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	<title>Comments on: Sparter Launches, Go Buy Some World of Warcraft Gold</title>
	<atom:link href="http://www.techcrunch.com/2007/06/12/sparter-launches-go-buy-some-world-of-warcraft-gold/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.techcrunch.com/2007/06/12/sparter-launches-go-buy-some-world-of-warcraft-gold/</link>
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	<pubDate>Sat, 05 Jul 2008 20:58:38 +0000</pubDate>
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		<title>By: No Griefing: Virtual Currency Market Sparter Shuts Down : New Web 2.0 Magazine</title>
		<link>http://www.techcrunch.com/2007/06/12/sparter-launches-go-buy-some-world-of-warcraft-gold/#comment-2350672</link>
		<dc:creator>No Griefing: Virtual Currency Market Sparter Shuts Down : New Web 2.0 Magazine</dc:creator>
		<pubDate>Wed, 04 Jun 2008 22:52:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/06/12/sparter-launches-go-buy-some-world-of-warcraft-gold/#comment-2350672</guid>
		<description>[...] earn your phat lootz the hard way. Sparter, an online marketplace for virtual game currencies that launched last year, has effectively shut down. The company has issued a notification stating that no further [...]</description>
		<content:encoded><![CDATA[<p>[...] earn your phat lootz the hard way. Sparter, an online marketplace for virtual game currencies that launched last year, has effectively shut down. The company has issued a notification stating that no further [...]</p>
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		<title>By: 博客群发软件</title>
		<link>http://www.techcrunch.com/2007/06/12/sparter-launches-go-buy-some-world-of-warcraft-gold/#comment-1534368</link>
		<dc:creator>博客群发软件</dc:creator>
		<pubDate>Fri, 03 Aug 2007 16:18:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/06/12/sparter-launches-go-buy-some-world-of-warcraft-gold/#comment-1534368</guid>
		<description>&lt;strong&gt;博客群发软件...&lt;/strong&gt;

博客群发软件...</description>
		<content:encoded><![CDATA[<p><strong>博客群发软件&#8230;</strong></p>
<p>博客群发软件&#8230;</p>
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		<title>By: karl</title>
		<link>http://www.techcrunch.com/2007/06/12/sparter-launches-go-buy-some-world-of-warcraft-gold/#comment-1485710</link>
		<dc:creator>karl</dc:creator>
		<pubDate>Fri, 06 Jul 2007 10:53:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/06/12/sparter-launches-go-buy-some-world-of-warcraft-gold/#comment-1485710</guid>
		<description>delivery though customer service 24 hours a day, 7days a week and our prices are lower according to current market rates. We will always strive on our goal to make sure that our customers get the best gaming experience from dealing with us. We are doing our best to be an EFFICIENT, RESPONSIBLE and RELIABLE MMORPG currency and powerleveling provider with our professionally trained staff, upgraded technology and well-developed policy. Our competitively lower prices bring customers greater entertaining experience with no more worries about your pocket. Please visit our website frequently on your interested promotion events, and get more surprises from www.vicsale.com. Our free offered membership will also bring your more benefits as you ever imagined Our promise to you is that we will keep making progress everyday to be the best one-stop shop for all your gaming needs,for more ,pls visit www.vicsale.com  .</description>
		<content:encoded><![CDATA[<p>delivery though customer service 24 hours a day, 7days a week and our prices are lower according to current market rates. We will always strive on our goal to make sure that our customers get the best gaming experience from dealing with us. We are doing our best to be an EFFICIENT, RESPONSIBLE and RELIABLE MMORPG currency and powerleveling provider with our professionally trained staff, upgraded technology and well-developed policy. Our competitively lower prices bring customers greater entertaining experience with no more worries about your pocket. Please visit our website frequently on your interested promotion events, and get more surprises from <a href="http://www.vicsale.com" rel="nofollow">http://www.vicsale.com</a>. Our free offered membership will also bring your more benefits as you ever imagined Our promise to you is that we will keep making progress everyday to be the best one-stop shop for all your gaming needs,for more ,pls visit <a href="http://www.vicsale.com" rel="nofollow">http://www.vicsale.com</a>  .</p>
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		<title>By: powerleveling</title>
		<link>http://www.techcrunch.com/2007/06/12/sparter-launches-go-buy-some-world-of-warcraft-gold/#comment-1482806</link>
		<dc:creator>powerleveling</dc:creator>
		<pubDate>Wed, 04 Jul 2007 07:33:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/06/12/sparter-launches-go-buy-some-world-of-warcraft-gold/#comment-1482806</guid>
		<description>I think Sparter is really no diff than Napster if you think about it,just i think if i want to buy WoW Gold and Powerleveling, i will go to
http://www.powerleveling-wow-powerleveling.com</description>
		<content:encoded><![CDATA[<p>I think Sparter is really no diff than Napster if you think about it,just i think if i want to buy WoW Gold and Powerleveling, i will go to<br />
<a href="http://www.powerleveling-wow-powerleveling.com" rel="nofollow">http://www.powerleveling-wow-powerleveling.com</a></p>
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		<title>By: JIT</title>
		<link>http://www.techcrunch.com/2007/06/12/sparter-launches-go-buy-some-world-of-warcraft-gold/#comment-1482096</link>
		<dc:creator>JIT</dc:creator>
		<pubDate>Tue, 03 Jul 2007 20:44:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/06/12/sparter-launches-go-buy-some-world-of-warcraft-gold/#comment-1482096</guid>
		<description>basically, this comes down to someone selling something for real life money, that does not belong to them. Blizzard does not want people or companies making money off of THEIR products. Thus doing so violates the TOS agreement that everyone must agree to before playing WoW.

