-page-1/#comment-2099770</link>
		<dc:creator>Keifer</dc:creator>
		<pubDate>Wed, 02 Apr 2008 14:58:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2008/04/02/game-neverending-rises-from-the-dead/#comment-2099770</guid>
		<description>I&#039;m stuck on the loading screen...how long did it take you?</description>
		<content:encoded><![CDATA[<p>I&#8217;m stuck on the loading screen&#8230;how long did it take you?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Neal</title>
		<link>http://www.techcrunch.com/2008/04/02/game-neverending-rises-from-the-dead/comment-page-1/#comment-2098386</link>
		<dc:creator>Neal</dc:creator>
		<pubDate>Wed, 02 Apr 2008 14:46:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2008/04/02/game-neverending-rises-from-the-dead/#comment-2098386</guid>
		<description>You have to be signed in to Flickr to play, and I don&#039;t see a link to the game on the front page.  So sign in and then reload the game URL.

I&#039;m intrigued by the description and appreciate that this virtual world is urban/suburban rather than the typical fantasy land of most MMOs.  There still seems to be an awful lot of grinding required, but I guess I should spend more time chatting with the others in the world to figure out how to advance faster.

After playing it for 10 min, I&#039;d say it&#039;s mildly entertaining so far.  Don&#039;t see where it&#039;s particularly groundbreaking yet.</description>
		<content:encoded><![CDATA[<p>You have to be signed in to Flickr to play, and I don&#8217;t see a link to the game on the front page.  So sign in and then reload the game URL.</p>
<p>I&#8217;m intrigued by the description and appreciate that this virtual world is urban/suburban rather than the typical fantasy land of most MMOs.  There still seems to be an awful lot of grinding required, but I guess I should spend more time chatting with the others in the world to figure out how to advance faster.</p>
<p>After playing it for 10 min, I&#8217;d say it&#8217;s mildly entertaining so far.  Don&#8217;t see where it&#8217;s particularly groundbreaking yet.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tom</title>
		<link>http://www.techcrunch.com/2008/04/02/game-neverending-rises-from-the-dead/comment-page-1/#comment-2090634</link>
		<dc:creator>Tom</dc:creator>
		<pubDate>Wed, 02 Apr 2008 13:36:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2008/04/02/game-neverending-rises-from-the-dead/#comment-2090634</guid>
		<description>Is this USA only? I used to love this game and would like to be able to access it again.. but it just redirects to the main flickr site?

I hope this isn&#039;t a belated april fools.</description>
		<content:encoded><![CDATA[<p>Is this USA only? I used to love this game and would like to be able to access it again.. but it just redirects to the main flickr site?</p>
<p>I hope this isn&#8217;t a belated april fools.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: striatic</title>
		<link>http://www.techcrunch.com/2008/04/02/game-neverending-rises-from-the-dead/comment-page-1/#comment-2077223</link>
		<dc:creator>striatic</dc:creator>
		<pubDate>Wed, 02 Apr 2008 11:32:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2008/04/02/game-neverending-rises-from-the-dead/#comment-2077223</guid>
		<description>&quot;whats the motivation for playing if I can´t win ? Strange game concept…&quot;

there are goals you can reach, points to earn, items and places to discover.

it was no more or less of a point than say, World of Warcraft. you can&#039;t &quot;win&quot; that one either.</description>
		<content:encoded><![CDATA[<p>&#8220;whats the motivation for playing if I can´t win ? Strange game concept…&#8221;</p>
<p>there are goals you can reach, points to earn, items and places to discover.</p>
<p>it was no more or less of a point than say, World of Warcraft. you can&#8217;t &#8220;win&#8221; that one either.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: GreyArea</title>
		<link>http://www.techcrunch.com/2008/04/02/game-neverending-rises-from-the-dead/comment-page-1/#comment-2077158</link>
		<dc:creator>GreyArea</dc:creator>
		<pubDate>Wed, 02 Apr 2008 11:29:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2008/04/02/game-neverending-rises-from-the-dead/#comment-2077158</guid>
		<description>Nitpick: The prototype ended Jan 31st, 2003. The beta was launched later in 2003. Flickr was launched December 2003 and mid-2004, GNE was shut down.

What they&#039;ve made live now is an instance of the prototype.</description>
		<content:encoded><![CDATA[<p>Nitpick: The prototype ended Jan 31st, 2003. The beta was launched later in 2003. Flickr was launched December 2003 and mid-2004, GNE was shut down.</p>
<p>What they&#8217;ve made live now is an instance of the prototype.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Praktikum Ausland</title>
		<link>http://www.techcrunch.com/2008/04/02/game-neverending-rises-from-the-dead/comment-page-1/#comment-2076635</link>
		<dc:creator>Praktikum Ausland</dc:creator>
		<pubDate>Wed, 02 Apr 2008 11:10:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2008/04/02/game-neverending-rises-from-the-dead/#comment-2076635</guid>
		<description>whats the motivation for playing if I can´t win ? Strange game concept...</description>
		<content:encoded><![CDATA[<p>whats the motivation for playing if I can´t win ? Strange game concept&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: diystartupnews.com</title>
		<link>http://www.techcrunch.com/2008/04/02/game-neverending-rises-from-the-dead/comment-page-1/#comment-2076377</link>
		<dc:creator>diystartupnews.com</dc:creator>
		<pubDate>Wed, 02 Apr 2008 10:59:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2008/04/02/game-neverending-rises-from-the-dead/#comment-2076377</guid>
		<description>interesting, anyone think this yahoo driven? to see if there is a chance that this could become big? They don&#039;t have any other game like this.</description>
		<content:encoded><![CDATA[<p>interesting, anyone think this yahoo driven? to see if there is a chance that this could become big? They don&#8217;t have any other game like this.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Curtis</title>
		<link>http://www.techcrunch.com/2008/04/02/game-neverending-rises-from-the-dead/comment-page-1/#comment-2075034</link>
		<dc:creator>Curtis</dc:creator>
		<pubDate>Wed, 02 Apr 2008 09:25:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2008/04/02/game-neverending-rises-from-the-dead/#comment-2075034</guid>
		<description>Given the title, I thought you were talking about Duke Nukem Forever. 

Ah, well.</description>
		<content:encoded><![CDATA[<p>Given the title, I thought you were talking about Duke Nukem Forever. </p>
<p>Ah, well.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: web hosting</title>
		<link>http://www.techcrunch.com/2008/04/02/game-neverending-rises-from-the-dead/comment-page-1/#comment-2074990</link>
		<dc:creator>web hosting</dc:creator>
		<pubDate>Wed, 02 Apr 2008 09:21:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2008/04/02/game-neverending-rises-from-the-dead/#comment-2074990</guid>
		<description>The game project looks nice for social interaction but the success truly depends on the quality of game, I think people would be interested in playing light game.</description>
		<content:encoded><![CDATA[<p>The game project looks nice for social interaction but the success truly depends on the quality of game, I think people would be interested in playing light game.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
