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	<title>Comments on: Virtual Goods: the next big business model</title>
	<atom:link href="http://www.techcrunch.com/2007/06/20/virtual-goods-the-next-big-business-model/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.techcrunch.com/2007/06/20/virtual-goods-the-next-big-business-model/</link>
	<description>Startup and Technology News</description>
	<lastBuildDate>Thu, 26 Nov 2009 19:40:59 -0800</lastBuildDate>
	
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		<title>By: Debbie</title>
		<link>http://www.techcrunch.com/2007/06/20/virtual-goods-the-next-big-business-model/comment-page-3/#comment-3095747</link>
		<dc:creator>Debbie</dc:creator>
		<pubDate>Fri, 13 Nov 2009 21:15:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/06/20/virtual-goods-the-next-big-business-model/#comment-3095747</guid>
		<description>Great article Susan.  It is still relevant 2 years later.</description>
		<content:encoded><![CDATA[<p>Great article Susan.  It is still relevant 2 years later.</p>
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		<title>By: Avatar &#171; Dan</title>
		<link>http://www.techcrunch.com/2007/06/20/virtual-goods-the-next-big-business-model/comment-page-3/#comment-3059201</link>
		<dc:creator>Avatar &#171; Dan</dc:creator>
		<pubDate>Tue, 27 Oct 2009 05:56:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/06/20/virtual-goods-the-next-big-business-model/#comment-3059201</guid>
		<description>[...] 27, 2009   Reading articles like this, this, and this, make me very excited for James Cameron&#8217;s Avatar. I know Avatar isn&#8217;t about the [...]</description>
		<content:encoded><![CDATA[<p>[...] 27, 2009   Reading articles like this, this, and this, make me very excited for James Cameron&#8217;s Avatar. I know Avatar isn&#8217;t about the [...]</p>
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		<title>By: Making Millions in Social Gaming &#171; Raja Jasti&#8217;s Blog - Renaissance Thinking</title>
		<link>http://www.techcrunch.com/2007/06/20/virtual-goods-the-next-big-business-model/comment-page-3/#comment-3057895</link>
		<dc:creator>Making Millions in Social Gaming &#171; Raja Jasti&#8217;s Blog - Renaissance Thinking</dc:creator>
		<pubDate>Mon, 26 Oct 2009 17:33:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/06/20/virtual-goods-the-next-big-business-model/#comment-3057895</guid>
		<description>[...] These three companies may be generating as much as $300 million annually on sales of virtual goods. Need a shotgun to do that next job on Mobsters? No problem. Pay with a credit card, paypal, or your mobile phone and it’s all yours. And people are obviously very willing to buy these virtual goods. Nothing new there. [...]</description>
		<content:encoded><![CDATA[<p>[...] These three companies may be generating as much as $300 million annually on sales of virtual goods. Need a shotgun to do that next job on Mobsters? No problem. Pay with a credit card, paypal, or your mobile phone and it’s all yours. And people are obviously very willing to buy these virtual goods. Nothing new there. [...]</p>
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		<title>By: Jeff</title>
		<link>http://www.techcrunch.com/2007/06/20/virtual-goods-the-next-big-business-model/comment-page-3/#comment-3057338</link>
		<dc:creator>Jeff</dc:creator>
		<pubDate>Mon, 26 Oct 2009 11:39:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/06/20/virtual-goods-the-next-big-business-model/#comment-3057338</guid>
		<description>Excellent post Susan! Very much appreciate the insights and info.</description>
		<content:encoded><![CDATA[<p>Excellent post Susan! Very much appreciate the insights and info.</p>
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		<title>By: jeeyey</title>
		<link>http://www.techcrunch.com/2007/06/20/virtual-goods-the-next-big-business-model/comment-page-3/#comment-2980926</link>
		<dc:creator>jeeyey</dc:creator>
		<pubDate>Mon, 14 Sep 2009 05:53:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/06/20/virtual-goods-the-next-big-business-model/#comment-2980926</guid>