Sparter is really no diff than Napster if you think about it. Guess what? Napster crumbled under the massive potential lawsuit filed by all the major music companies and agreed to stop its service. I wouldn't be surprised if Blizzard eventually leads the way in lawsuit, or at least forces companies like these to stop their service with the threat of a major lawsuit.</description>
		<content:encoded><![CDATA[<p>basically, this comes down to someone selling something for real life money, that does not belong to them. Blizzard does not want people or companies making money off of THEIR products. Thus doing so violates the TOS agreement that everyone must agree to before playing WoW.</p>
<p>Sparter is really no diff than Napster if you think about it. Guess what? Napster crumbled under the massive potential lawsuit filed by all the major music companies and agreed to stop its service. I wouldn&#8217;t be surprised if Blizzard eventually leads the way in lawsuit, or at least forces companies like these to stop their service with the threat of a major lawsuit.</p>
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		<title>By: Gold4Glory</title>
		<link>http://www.techcrunch.com/2007/06/12/sparter-launches-go-buy-some-world-of-warcraft-gold/#comment-1479328</link>
		<dc:creator>Gold4Glory</dc:creator>
		<pubDate>Mon, 02 Jul 2007 12:44:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/06/12/sparter-launches-go-buy-some-world-of-warcraft-gold/#comment-1479328</guid>
		<description>Looking for the Cheapest WoW gold and other online games? Look no farther! visit www.gold4glory.com</description>
		<content:encoded><![CDATA[<p>Looking for the Cheapest WoW gold and other online games? Look no farther! visit <a href="http://www.gold4glory.com" rel="nofollow">http://www.gold4glory.com</a></p>
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		<title>By: Brad</title>
		<link>http://www.techcrunch.com/2007/06/12/sparter-launches-go-buy-some-world-of-warcraft-gold/#comment-1448144</link>
		<dc:creator>Brad</dc:creator>
		<pubDate>Wed, 20 Jun 2007 23:19:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/06/12/sparter-launches-go-buy-some-world-of-warcraft-gold/#comment-1448144</guid>
		<description>So wowmage, you say you don't think people who buy wow gold "slime," but in general, most players certainly do.  Just last night a player was "kicked" from our guild (a large raiding one) because he admitted buying wow gold.  And it's not the first time I've seen or heard about this.</description>
		<content:encoded><![CDATA[<p>So wowmage, you say you don&#8217;t think people who buy wow gold &#8220;slime,&#8221; but in general, most players certainly do.  Just last night a player was &#8220;kicked&#8221; from our guild (a large raiding one) because he admitted buying wow gold.  And it&#8217;s not the first time I&#8217;ve seen or heard about this.</p>
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		<title>By: Jeremy S.</title>
		<link>http://www.techcrunch.com/2007/06/12/sparter-launches-go-buy-some-world-of-warcraft-gold/#comment-1431759</link>
		<dc:creator>Jeremy S.</dc:creator>
		<pubDate>Sat, 16 Jun 2007 05:12:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/06/12/sparter-launches-go-buy-some-world-of-warcraft-gold/#comment-1431759</guid>
		<description>The only economic way that is working for people and developers, and knocking out the demand entirely-that caters to the base exploits of Gold Farmers, is the Korean and Chinese developers themselves who have started offering their games for free with the ability to purchase enhancements directly from the developer.  Thus there is no demand that spawns these sweatshops, the developers get paid, and the players are happy.</description>
		<content:encoded><![CDATA[<p>The only economic way that is working for people and developers, and knocking out the demand entirely-that caters to the base exploits of Gold Farmers, is the Korean and Chinese developers themselves who have started offering their games for free with the ability to purchase enhancements directly from the developer.  Thus there is no demand that spawns these sweatshops, the developers get paid, and the players are happy.</p>
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		<title>By: wowmage</title>
		<link>http://www.techcrunch.com/2007/06/12/sparter-launches-go-buy-some-world-of-warcraft-gold/#comment-1427231</link>
		<dc:creator>wowmage</dc:creator>
		<pubDate>Thu, 14 Jun 2007 18:00:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/06/12/sparter-launches-go-buy-some-world-of-warcraft-gold/#comment-1427231</guid>
		<description>While buying and selling gold is clearly against Blizzard's TOS, there has been no legal decision that has said whether they're actually allowed to prohibit it.  It's an open question yet to be decided whether the first sale doctrine (that allows you to sell stuff that you buy, including some software and digital stuff) applies to virtual goods in games or not.

