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	<title>Comments on: EA Turns The Sims Online Into Free EA-Land, Second Life Competitor</title>
	<atom:link href="http://www.techcrunch.com/2008/02/25/ea-turns-the-sims-online-into-free-ea-land-second-life-competitor/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.techcrunch.com/2008/02/25/ea-turns-the-sims-online-into-free-ea-land-second-life-competitor/</link>
	<description>Startup and Technology News</description>
	<lastBuildDate>Fri, 27 Nov 2009 15:19:14 -0800</lastBuildDate>
	
	<sy:updatePeriod>hourly</sy:updatePeriod>
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		<title>By: makaela</title>
		<link>http://www.techcrunch.com/2008/02/25/ea-turns-the-sims-online-into-free-ea-land-second-life-competitor/comment-page-1/#comment-2872263</link>
		<dc:creator>makaela</dc:creator>
		<pubDate>Wed, 22 Jul 2009 16:59:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2008/02/25/ea-turns-the-sims-online-into-free-ea-land-second-life-competitor/#comment-2872263</guid>
		<description>awsomeness</description>
		<content:encoded><![CDATA[<p>awsomeness</p>
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		<title>By: Ry ISL</title>
		<link>http://www.techcrunch.com/2008/02/25/ea-turns-the-sims-online-into-free-ea-land-second-life-competitor/comment-page-1/#comment-2806468</link>
		<dc:creator>Ry ISL</dc:creator>
		<pubDate>Wed, 17 Jun 2009 03:03:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2008/02/25/ea-turns-the-sims-online-into-free-ea-land-second-life-competitor/#comment-2806468</guid>
		<description>Well having been in SL for more then a year and a half I have to say that Solaino probably is the way for EA to go. Most adults will not be interested in this because of the content controls. Personally I like the wild west of SL but I would not want my kid there. LL does have their Teen GRID however from what I hear it&#039;s as unrestrained as the adult GRID. LL is trying to tame SL, but who knows what kind of success that will have. I like the idea of EA Land for the younger crowd.

There is other alternatives to SL for the adult though. While not as mature a product as SL, OpenLife and OpenSource GRID are coming along. OS GRID is still allowing users to connect their own servers to the GRID and run their own sims for free. I&#039;m setting up an enterprise server to do for that. Also SL has gotten too bloated to run on most notebooks. I&#039;m hoping OS GRID is less demanding. That is one thing I suspect EA will bear in mind as they advance their technology.</description>
		<content:encoded><![CDATA[<p>Well having been in SL for more then a year and a half I have to say that Solaino probably is the way for EA to go. Most adults will not be interested in this because of the content controls. Personally I like the wild west of SL but I would not want my kid there. LL does have their Teen GRID however from what I hear it&#8217;s as unrestrained as the adult GRID. LL is trying to tame SL, but who knows what kind of success that will have. I like the idea of EA Land for the younger crowd.</p>
<p>There is other alternatives to SL for the adult though. While not as mature a product as SL, OpenLife and OpenSource GRID are coming along. OS GRID is still allowing users to connect their own servers to the GRID and run their own sims for free. I&#8217;m setting up an enterprise server to do for that. Also SL has gotten too bloated to run on most notebooks. I&#8217;m hoping OS GRID is less demanding. That is one thing I suspect EA will bear in mind as they advance their technology.</p>
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		<title>By: me myself</title>
		<link>http://www.techcrunch.com/2008/02/25/ea-turns-the-sims-online-into-free-ea-land-second-life-competitor/comment-page-1/#comment-2665125</link>
		<dc:creator>me myself</dc:creator>
		<pubDate>Mon, 23 Mar 2009 06:00:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2008/02/25/ea-turns-the-sims-online-into-free-ea-land-second-life-competitor/#comment-2665125</guid>
		<description>be the best to bet the rest</description>
		<content:encoded><![CDATA[<p>be the best to bet the rest</p>
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		<title>By: Sys</title>
		<link>http://www.techcrunch.com/2008/02/25/ea-turns-the-sims-online-into-free-ea-land-second-life-competitor/comment-page-1/#comment-2642034</link>
		<dc:creator>Sys</dc:creator>
		<pubDate>Tue, 03 Mar 2009 09:13:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2008/02/25/ea-turns-the-sims-online-into-free-ea-land-second-life-competitor/#comment-2642034</guid>
		<description>The Sims only fails in burying SL because it is not wholly user created content.