		<description>http://www.metin2fox.com</description>
		<content:encoded><![CDATA[<p><a href="http://www.metin2fox.com" rel="nofollow"></a><a href='http://www.metin2fox.com'>http://www.metin2fox.com</a></p>
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		<title>By: SaaS meets Virtual Goods</title>
		<link>http://www.techcrunch.com/2007/06/20/virtual-goods-the-next-big-business-model/comment-page-3/#comment-2971655</link>
		<dc:creator>SaaS meets Virtual Goods</dc:creator>
		<pubDate>Tue, 08 Sep 2009 13:03:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/06/20/virtual-goods-the-next-big-business-model/#comment-2971655</guid>
		<description>[...] River Ventures also contributed a good post in Techcrunch, calling Virtual Goods &#8211; &#8220;The next big business model. We [...]</description>
		<content:encoded><![CDATA[<p>[...] River Ventures also contributed a good post in Techcrunch, calling Virtual Goods &#8211; &#8220;The next big business model. We [...]</p>
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		<title>By: Matthew Warneford</title>
		<link>http://www.techcrunch.com/2007/06/20/virtual-goods-the-next-big-business-model/comment-page-3/#comment-2967377</link>
		<dc:creator>Matthew Warneford</dc:creator>
		<pubDate>Sat, 05 Sep 2009 11:22:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/06/20/virtual-goods-the-next-big-business-model/#comment-2967377</guid>
		<description>Great discussion. I&#039;ve just finished creating a template virtual world business model spreadsheet on my blog: http://dubitplatform.com/blog/2009/8/31/template-virtual-world-or-freemium-business-model-spreadshee.html

The spreadsheet accounts for subscriptions and micropayments, would love to see the model extended!

I&#039;ve also tried to factor in how the addressable market size effects the conversion of both paid customer acquisition and viral growth.

I hope the model is useful to anyone exploring virtual world business models!

Matthew Warneford</description>
		<content:encoded><![CDATA[<p>Great discussion. I&#8217;ve just finished creating a template virtual world business model spreadsheet on my blog: <a href="http://dubitplatform.com/blog/2009/8/31/template-virtual-world-or-freemium-business-model-spreadshee.html" rel="nofollow"></a><a href='http://dubitplatform.com/blog/2009/8/31/template-virtual-world-or-freemium-business-model-spreadshee.html'>http://dubitpla...spreadshee.html</a></p>
<p>The spreadsheet accounts for subscriptions and micropayments, would love to see the model extended!</p>
<p>I&#8217;ve also tried to factor in how the addressable market size effects the conversion of both paid customer acquisition and viral growth.</p>
<p>I hope the model is useful to anyone exploring virtual world business models!</p>
<p>Matthew Warneford</p>
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		<title>By: 20070816 - Adam Crowe</title>
		<link>http://www.techcrunch.com/2007/06/20/virtual-goods-the-next-big-business-model/comment-page-3/#comment-2950124</link>
		<dc:creator>20070816 - Adam Crowe</dc:creator>
		<pubDate>Wed, 26 Aug 2009 20:53:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/06/20/virtual-goods-the-next-big-business-model/#comment-2950124</guid>
		<description>[...] Tech Crunch &#8211; Virtual Goods: the next big business model &#8220;Virtual objects aren’t really objects &#8211; they are graphical metaphors for packaging up behaviors that people are already engaging in.&#8221; (tags: virtualworlds objects metaverse servicedesign design economics businessmodel virtualgoods) [...]</description>
		<content:encoded><![CDATA[<p>[...] Tech Crunch &#8211; Virtual Goods: the next big business model &#8220;Virtual objects aren’t really objects &#8211; they are graphical metaphors for packaging up behaviors that people are already engaging in.&#8221; (tags: virtualworlds objects metaverse servicedesign design economics businessmodel virtualgoods) [...]</p>
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		<title>By: The Real World of Virtual Commerce &#124; Digital Media Buzz</title>