So on one hand you're violating the TOS if you do it, but on the other hand if the TOS is forcing you to give up a right that you should have anyway, then they're violating the law by writing it that way.

Up to you I guess how much you want to live by the letter of the TOS.  Personally if I spend the time earning all the gold, I think I should be able to do what I want with it.  I haven't ever needed to buy gold (I just sell stuff in the Auction House and it's enough to keep me going), and I don't really have enough extra to sell either, but I know a few people who buy it and I don't think they are "slime".

I don't think Blizzard wants the issue to come up in a court of law because there's a chance they might lose.  I think they're more concerned with stopping the people using exploits/bots to make gold and people being annoying as hell spamming the chat channels - these are the worst offenders making the game worse for people.  Notice how the "mass banning" announcements usually mention those activities.  The guy that buys 100 gold now and then so he can afford a nicer sword quicker I don't really think bothers them - especially since he's paying them $15/month.

To say that it's false (DaveT) that people value the ability to buy currency and that it's growing is ridiculous.  There wouldn't be hundreds of these gold-farming sites if someone wasn't buying the gold.  There's obviously a lot of money in gold selling.

Actually, I don't see how you can disagree with much of what Dan Kelly wrote - if gamers trade directly with each other then it should definitely lower prices and hurt the B2C sellers.  What is still in question is whether it's legal, but that doesn't make it a bad idea to try it until the courts tell you not to or Blizzard sues you (which they probably won't right now anyway because Sparter probably has no money yet).