That&#039;s why it appeals so much more than the hauntingly pretty visages of the Sims.

We actually make what we have.</description>
		<content:encoded><![CDATA[<p>The Sims only fails in burying SL because it is not wholly user created content.</p>
<p>That&#8217;s why it appeals so much more than the hauntingly pretty visages of the Sims.</p>
<p>We actually make what we have.</p>
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		<title>By: Naruhina</title>
		<link>http://www.techcrunch.com/2008/02/25/ea-turns-the-sims-online-into-free-ea-land-second-life-competitor/comment-page-1/#comment-2598478</link>
		<dc:creator>Naruhina</dc:creator>
		<pubDate>Mon, 19 Jan 2009 13:17:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2008/02/25/ea-turns-the-sims-online-into-free-ea-land-second-life-competitor/#comment-2598478</guid>
		<description>Hey everyone, who likes the show Naruto?</description>
		<content:encoded><![CDATA[<p>Hey everyone, who likes the show Naruto?</p>
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		<title>By: EA Land - The Sims Online: review of free service at SIMply Aspiring Blog</title>
		<link>http://www.techcrunch.com/2008/02/25/ea-turns-the-sims-online-into-free-ea-land-second-life-competitor/comment-page-1/#comment-2583840</link>
		<dc:creator>EA Land - The Sims Online: review of free service at SIMply Aspiring Blog</dc:creator>
		<pubDate>Sat, 03 Jan 2009 15:47:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2008/02/25/ea-turns-the-sims-online-into-free-ea-land-second-life-competitor/#comment-2583840</guid>
		<description>[...] an article I read that introduces it: http://www.techcrunch.com/2008/02/25/ea-turns-the-sims-online-into-free-ea-land-second-life-competit...   Filed under: Sims Online &#8212; admin @ 9:38 am &#8212;  3 [...]</description>
		<content:encoded><![CDATA[<p>[...] an article I read that introduces it: <a href="http://www.techcrunch.com/2008/02/25/ea-turns-the-sims-online-into-free-ea-land-second-life-competit.." rel="nofollow"></a><a href='http://www.techcrunch.com/2008/02/25/ea-turns-the-sims-online-into-free-ea-land-second-life-competit'>http://www.tech...d-life-competit</a>...   Filed under: Sims Online &#8212; admin @ 9:38 am &#8212;  3 [...]</p>
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		<title>By: isabella de moura magalhaes</title>
		<link>http://www.techcrunch.com/2008/02/25/ea-turns-the-sims-online-into-free-ea-land-second-life-competitor/comment-page-1/#comment-2494077</link>
		<dc:creator>isabella de moura magalhaes</dc:creator>
		<pubDate>Tue, 07 Oct 2008 18:57:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2008/02/25/ea-turns-the-sims-online-into-free-ea-land-second-life-competitor/#comment-2494077</guid>
		<description>legalllllll++++++nao to conseguindo me cadastrarrr
rsrsrsrsrsrsrsrsrsd</description>
		<content:encoded><![CDATA[<p>legalllllll++++++nao to conseguindo me cadastrarrr<br />
rsrsrsrsrsrsrsrsrsd</p>
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		<title>By: Annie Ok : tangent &#187; EA Turns The Sims Online Into Free EA-Land, Second Life Competitor</title>
		<link>http://www.techcrunch.com/2008/02/25/ea-turns-the-sims-online-into-free-ea-land-second-life-competitor/comment-page-1/#comment-2427172</link>
		<dc:creator>Annie Ok : tangent &#187; EA Turns The Sims Online Into Free EA-Land, Second Life Competitor</dc:creator>
		<pubDate>Sat, 02 Aug 2008 16:24:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2008/02/25/ea-turns-the-sims-online-into-free-ea-land-second-life-competitor/#comment-2427172</guid>
		<description>[...] via http://www.techcrunch.com/2008/02/25/ea-turns-the-sims-online-into-free-ea-land-second-life-competit... [...]</description>
		<content:encoded><![CDATA[<p>[...] via <a href="http://www.techcrunch.com/2008/02/25/ea-turns-the-sims-online-into-free-ea-land-second-life-competit.." rel="nofollow"></a><a href='http://www.techcrunch.com/2008/02/25/ea-turns-the-sims-online-into-free-ea-land-second-life-competit'>http://www.tech...d-life-competit</a>... [...]</p>
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		<title>By: EA-Land (The Sims Online) Joins The Deadpool</title>
		<link>http://www.techcrunch.com/2008/02/25/ea-turns-the-sims-online-into-free-ea-land-second-life-competitor/comment-page-1/#comment-2235057</link>
		<dc:creator>EA-Land (The Sims Online) Joins The Deadpool</dc:creator>
		<pubDate>Wed, 30 Apr 2008 02:40:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2008/02/25/ea-turns-the-sims-online-into-free-ea-land-second-life-competitor/#comment-2235057</guid>