		<link>http://www.techcrunch.com/2007/06/20/virtual-goods-the-next-big-business-model/comment-page-3/#comment-2948274</link>
		<dc:creator>The Real World of Virtual Commerce &#124; Digital Media Buzz</dc:creator>
		<pubDate>Wed, 26 Aug 2009 03:20:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/06/20/virtual-goods-the-next-big-business-model/#comment-2948274</guid>
		<description>[...] might be the break-out year for virtual commerce, and it&#8217;s not relegated to avatars on Second Life. The global market for virtual goods is [...]</description>
		<content:encoded><![CDATA[<p>[...] might be the break-out year for virtual commerce, and it&#8217;s not relegated to avatars on Second Life. The global market for virtual goods is [...]</p>
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		<title>By: houston wedding photography</title>
		<link>http://www.techcrunch.com/2007/06/20/virtual-goods-the-next-big-business-model/comment-page-3/#comment-2725793</link>
		<dc:creator>houston wedding photography</dc:creator>
		<pubDate>Fri, 01 May 2009 10:24:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/06/20/virtual-goods-the-next-big-business-model/#comment-2725793</guid>
		<description>Anyone know of any white-label virtual goods engines? If I could grab one and plug it into my Ning-powered social network, for a rev share (even three way between me, Ning and virtual good providor) that would rock.</description>
		<content:encoded><![CDATA[<p>Anyone know of any white-label virtual goods engines? If I could grab one and plug it into my Ning-powered social network, for a rev share (even three way between me, Ning and virtual good providor) that would rock.</p>
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		<title>By: Trading virtual goods can have real value -$$$ &#171; BeBe</title>
		<link>http://www.techcrunch.com/2007/06/20/virtual-goods-the-next-big-business-model/comment-page-3/#comment-2721465</link>
		<dc:creator>Trading virtual goods can have real value -$$$ &#171; BeBe</dc:creator>
		<pubDate>Wed, 29 Apr 2009 03:53:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/06/20/virtual-goods-the-next-big-business-model/#comment-2721465</guid>
		<description>[...] in revenues annually (Dibbell, 2006). This figure is from 2006. It is no longer accurate. Today, as Susan Wu, a principal with Charles River Ventures, states this number has risen to $1.5 billion per year. [...]</description>
		<content:encoded><![CDATA[<p>[...] in revenues annually (Dibbell, 2006). This figure is from 2006. It is no longer accurate. Today, as Susan Wu, a principal with Charles River Ventures, states this number has risen to $1.5 billion per year. [...]</p>
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		<title>By: LeWeb08: Beni Virtuali, Soldi Reali &#171; Social Media Marketing</title>
		<link>http://www.techcrunch.com/2007/06/20/virtual-goods-the-next-big-business-model/comment-page-3/#comment-2620867</link>
		<dc:creator>LeWeb08: Beni Virtuali, Soldi Reali &#171; Social Media Marketing</dc:creator>
		<pubDate>Tue, 10 Feb 2009 08:23:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/06/20/virtual-goods-the-next-big-business-model/#comment-2620867</guid>
		<description>[...] Maggiori info su Techcrunch, in un post di Susan Wu [...]</description>
		<content:encoded><![CDATA[<p>[...] Maggiori info su Techcrunch, in un post di Susan Wu [...]</p>
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		<title>By: Sticking to my guns-5 reasons why Oneseason will be a success &#124; OneSeasonTrader.com</title>
		<link>http://www.techcrunch.com/2007/06/20/virtual-goods-the-next-big-business-model/comment-page-3/#comment-2620427</link>
		<dc:creator>Sticking to my guns-5 reasons why Oneseason will be a success &#124; OneSeasonTrader.com</dc:creator>
		<pubDate>Mon, 09 Feb 2009 21:05:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/06/20/virtual-goods-the-next-big-business-model/#comment-2620427</guid>