Personally I think Sparter is a step in the right direction allowing players to trade with each other.  We'll see if enough people do it so that there's actually an impact on the "professional" farmers.  I do agree with DaveT's point that Blizzard might end up doing it themselves.  I hope Blizzard does start supporting it in some way so the annoying farmers and spammers go away.  It will be interesting to see what happens.</description>
		<content:encoded><![CDATA[<p>While buying and selling gold is clearly against Blizzard&#8217;s TOS, there has been no legal decision that has said whether they&#8217;re actually allowed to prohibit it.  It&#8217;s an open question yet to be decided whether the first sale doctrine (that allows you to sell stuff that you buy, including some software and digital stuff) applies to virtual goods in games or not.</p>
<p>So on one hand you&#8217;re violating the TOS if you do it, but on the other hand if the TOS is forcing you to give up a right that you should have anyway, then they&#8217;re violating the law by writing it that way.</p>
<p>Up to you I guess how much you want to live by the letter of the TOS.  Personally if I spend the time earning all the gold, I think I should be able to do what I want with it.  I haven&#8217;t ever needed to buy gold (I just sell stuff in the Auction House and it&#8217;s enough to keep me going), and I don&#8217;t really have enough extra to sell either, but I know a few people who buy it and I don&#8217;t think they are &#8220;slime&#8221;.</p>
<p>I don&#8217;t think Blizzard wants the issue to come up in a court of law because there&#8217;s a chance they might lose.  I think they&#8217;re more concerned with stopping the people using exploits/bots to make gold and people being annoying as hell spamming the chat channels - these are the worst offenders making the game worse for people.  Notice how the &#8220;mass banning&#8221; announcements usually mention those activities.  The guy that buys 100 gold now and then so he can afford a nicer sword quicker I don&#8217;t really think bothers them - especially since he&#8217;s paying them $15/month.</p>
<p>To say that it&#8217;s false (DaveT) that people value the ability to buy currency and that it&#8217;s growing is ridiculous.  There wouldn&#8217;t be hundreds of these gold-farming sites if someone wasn&#8217;t buying the gold.  There&#8217;s obviously a lot of money in gold selling.</p>
<p>Actually, I don&#8217;t see how you can disagree with much of what Dan Kelly wrote - if gamers trade directly with each other then it should definitely lower prices and hurt the B2C sellers.  What is still in question is whether it&#8217;s legal, but that doesn&#8217;t make it a bad idea to try it until the courts tell you not to or Blizzard sues you (which they probably won&#8217;t right now anyway because Sparter probably has no money yet).</p>
<p>Personally I think Sparter is a step in the right direction allowing players to trade with each other.  We&#8217;ll see if enough people do it so that there&#8217;s actually an impact on the &#8220;professional&#8221; farmers.  I do agree with DaveT&#8217;s point that Blizzard might end up doing it themselves.  I hope Blizzard does start supporting it in some way so the annoying farmers and spammers go away.  It will be interesting to see what happens.</p>
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		<title>By: DaveT</title>
		<link>http://www.techcrunch.com/2007/06/12/sparter-launches-go-buy-some-world-of-warcraft-gold/#comment-1427071</link>
		<dc:creator>DaveT</dc:creator>
		<pubDate>Thu, 14 Jun 2007 16:42:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/06/12/sparter-launches-go-buy-some-world-of-warcraft-gold/#comment-1427071</guid>
		<description>1. It’s clear that many consumers value the ability to buy currency, and these numbers are growing rapidly, so real-money trade is not going away. 
- 2 false assumptions and a spurious conclusion. We're off to a good start.

It’s been around in one form or another since long before World of Warcraft. It might be popular to demonize gamers who choose to buy currency, but it isn’t productive.

- This isn't about players, it's about the activities you seek to promote among the players, which contravenes the Terms of Service agreements they agree to when playing a game. Furthermore, what exactly do you mean by 'buy currency'? The ability to purchase something depends on the seller owning it in the first place, and MMO players do not own the virtual assets attached to the characters they play. 
http://www.worldofwarcraft.com/legal/termsofuse.html
All rights and title in and to the Program and the Service (including without limitation any user accounts, titles, computer code, themes, objects, characters, character names, stories, dialogue, catch phrases, locations, concepts, artwork, animations, sounds, musical compositions, audio-visual effects, methods of operation, moral rights, any related documentation, "applets" incorporated into the Program, transcripts of the chat rooms, character profile information, recordings of games played on the Program, and the Program client and server software) are owned by Blizzard or its licensors.

Do you see that there Dan? "are owned by Blizzard or its licensors". Mind if I list your home on eBay for sale? Yea, I thought you might.

2. Because the industry has chosen to not address this need, 

- Chosen? That's a matter of opinion. Some might say developers address this need by having monetary rewards for their quests. Just a guess, incinvenient thought it may be for your point.

...thousands of B2Cs – many of them dishonest and caring little about the gaming ecosystem — have stepped into the void. 

- Like Sparter, who encourages and provides rewards for people to violate the TOS agreements they already agreed to when starting up a game. Good point Dan.

As a result we have a one-way market (gamers can only buy) 

- Gamers cannot buy. Because the publisher doesn't want them to. Because the publisher wants them to play for their money. The publisher wants the subscription active for as long as possible. If, through your actions, a player prematurely cancels their subscription, then you have harmed that publisher's business haven't you? Might want to put your Bessemer guy on that potential legal issue. Don't underestimate the power of datamining.

...that overcharges gamers and sucks a huge amount of purchasing power out of the industry. 

- Purchasing power for what? /boggle

[Contrary to Michael’s article, we do not think buying from sites like IGE is good for gamers. We do support gamers trading with gamers, and think the industry should too.]