		<description>[...] EA-Land, the service previously known as The Sims Online will shut August 1, despite a much hyped revamp announced late February. [...]</description>
		<content:encoded><![CDATA[<p>[...] EA-Land, the service previously known as The Sims Online will shut August 1, despite a much hyped revamp announced late February. [...]</p>
]]></content:encoded>
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		<title>By: It&#8217;s official: Your &#8216;Alternative&#8221; to SL is Here. Now. &#171; Common.Sensible</title>
		<link>http://www.techcrunch.com/2008/02/25/ea-turns-the-sims-online-into-free-ea-land-second-life-competitor/comment-page-1/#comment-2218966</link>
		<dc:creator>It&#8217;s official: Your &#8216;Alternative&#8221; to SL is Here. Now. &#171; Common.Sensible</dc:creator>
		<pubDate>Wed, 23 Apr 2008 21:13:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2008/02/25/ea-turns-the-sims-online-into-free-ea-land-second-life-competitor/#comment-2218966</guid>
		<description>[...] will supposedly be much much larger.Read the entire article here (presented with except): EA Turns The Sims Online Into Free EA-Land, Second Life Competitor EA-Land is the new, free Sims Online (TSO). The 12 different cities from TSO are being moved to [...]</description>
		<content:encoded><![CDATA[<p>[...] will supposedly be much much larger.Read the entire article here (presented with except): EA Turns The Sims Online Into Free EA-Land, Second Life Competitor EA-Land is the new, free Sims Online (TSO). The 12 different cities from TSO are being moved to [...]</p>
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		<title>By: Linking Corner &#187; Recommended Reads: writing off SL too soon?</title>
		<link>http://www.techcrunch.com/2008/02/25/ea-turns-the-sims-online-into-free-ea-land-second-life-competitor/comment-page-1/#comment-2042429</link>
		<dc:creator>Linking Corner &#187; Recommended Reads: writing off SL too soon?</dc:creator>
		<pubDate>Mon, 17 Mar 2008 09:18:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2008/02/25/ea-turns-the-sims-online-into-free-ea-land-second-life-competitor/#comment-2042429</guid>
		<description>[...] its product and its company-structure) and from the outside with growing competition like Hipihi, EA-Land and [...]</description>
		<content:encoded><![CDATA[<p>[...] its product and its company-structure) and from the outside with growing competition like Hipihi, EA-Land and [...]</p>
]]></content:encoded>
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		<title>By: majdi</title>
		<link>http://www.techcrunch.com/2008/02/25/ea-turns-the-sims-online-into-free-ea-land-second-life-competitor/comment-page-1/#comment-2018823</link>
		<dc:creator>majdi</dc:creator>
		<pubDate>Fri, 07 Mar 2008 01:03:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2008/02/25/ea-turns-the-sims-online-into-free-ea-land-second-life-competitor/#comment-2018823</guid>
		<description>ea-land will probably be available for mac soon! visit http://www.ea-land.ea.com/blog/ for the official blog of the developers and get all the latest news and updates! ea land might seem a lame name , but its an amazing game, so much fun and getting better every week with its updates and bug fixes. Its now in its beta period.</description>
		<content:encoded><![CDATA[<p>ea-land will probably be available for mac soon! visit <a href="http://www.ea-land.ea.com/blog/" rel="nofollow"></a><a href='http://www.ea-land.ea.com/blog/'>http://www.ea-l...nd.ea.com/blog/</a> for the official blog of the developers and get all the latest news and updates! ea land might seem a lame name , but its an amazing game, so much fun and getting better every week with its updates and bug fixes. Its now in its beta period.</p>
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		<title>By: Solanio</title>
		<link>http://www.techcrunch.com/2008/02/25/ea-turns-the-sims-online-into-free-ea-land-second-life-competitor/comment-page-1/#comment-2018687</link>
		<dc:creator>Solanio</dc:creator>
		<pubDate>Thu, 06 Mar 2008 22:23:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2008/02/25/ea-turns-the-sims-online-into-free-ea-land-second-life-competitor/#comment-2018687</guid>
		<description>I think the product has potential, depending how its constructed and whom it intends to market to. There seems to be a split-personalty in the current offering. Teens? Adults?