		<description>[...] As we’ve seen this past decade, people are really beginning to accept concept of virtual goods. Click here for an article on virtual goods. People have long accepted trading cards and memorabilia that otherwise had no value. When a [...]</description>
		<content:encoded><![CDATA[<p>[...] As we’ve seen this past decade, people are really beginning to accept concept of virtual goods. Click here for an article on virtual goods. People have long accepted trading cards and memorabilia that otherwise had no value. When a [...]</p>
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		<title>By: WhatsYourPlace &#187; Blog Archive &#187; Virtual Goods is NOT about buying pixels</title>
		<link>http://www.techcrunch.com/2007/06/20/virtual-goods-the-next-big-business-model/comment-page-3/#comment-2618003</link>
		<dc:creator>WhatsYourPlace &#187; Blog Archive &#187; Virtual Goods is NOT about buying pixels</dc:creator>
		<pubDate>Fri, 06 Feb 2009 15:17:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/06/20/virtual-goods-the-next-big-business-model/#comment-2618003</guid>
		<description>[...] Liew&#8217;s (Lightspeed Ventures) post has become a classic.  In addition, the much debated Techcrunch post by Susan Wu is a must read. More recently, Vili Leondonvirta has also produced great contributions from an [...]</description>
		<content:encoded><![CDATA[<p>[...] Liew&#8217;s (Lightspeed Ventures) post has become a classic.  In addition, the much debated Techcrunch post by Susan Wu is a must read. More recently, Vili Leondonvirta has also produced great contributions from an [...]</p>
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		<title>By: Five Ideas for Seattle Startup Weekend &#171; A Startup A Day</title>
		<link>http://www.techcrunch.com/2007/06/20/virtual-goods-the-next-big-business-model/comment-page-3/#comment-2617685</link>
		<dc:creator>Five Ideas for Seattle Startup Weekend &#171; A Startup A Day</dc:creator>
		<pubDate>Fri, 06 Feb 2009 03:41:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/06/20/virtual-goods-the-next-big-business-model/#comment-2617685</guid>
		<description>[...] some viral buzz for the app, and there’s a very big monetization opportunity by tapping into the $1.5 billion virtual goods market.&#160; And, of course, there’s an infinite number of spin-off possibilities – such as Scott [...]</description>
		<content:encoded><![CDATA[<p>[...] some viral buzz for the app, and there’s a very big monetization opportunity by tapping into the $1.5 billion virtual goods market.&#160; And, of course, there’s an infinite number of spin-off possibilities – such as Scott [...]</p>
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		<title>By: Predictions for 2009 &#124; Cep Telefoncunuz</title>
		<link>http://www.techcrunch.com/2007/06/20/virtual-goods-the-next-big-business-model/comment-page-3/#comment-2610280</link>
		<dc:creator>Predictions for 2009 &#124; Cep Telefoncunuz</dc:creator>
		<pubDate>Thu, 29 Jan 2009 17:09:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/06/20/virtual-goods-the-next-big-business-model/#comment-2610280</guid>
		<description>[...] worth $1.2 billion and estimated to reach $6bn by 2010 (notes from the Virtual Goods Summit). Virtual goods will survive the hype, moreover, triggered from the mobile phone in combination with social media [...]</description>
		<content:encoded><![CDATA[<p>[...] worth $1.2 billion and estimated to reach $6bn by 2010 (notes from the Virtual Goods Summit). Virtual goods will survive the hype, moreover, triggered from the mobile phone in combination with social media [...]</p>
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		<title>By: Technology Predictions for 2009</title>
		<link>http://www.techcrunch.com/2007/06/20/virtual-goods-the-next-big-business-model/comment-page-3/#comment-2599738</link>
		<dc:creator>Technology Predictions for 2009</dc:creator>
		<pubDate>Tue, 20 Jan 2009 07:33:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/06/20/virtual-goods-the-next-big-business-model/#comment-2599738</guid>