Well as the industry has 'chosen' not to, seems they feel differently about your kind of service.

3. The entire point of Sparter is to enable gamers to trade with gamers while protecting the rights of publishers and developers. 

- An outright lie. You don't care a whit about dev/pub rights or you would work harder at finding a solution to the "problem" you see. Yours is the 'easy' solution, unremarkable and damaging to all parties.

Healthy, efficient secondary markets provide liquidity; liquidity increases consumption and supports price points in primary markets (eg, game sales and subscriptions).

- Sure, for toasters, cars, and 10 speed bicycles. This kind of 'consumption' isn't the kind of 'consumption' devs/pubs want to see. Your service will not sell new boxes, increase game downloads, or extend subscriptions. To the contrary, by association it will decrease boxed sales, stymy downloads, and shorten subscriptions. In every meaningful way, your service undermines every aim of the dev/pub community.

4. Because gamers aren’t professional gold farmers, they don’t have a cost of goods; this means that they will always undercut the professional farmer and B2C, making it increasingly difficult for the gold farmer and B2Cs to survive. 

- I'll bet the mass bannings don't help much either. That's gotta suck. For you I mean. If a player's level 70 character account is banned and that player has to start all over again (doubtful) clearly they won't have the game currency earning-power they had before. There goes your supply. 

If you look at the market on our site you will see that our typical seller – who is a gamer — undercuts the B2Cs by 30-40%. To create a transparent marketplace we must show prices from sites like IGE; our intention is not to make them stronger.

- Transparent marketplace? Do you use seller profiles indicating character and server they play on? Your part of this equation is far from 'transparent'.

5. Gamer2Gamer trade with participation from developers and publishers offers the best path to kill the B2Cs, 

- Indeed, what developers or publishers participate in your service? Are you sure it isn't......none?

...banish bot-farmers, in-game spammers and such, and take control of real-money trade for the benefit of gamers and the industry as a whole.

- You failed to indicate how this practise benefits gamers or the industry as a whole utterly.

And what of your sales? %80+ of your transactions are for WoW gold, yes? Ceci n'est pas un marché.

I'll tell you what the future holds for you. For free.