I think these changes would have been profoundly impacting had they occurred years earlier. But EA figured TSO as an MMOG. They, along with most virtual providers, felt the monthly revenue games model was the way to go. I guess they just didn&#039;t do enough objective user testing to understand that their &quot;game&quot; sucked in multiplayer.

Had they seen the nascent promise of the Social Web and virtual worlds (Second Life was just getting started), they might have realized their &quot;game&quot; was almost set to go as such if they would just make some modest changes (allow for user-generated-content - those thousands of user-created objects to get uploaded). Also get rid of the gaming construct as the main reason for logging in and make it just an activity area within the larger social sense. My first confused boring look into Second Life and just thought, The Sims could bury this place if they ever got their act together.

But EA did the right thing. They put their energies into Sims 2 and it made them a lot of money.It&#039;s just having hindsight, you have to wonder.

But making these changes now is not the same thing. Virtual vendors are everywhere, with more sophisticated offerings. The original user-base has probably seen large defections to other venues  All that wealth of The Sims content floating on distribution sites is probably only going to see a fraction of it come over to EA-Land unless the revenue model proves itself for selling goods there. Modders too probably have found other places to express themselves and are not going to be so focused on legacy material they left behind.

EA-Land is looking very dated, IMHO. However, its looks remind me of the most successful virtual worlds, those for children: Habbo, Penguin. EA-Land could be rethought of not as an adult setting but a place for older kids who need something more than Zwinkys but who aren&#039;t ready for MTV Virtual Worlds. EA-Land could fit that bill and if done right, might even be able to hang onto these users even as they grow older.

And the retro graphics I think will play well on Mobile devices, which are projected to overtake (already have in some areas) PC and console use. Being as young teens apparently are already biogeneticaly linked to their Blackberries or handsets (&quot;I&#039;m sorry about the phone bill. But Mom, I&#039;ll die if you take it away!&quot; /sob)

If I were EA: streamline the UCG review process to start taking in as much good modder content as it out there and encourage more of the same as they intend to by allowing people to sell it; allow for speculative virtual land for the greedy suckers but give some space away for free; promote social venues including (ala MTV) bringing in real celeberities as guest avatars; let companies come in with free virtual kitsch and maybe pay to set up an activity area; develop activity areas surrounding new EA release titles to promote interest; develop EA-Land as a gateway for product information, patches and hooking up with like-minded players; and monitor social areas to make sure that EA-Land isn&#039;t going to be used for improper purposes.