		<description>[...] worth $1.2 billion and estimated to reach $6bn by 2010 (notes from the Virtual Goods Summit). Virtual goods will survive the hype, moreover, triggered from the mobile phone in combination with social media [...]</description>
		<content:encoded><![CDATA[<p>[...] worth $1.2 billion and estimated to reach $6bn by 2010 (notes from the Virtual Goods Summit). Virtual goods will survive the hype, moreover, triggered from the mobile phone in combination with social media [...]</p>
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		<title>By: Asda Story money</title>
		<link>http://www.techcrunch.com/2007/06/20/virtual-goods-the-next-big-business-model/comment-page-3/#comment-2591266</link>
		<dc:creator>Asda Story money</dc:creator>
		<pubDate>Mon, 12 Jan 2009 02:07:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/06/20/virtual-goods-the-next-big-business-model/#comment-2591266</guid>
		<description>do you know the &lt;a href=&quot;http://www.asdastorygold.us/&quot; rel=&quot;nofollow&quot;&gt;Asda Story money&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>do you know the <a href="http://www.asdastorygold.us/" rel="nofollow">Asda Story money</a></p>
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		<title>By: Virtual Goods. The Next Big Business Model &#124; OneSeason Nation</title>
		<link>http://www.techcrunch.com/2007/06/20/virtual-goods-the-next-big-business-model/comment-page-3/#comment-2590818</link>
		<dc:creator>Virtual Goods. The Next Big Business Model &#124; OneSeason Nation</dc:creator>
		<pubDate>Sun, 11 Jan 2009 04:33:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/06/20/virtual-goods-the-next-big-business-model/#comment-2590818</guid>
		<description>[...] Virtual Goods: the next big business model [...]</description>
		<content:encoded><![CDATA[<p>[...] Virtual Goods: the next big business model [...]</p>
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		<title>By: Where are the great innovations? &#171; The Tesla Effect</title>
		<link>http://www.techcrunch.com/2007/06/20/virtual-goods-the-next-big-business-model/comment-page-3/#comment-2589148</link>
		<dc:creator>Where are the great innovations? &#171; The Tesla Effect</dc:creator>
		<pubDate>Fri, 09 Jan 2009 02:12:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/06/20/virtual-goods-the-next-big-business-model/#comment-2589148</guid>
		<description>[...] How does selling 3D virtual items benefit humanity? (Did you know it was 1.5 billon dollar industry?) [...]</description>
		<content:encoded><![CDATA[<p>[...] How does selling 3D virtual items benefit humanity? (Did you know it was 1.5 billon dollar industry?) [...]</p>
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		<title>By: Mobile and Wireless Predictions for 2009 &#124; mTrends - mobile media lifestyle trends - m-trends.org</title>
		<link>http://www.techcrunch.com/2007/06/20/virtual-goods-the-next-big-business-model/comment-page-3/#comment-2584489</link>
		<dc:creator>Mobile and Wireless Predictions for 2009 &#124; mTrends - mobile media lifestyle trends - m-trends.org</dc:creator>
		<pubDate>Sun, 04 Jan 2009 13:44:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/06/20/virtual-goods-the-next-big-business-model/#comment-2584489</guid>
		<description>[...] worth $1.2 billion and estimated to reach $6bn by 2010 (notes from the Virtual Goods Summit). Virtual goods will survive the hype, moreover, triggered from the mobile phone in combination with social media [...]</description>
		<content:encoded><![CDATA[<p>[...] worth $1.2 billion and estimated to reach $6bn by 2010 (notes from the Virtual Goods Summit). Virtual goods will survive the hype, moreover, triggered from the mobile phone in combination with social media [...]</p>
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		<title>By: TechCrunch : Virtual Goods: the next big business model by Susan Wu on June 20, 2007 &#171; 01goods&#8217;s Blog</title>
		<link>http://www.techcrunch.com/2007/06/20/virtual-goods-the-next-big-business-model/comment-page-3/#comment-2584050</link>