- Blizzard CS mining determines gold buying/selling scams are costing the company lots of money and time.
- Blizzard determines that some kind of swap exchange, under very limited circumstances/conditions would relieve them of this burden, and make players happy.
- They introduce this new feature, completely out of the blue, like the Armory, to the delight of players on all servers.
- You have a few very uncomfortable meetings with the Bessemer folks.
- People get great deals on Airon chairs at your Open House sale.</description>
		<content:encoded><![CDATA[<p>1. It’s clear that many consumers value the ability to buy currency, and these numbers are growing rapidly, so real-money trade is not going away.<br />
- 2 false assumptions and a spurious conclusion. We&#8217;re off to a good start.</p>
<p>It’s been around in one form or another since long before World of Warcraft. It might be popular to demonize gamers who choose to buy currency, but it isn’t productive.</p>
<p>- This isn&#8217;t about players, it&#8217;s about the activities you seek to promote among the players, which contravenes the Terms of Service agreements they agree to when playing a game. Furthermore, what exactly do you mean by &#8216;buy currency&#8217;? The ability to purchase something depends on the seller owning it in the first place, and MMO players do not own the virtual assets attached to the characters they play.<br />
<a href="http://www.worldofwarcraft.com/legal/termsofuse.html" rel="nofollow">http://www.worldofwarcraft.com.....ofuse.html</a><br />
All rights and title in and to the Program and the Service (including without limitation any user accounts, titles, computer code, themes, objects, characters, character names, stories, dialogue, catch phrases, locations, concepts, artwork, animations, sounds, musical compositions, audio-visual effects, methods of operation, moral rights, any related documentation, &#8220;applets&#8221; incorporated into the Program, transcripts of the chat rooms, character profile information, recordings of games played on the Program, and the Program client and server software) are owned by Blizzard or its licensors.</p>
<p>Do you see that there Dan? &#8220;are owned by Blizzard or its licensors&#8221;. Mind if I list your home on eBay for sale? Yea, I thought you might.</p>
<p>2. Because the industry has chosen to not address this need, </p>
<p>- Chosen? That&#8217;s a matter of opinion. Some might say developers address this need by having monetary rewards for their quests. Just a guess, incinvenient thought it may be for your point.</p>
<p>&#8230;thousands of B2Cs – many of them dishonest and caring little about the gaming ecosystem — have stepped into the void. </p>
<p>- Like Sparter, who encourages and provides rewards for people to violate the TOS agreements they already agreed to when starting up a game. Good point Dan.</p>
<p>As a result we have a one-way market (gamers can only buy) </p>
<p>- Gamers cannot buy. Because the publisher doesn&#8217;t want them to. Because the publisher wants them to play for their money. The publisher wants the subscription active for as long as possible. If, through your actions, a player prematurely cancels their subscription, then you have harmed that publisher&#8217;s business haven&#8217;t you? Might want to put your Bessemer guy on that potential legal issue. Don&#8217;t underestimate the power of datamining.</p>
<p>&#8230;that overcharges gamers and sucks a huge amount of purchasing power out of the industry. </p>
<p>- Purchasing power for what? /boggle</p>
<p>[Contrary to Michael’s article, we do not think buying from sites like IGE is good for gamers. We do support gamers trading with gamers, and think the industry should too.]</p>
<p>Well as the industry has &#8216;chosen&#8217; not to, seems they feel differently about your kind of service.</p>
<p>3. The entire point of Sparter is to enable gamers to trade with gamers while protecting the rights of publishers and developers. </p>
<p>- An outright lie. You don&#8217;t care a whit about dev/pub rights or you would work harder at finding a solution to the &#8220;problem&#8221; you see. Yours is the &#8216;easy&#8217; solution, unremarkable and damaging to all parties.</p>
<p>Healthy, efficient secondary markets provide liquidity; liquidity increases consumption and supports price points in primary markets (eg, game sales and subscriptions).</p>
<p>- Sure, for toasters, cars, and 10 speed bicycles. This kind of &#8216;consumption&#8217; isn&#8217;t the kind of &#8216;consumption&#8217; devs/pubs want to see. Your service will not sell new boxes, increase game downloads, or extend subscriptions. To the contrary, by association it will decrease boxed sales, stymy downloads, and shorten subscriptions. In every meaningful way, your service undermines every aim of the dev/pub community.</p>
<p>4. Because gamers aren’t professional gold farmers, they don’t have a cost of goods; this means that they will always undercut the professional farmer and B2C, making it increasingly difficult for the gold farmer and B2Cs to survive. </p>
<p>- I&#8217;ll bet the mass bannings don&#8217;t help much either. That&#8217;s gotta suck. For you I mean. If a player&#8217;s level 70 character account is banned and that player has to start all over again (doubtful) clearly they won&#8217;t have the game currency earning-power they had before. There goes your supply. </p>
<p>If you look at the market on our site you will see that our typical seller – who is a gamer — undercuts the B2Cs by 30-40%. To create a transparent marketplace we must show prices from sites like IGE; our intention is not to make them stronger.</p>
<p>- Transparent marketplace? Do you use seller profiles indicating character and server they play on? Your part of this equation is far from &#8216;transparent&#8217;.</p>
<p>5. Gamer2Gamer trade with participation from developers and publishers offers the best path to kill the B2Cs, </p>
<p>- Indeed, what developers or publishers participate in your service? Are you sure it isn&#8217;t&#8230;&#8230;none?</p>
<p>&#8230;banish bot-farmers, in-game spammers and such, and take control of real-money trade for the benefit of gamers and the industry as a whole.</p>
<p>- You failed to indicate how this practise benefits gamers or the industry as a whole utterly.</p>
<p>And what of your sales? %80+ of your transactions are for WoW gold, yes? Ceci n&#8217;est pas un marché.</p>
<p>I&#8217;ll tell you what the future holds for you. For free.</p>
<p>- Blizzard CS mining determines gold buying/selling scams are costing the company lots of money and time.<br />
- Blizzard determines that some kind of swap exchange, under very limited circumstances/conditions would relieve them of this burden, and make players happy.<br />
- They introduce this new feature, completely out of the blue, like the Armory, to the delight of players on all servers.<br />
- You have a few very uncomfortable meetings with the Bessemer folks.<br />
- People get great deals on Airon chairs at your Open House sale.</p>
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	<item>
		<title>By: Artheos</title>
		<link>http://www.techcrunch.com/2007/06/12/sparter-launches-go-buy-some-world-of-warcraft-gold/#comment-1426186</link>
		<dc:creator>Artheos</dc:creator>
		<pubDate>Thu, 14 Jun 2007 09:25:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/06/12/sparter-launches-go-buy-some-world-of-warcraft-gold/#comment-1426186</guid>
		<description>I don't take slaves, I just transport them for the slave traders because they pay me tons of money.