It&#039;s a sadly commercial suggestion but one that I think will inject the energy necessary to move the virtual mass of this or any social world forward and find users. And once there&#039;s a good and dedicated population base, interesting, self-less, and thought provoking things will follow.</description>
		<content:encoded><![CDATA[<p>I think the product has potential, depending how its constructed and whom it intends to market to. There seems to be a split-personalty in the current offering. Teens? Adults?</p>
<p>I think these changes would have been profoundly impacting had they occurred years earlier. But EA figured TSO as an MMOG. They, along with most virtual providers, felt the monthly revenue games model was the way to go. I guess they just didn&#8217;t do enough objective user testing to understand that their &#8220;game&#8221; sucked in multiplayer.</p>
<p>Had they seen the nascent promise of the Social Web and virtual worlds (Second Life was just getting started), they might have realized their &#8220;game&#8221; was almost set to go as such if they would just make some modest changes (allow for user-generated-content &#8211; those thousands of user-created objects to get uploaded). Also get rid of the gaming construct as the main reason for logging in and make it just an activity area within the larger social sense. My first confused boring look into Second Life and just thought, The Sims could bury this place if they ever got their act together.</p>
<p>But EA did the right thing. They put their energies into Sims 2 and it made them a lot of money.It&#8217;s just having hindsight, you have to wonder.</p>
<p>But making these changes now is not the same thing. Virtual vendors are everywhere, with more sophisticated offerings. The original user-base has probably seen large defections to other venues  All that wealth of The Sims content floating on distribution sites is probably only going to see a fraction of it come over to EA-Land unless the revenue model proves itself for selling goods there. Modders too probably have found other places to express themselves and are not going to be so focused on legacy material they left behind.</p>
<p>EA-Land is looking very dated, IMHO. However, its looks remind me of the most successful virtual worlds, those for children: Habbo, Penguin. EA-Land could be rethought of not as an adult setting but a place for older kids who need something more than Zwinkys but who aren&#8217;t ready for MTV Virtual Worlds. EA-Land could fit that bill and if done right, might even be able to hang onto these users even as they grow older.</p>
<p>And the retro graphics I think will play well on Mobile devices, which are projected to overtake (already have in some areas) PC and console use. Being as young teens apparently are already biogeneticaly linked to their Blackberries or handsets (&#8221;I&#8217;m sorry about the phone bill. But Mom, I&#8217;ll die if you take it away!&#8221; /sob)</p>
<p>If I were EA: streamline the UCG review process to start taking in as much good modder content as it out there and encourage more of the same as they intend to by allowing people to sell it; allow for speculative virtual land for the greedy suckers but give some space away for free; promote social venues including (ala MTV) bringing in real celeberities as guest avatars; let companies come in with free virtual kitsch and maybe pay to set up an activity area; develop activity areas surrounding new EA release titles to promote interest; develop EA-Land as a gateway for product information, patches and hooking up with like-minded players; and monitor social areas to make sure that EA-Land isn&#8217;t going to be used for improper purposes.</p>
<p>It&#8217;s a sadly commercial suggestion but one that I think will inject the energy necessary to move the virtual mass of this or any social world forward and find users. And once there&#8217;s a good and dedicated population base, interesting, self-less, and thought provoking things will follow.</p>
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		<title>By: Tammy</title>
		<link>http://www.techcrunch.com/2008/02/25/ea-turns-the-sims-online-into-free-ea-land-second-life-competitor/comment-page-1/#comment-2008963</link>
		<dc:creator>Tammy</dc:creator>
		<pubDate>Wed, 27 Feb 2008 23:47:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2008/02/25/ea-turns-the-sims-online-into-free-ea-land-second-life-competitor/#comment-2008963</guid>
		<description>I think the new name is stupid. But I am a huge Sims fan. I also use to play TSO, but I never played it enough to warrant the 10 bucks a month. Would love to give this a try. Hope they change the name though?