		<dc:creator>TechCrunch : Virtual Goods: the next big business model by Susan Wu on June 20, 2007 &#171; 01goods&#8217;s Blog</dc:creator>
		<pubDate>Sat, 03 Jan 2009 22:33:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/06/20/virtual-goods-the-next-big-business-model/#comment-2584050</guid>
		<description>[...] TechCrunch : Virtual Goods: the next big business model by Susan Wu on June 20,&#160;2007 By 01goods  http://www.techcrunch.com/2007/06/20/virtual-goods-the-next-big-business-model/ [...]</description>
		<content:encoded><![CDATA[<p>[...] TechCrunch : Virtual Goods: the next big business model by Susan Wu on June 20,&nbsp;2007 By 01goods  <a href="http://www.techcrunch.com/2007/06/20/virtual-goods-the-next-big-business-model/" rel="nofollow"></a><a href='http://www.techcrunch.com/2007/06/20/virtual-goods-the-next-big-business-model/'>http://www.tech...business-model/</a> [...]</p>
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		<title>By: affiliate marketing reviews &#187; Blog Archive &#187; Consumer Internet predictions for 2009</title>
		<link>http://www.techcrunch.com/2007/06/20/virtual-goods-the-next-big-business-model/comment-page-3/#comment-2568440</link>
		<dc:creator>affiliate marketing reviews &#187; Blog Archive &#187; Consumer Internet predictions for 2009</dc:creator>
		<pubDate>Tue, 16 Dec 2008 08:17:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/06/20/virtual-goods-the-next-big-business-model/#comment-2568440</guid>
		<description>[...] goods. One virtual world company, Gaia, used to have three full time employees who did nothing but open envelopes of cash that their teen and ‘tween players sent them to buy virtual goods. Since rolling out their new [...]</description>
		<content:encoded><![CDATA[<p>[...] goods. One virtual world company, Gaia, used to have three full time employees who did nothing but open envelopes of cash that their teen and ‘tween players sent them to buy virtual goods. Since rolling out their new [...]</p>
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		<title>By: Consumer Internet Predictions for 2009 &#171; Lightspeed Venture Partners Blog</title>
		<link>http://www.techcrunch.com/2007/06/20/virtual-goods-the-next-big-business-model/comment-page-3/#comment-2564457</link>
		<dc:creator>Consumer Internet Predictions for 2009 &#171; Lightspeed Venture Partners Blog</dc:creator>
		<pubDate>Fri, 12 Dec 2008 01:50:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/06/20/virtual-goods-the-next-big-business-model/#comment-2564457</guid>
		<description>[...] goods. One virtual world company, Gaia, used to have three full time employees who did nothing but open envelopes of cash that their teen and &#8216;tween players sent them to buy virtual goods. Since rolling out their [...]</description>
		<content:encoded><![CDATA[<p>[...] goods. One virtual world company, Gaia, used to have three full time employees who did nothing but open envelopes of cash that their teen and &#8216;tween players sent them to buy virtual goods. Since rolling out their [...]</p>
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	<item>
		<title>By: The Lucrative MMO Black Market - How You Can Make a Killing Playing World of Warcraft &#124; Net Business Blog</title>
		<link>http://www.techcrunch.com/2007/06/20/virtual-goods-the-next-big-business-model/comment-page-3/#comment-2560476</link>
		<dc:creator>The Lucrative MMO Black Market - How You Can Make a Killing Playing World of Warcraft &#124; Net Business Blog</dc:creator>
		<pubDate>Mon, 08 Dec 2008 17:32:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/06/20/virtual-goods-the-next-big-business-model/#comment-2560476</guid>
		<description>[...] is big business. A billion dollar business (despite the IGE calamity). And the beautiful part is - most of you are already playing these [...]</description>
		<content:encoded><![CDATA[<p>[...] is big business. A billion dollar business (despite the IGE calamity). And the beautiful part is &#8211; most of you are already playing these [...]</p>
]]></content:encoded>
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