March 28, 2008

Montgomery & Co. Raises $50 Million For Realtime Worlds

Michael Arrington

17 comments »

Scottish game developer Realtime Worlds has raised $50 million in a third round of financing led by Maverick Capital, says a source with knowledge of the deal.

The company previously raised nearly $33 million in capital from CIM Fund and NEA. We’ve also heard that Montgomery & Co. were advisors on the deal.

Realtime Worlds is behind a number of game titles on a variety of platforms, including Mobile Forces, Crackdown and the upcoming All Points Bulletin.

Montgomery & Co. is an extremely busy dealmaker these days. They are also reported to be working with Meebo on a big new round of financing, as well as doing mergers and acquisitions work for a number of well known startups. They also represented Club Penguin in their $700 million sale to Disney in August 2007.

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Trackbacks/Pings (Trackback URL)

  1. mmpow.com
  2. TechCrunch Japanese アーカイブ » ゲーム開発プラットフォームの「Realtime Worlds」、Montgomery & Co.等から$50 Mを調達
  3. Crackdown Devs Secure $50 Million | GEMAGA.COM
  4. По4ему .NET » Архив сайта » Создатели Crackdown получили $50 млн
  5. Crackdown, APB Developer Realtime Worlds Receives $50m in VC Funding : Primotech
  6. Realtime Worlds raises $50 million in funding
  7. MMO411 | SarcasticGamer.com
  8. TechCrunch UK » Blog Archive » Scotland confirmed as UK’s gaming hub as Realtime Worlds pulls $50m
  9. Realtime Worlds confirms $50m Series B
  10. www.ubraniaroxy.pl » Blog Archive » Realtime Worlds confirms $50m Series B

Comments

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  1. Rick Curran

    Wow, good going guys! Dundee, Scotland FTW! ;)

  2. MixbaL

    hehe great thank you.

  3. CARversation.com

    50 million dollars. wow

  4. Jorge

    That’s real money! :)

  5. Hustle Strategy

    Nice chunk of change, sounds like more than what they would need. Wondering how much M$Co gets…

  6. John

    Anyone know who the key dealmakers are at Montgomery and Co. behind this and the Club Penguin deal?

  7. JavaGuy

    Congrats to them, solid team. People don’t realize how damn complicated these games are. As someone who has done both gaming and web, I must say games are much, much more difficult. Web has its challenges as well though. Anyways, congrats to Realtime Worlds, I wish them the best.