Was never really a SL fan. Tried it, but there wasn&#039;t much to do....But I DID love flying! Keeps crashing my system though. Don&#039;t know why...</description>
		<content:encoded><![CDATA[<p>I think the new name is stupid. But I am a huge Sims fan. I also use to play TSO, but I never played it enough to warrant the 10 bucks a month. Would love to give this a try. Hope they change the name though?</p>
<p>Was never really a SL fan. Tried it, but there wasn&#8217;t much to do&#8230;.But I DID love flying! Keeps crashing my system though. Don&#8217;t know why&#8230;</p>
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		<title>By: Kevin Shaum</title>
		<link>http://www.techcrunch.com/2008/02/25/ea-turns-the-sims-online-into-free-ea-land-second-life-competitor/comment-page-1/#comment-2007642</link>
		<dc:creator>Kevin Shaum</dc:creator>
		<pubDate>Tue, 26 Feb 2008 23:30:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2008/02/25/ea-turns-the-sims-online-into-free-ea-land-second-life-competitor/#comment-2007642</guid>
		<description>Duncan, what price difference are you talking about here? Basic access is free, while currency and land cost money. How is that different from Second Life?

Having to get content approved for upload raises the barrier to entry for cottage industry, and creates an ongoing support cost for EA. Being able to buy newly-minted currency from EA (rather than from other users in a currency exchange, as in SL) suggests they are going to have an inflation problem down the road. As for claims to have &#039;solved the economy problem&#039; ... people have been trying to do that for thousands of years; good luck.  :)

Seriously, good luck to them; I&#039;d love to see more competition in this space. But I see some serious pitfalls here, and no obvious win over SL.</description>
		<content:encoded><![CDATA[<p>Duncan, what price difference are you talking about here? Basic access is free, while currency and land cost money. How is that different from Second Life?</p>
<p>Having to get content approved for upload raises the barrier to entry for cottage industry, and creates an ongoing support cost for EA. Being able to buy newly-minted currency from EA (rather than from other users in a currency exchange, as in SL) suggests they are going to have an inflation problem down the road. As for claims to have &#8217;solved the economy problem&#8217; &#8230; people have been trying to do that for thousands of years; good luck.  <img src='http://www.techcrunch.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Seriously, good luck to them; I&#8217;d love to see more competition in this space. But I see some serious pitfalls here, and no obvious win over SL.</p>
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		<title>By: It&#8217;s official: Your &#8216;Alternative&#8221; to SL is Here. Now. &#171; SL Review</title>
		<link>http://www.techcrunch.com/2008/02/25/ea-turns-the-sims-online-into-free-ea-land-second-life-competitor/comment-page-1/#comment-2007531</link>
		<dc:creator>It&#8217;s official: Your &#8216;Alternative&#8221; to SL is Here. Now. &#171; SL Review</dc:creator>
		<pubDate>Tue, 26 Feb 2008 21:48:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2008/02/25/ea-turns-the-sims-online-into-free-ea-land-second-life-competitor/#comment-2007531</guid>
		<description>[...] will supposedly be much much larger.Read the entire article here (presented with except):  EA Turns The Sims Online Into Free EA-Land, Second Life CompetitorEA-Land is the new, free Sims Online (TSO). The 12 different cities from TSO are being moved to [...]</description>
		<content:encoded><![CDATA[<p>[...] will supposedly be much much larger.Read the entire article here (presented with except):  EA Turns The Sims Online Into Free EA-Land, Second Life CompetitorEA-Land is the new, free Sims Online (TSO). The 12 different cities from TSO are being moved to [...]</p>
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		<title>By: Carol</title>
		<link>http://www.techcrunch.com/2008/02/25/ea-turns-the-sims-online-into-free-ea-land-second-life-competitor/comment-page-1/#comment-2007157</link>
		<dc:creator>Carol</dc:creator>
		<pubDate>Tue, 26 Feb 2008 17:13:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2008/02/25/ea-turns-the-sims-online-into-free-ea-land-second-life-competitor/#comment-2007157</guid>
		<description>It&#039;ll work on Mac through Cedega, I believe - I noticed a blurb on it while I was looking for Linux options.  Of which there appear to be none.  *sigh*  Maxis games don&#039;t like Linux, even with emulators.</description>
		<content:encoded><![CDATA[<p>It&#8217;ll work on Mac through Cedega, I believe &#8211; I noticed a blurb on it while I was looking for Linux options.  Of which there appear to be none.  *sigh*  Maxis games don&#8217;t like Linux, even with emulators.</p>
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		<title>By: Basil</title>
		<link>http://www.techcrunch.com/2008/02/25/ea-turns-the-sims-online-into-free-ea-land-second-life-competitor/comment-page-1/#comment-2007119</link>
		<dc:creator>Basil</dc:creator>
		<pubDate>Tue, 26 Feb 2008 16:48:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2008/02/25/ea-turns-the-sims-online-into-free-ea-land-second-life-competitor/#comment-2007119</guid>
		<description>Anyone notice? Looks like they may have &quot;borrowed&quot; the VLC traffic pylon image... looks very familiar to me.</description>
		<content:encoded><![CDATA[<p>Anyone notice? Looks like they may have &#8220;borrowed&#8221; the VLC traffic pylon image&#8230; looks very familiar to me.</p>
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		<title>By: UltimuM</title>
		<link>http://www.techcrunch.com/2008/02/25/ea-turns-the-sims-online-into-free-ea-land-second-life-competitor/comment-page-1/#comment-2006936</link>
		<dc:creator>UltimuM</dc:creator>
		<pubDate>Tue, 26 Feb 2008 13:35:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2008/02/25/ea-turns-the-sims-online-into-free-ea-land-second-life-competitor/#comment-2006936</guid>
		<description>www. i-guide .ro
www. i-guide .ro
www. i-guide .ro
www. i-guide .ro</description>
		<content:encoded><![CDATA[<p><a href='http://www.' rel='nofollow'>www.</a> i-guide .ro<br />
<a href='http://www.' rel='nofollow'>www.</a> i-guide .ro<br />
<a href='http://www.' rel='nofollow'>www.</a> i-guide .ro<br />
<a href='http://www.' rel='nofollow'>www.</a> i-guide .ro</p>
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		<title>By: Kay</title>
		<link>http://www.techcrunch.com/2008/02/25/ea-turns-the-sims-online-into-free-ea-land-second-life-competitor/comment-page-1/#comment-2006868</link>
		<dc:creator>Kay</dc:creator>
		<pubDate>Tue, 26 Feb 2008 12:24:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2008/02/25/ea-turns-the-sims-online-into-free-ea-land-second-life-competitor/#comment-2006868</guid>
		<description>EA Land is a ridiculous name. And they have &#039;under construction&#039; below the logo. So lame.</description>
		<content:encoded><![CDATA[<p>EA Land is a ridiculous name. And they have &#8216;under construction&#8217; below the logo. So lame.</p>
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		<title>By: I Am Not Posting To Spam My Blog</title>
		<link>http://www.techcrunch.com/2008/02/25/ea-turns-the-sims-online-into-free-ea-land-second-life-competitor/comment-page-1/#comment-2006843</link>
		<dc:creator>I Am Not Posting To Spam My Blog</dc:creator>
		<pubDate>Tue, 26 Feb 2008 12:07:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2008/02/25/ea-turns-the-sims-online-into-free-ea-land-second-life-competitor/#comment-2006843</guid>
		<description>The name change is rather bizarre. The Sims is a huge brand, the PC bestseller rack of any game store has always held one or two Sims expansion packs for as long as I can remember. This despite the fact that the expansions are rubbish. Basically, there are a large number of people who will buy anything with &#039;The Sims&#039; on it. Unless I&#039;m missing something, no-one buys something because it has &#039;EA Games&#039; on it. If they did EA wouldn&#039;t pay huge sums of money for the Madden/FIFA/etc names.</description>
		<content:encoded><![CDATA[<p>The name change is rather bizarre. The Sims is a huge brand, the PC bestseller rack of any game store has always held one or two Sims expansion packs for as long as I can remember. This despite the fact that the expansions are rubbish. Basically, there are a large number of people who will buy anything with &#8216;The Sims&#8217; on it. Unless I&#8217;m missing something, no-one buys something because it has &#8216;EA Games&#8217; on it. If they did EA wouldn&#8217;t pay huge sums of money for the Madden/FIFA/etc names.</p>
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		<title>By: Paulo</title>
		<link>http://www.techcrunch.com/2008/02/25/ea-turns-the-sims-online-into-free-ea-land-second-life-competitor/comment-page-1/#comment-2006808</link>
		<dc:creator>Paulo</dc:creator>
		<pubDate>Tue, 26 Feb 2008 11:37:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2008/02/25/ea-turns-the-sims-online-into-free-ea-land-second-life-competitor/#comment-2006808</guid>
		<description>This seems great! I use to play the Sims and allways wanted to do it online!
I didn&#039;t know there was TSO...
Unfortunately I can&#039;t get it to work because &quot;Sign up&quot; isn&#039;t working...</description>
		<content:encoded><![CDATA[<p>This seems great! I use to play the Sims and allways wanted to do it online!<br />
I didn&#8217;t know there was TSO&#8230;<br />
Unfortunately I can&#8217;t get it to work because &#8220;Sign up&#8221; isn&#8217;t working&#8230;</p>
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		<title>By: kuldeep</title>
		<link>http://www.techcrunch.com/2008/02/25/ea-turns-the-sims-online-into-free-ea-land-second-life-competitor/comment-page-1/#comment-2006101</link>
		<dc:creator>kuldeep</dc:creator>
		<pubDate>Tue, 26 Feb 2008 07:57:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2008/02/25/ea-turns-the-sims-online-into-free-ea-land-second-life-competitor/#comment-2006101</guid>
		<description>Really what a lame logo.....are they selling it to a 2 year old!</description>
		<content:encoded><![CDATA[<p>Really what a lame logo&#8230;..are they selling it to a 2 year old!</p>
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		<title>By: Matt</title>
		<link>http://www.techcrunch.com/2008/02/25/ea-turns-the-sims-online-into-free-ea-land-second-life-competitor/comment-page-1/#comment-2006070</link>
		<dc:creator>Matt</dc:creator>
		<pubDate>Tue, 26 Feb 2008 07:14:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2008/02/25/ea-turns-the-sims-online-into-free-ea-land-second-life-competitor/#comment-2006070</guid>
		<description>I am soooooo with #1.... :(

great scoop though, duncan... i&#039;m sure you&#039;re just as disappointed as us...</description>
		<content:encoded><![CDATA[<p>I am soooooo with #1&#8230;. <img src='http://www.techcrunch.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
<p>great scoop though, duncan&#8230; i&#8217;m sure you&#8217;re just as disappointed as us&#8230;</p>
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		<title>By: Peter</title>
		<link>http://www.techcrunch.com/2008/02/25/ea-turns-the-sims-online-into-free-ea-land-second-life-competitor/comment-page-1/#comment-2006038</link>
		<dc:creator>Peter</dc:creator>
		<pubDate>Tue, 26 Feb 2008 06:36:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2008/02/25/ea-turns-the-sims-online-into-free-ea-land-second-life-competitor/#comment-2006038</guid>
		<description>Shame.. it doesn&#039;t seem to be available for Mac. Was just going to give it a go :-(</description>
		<content:encoded><![CDATA[<p>Shame.. it doesn&#8217;t seem to be available for Mac. Was just going to give it a go <img src='http://www.techcrunch.com/wp-includes/images/smilies/icon_sad.gif' alt=':-(' class='wp-smiley' /> </p>
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