Yes, I can see how being the middleman absolves one of responsibility. Not.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t take slaves, I just transport them for the slave traders because they pay me tons of money.</p>
<p>Yes, I can see how being the middleman absolves one of responsibility. Not.</p>
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		<title>By: Brad</title>
		<link>http://www.techcrunch.com/2007/06/12/sparter-launches-go-buy-some-world-of-warcraft-gold/#comment-1425984</link>
		<dc:creator>Brad</dc:creator>
		<pubDate>Thu, 14 Jun 2007 04:44:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/06/12/sparter-launches-go-buy-some-world-of-warcraft-gold/#comment-1425984</guid>
		<description>Middlemen are slime, too.  That's like saying it's okay for Adult Friend Finder to allow prostitutes to solicit sex on the site.  I know as a fact that AFF does what it can to prevent this.  But they could say "hey, I'm just setting up an illegal transaction, but not making it.  I'm the platform provider..."  I'm surprised that even TC thinks this is cool and featured it.</description>
		<content:encoded><![CDATA[<p>Middlemen are slime, too.  That&#8217;s like saying it&#8217;s okay for Adult Friend Finder to allow prostitutes to solicit sex on the site.  I know as a fact that AFF does what it can to prevent this.  But they could say &#8220;hey, I&#8217;m just setting up an illegal transaction, but not making it.  I&#8217;m the platform provider&#8230;&#8221;  I&#8217;m surprised that even TC thinks this is cool and featured it.</p>
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		<title>By: Patrick Hereford</title>
		<link>http://www.techcrunch.com/2007/06/12/sparter-launches-go-buy-some-world-of-warcraft-gold/#comment-1425810</link>
		<dc:creator>Patrick Hereford</dc:creator>
		<pubDate>Thu, 14 Jun 2007 00:54:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/06/12/sparter-launches-go-buy-some-world-of-warcraft-gold/#comment-1425810</guid>
		<description>Hey Jeremy.  

I guess there are two main issues here.  I dont think Sparter condones or is trying to facilitate transactions for sweatshops.  They are trying to create a secondary market for gold for the actual gamers in the game.  Many gamers may want the option to sell their gold (or purchase it even though it is frowned upon).  Unfortunately for Sparter, the main customers that will be selling gold through them are the gold farmers.  But this gold farming problem is much bigger than Sparter.  With or without Sparter this problem will exist and will continue to exist.  

I dont think Sparter is  trying to capitalize on these gold farm sweatshops.  Unfortunately for them, most of their revenue generated will be from these businesses.</description>
		<content:encoded><![CDATA[<p>Hey Jeremy.  </p>
<p>I guess there are two main issues here.  I dont think Sparter condones or is trying to facilitate transactions for sweatshops.  They are trying to create a secondary market for gold for the actual gamers in the game.  Many gamers may want the option to sell their gold (or purchase it even though it is frowned upon).  Unfortunately for Sparter, the main customers that will be selling gold through them are the gold farmers.  But this gold farming problem is much bigger than Sparter.  With or without Sparter this problem will exist and will continue to exist.  </p>
<p>I dont think Sparter is  trying to capitalize on these gold farm sweatshops.  Unfortunately for them, most of their revenue generated will be from these businesses.</p>
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		<title>By: Jeremy S.</title>
		<link>http://www.techcrunch.com/2007/06/12/sparter-launches-go-buy-some-world-of-warcraft-gold/#comment-1425773</link>
		<dc:creator>Jeremy S.</dc:creator>
		<pubDate>Thu, 14 Jun 2007 00:20:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/06/12/sparter-launches-go-buy-some-world-of-warcraft-gold/#comment-1425773</guid>
		<description>The fact that they are not directly selling the gold, is of little consequence.

I'm not selling the slave, I'm just making it easier for the seller.

They are facilitating the buying and selling of a product/service that in no way shape or form is helping anyone except the small percentage of people, primarily in the U.S. I might add, that want to get powerful quick in-game.  Indeed, to facilitate the transactions of gold farmers is adding to the supply and demand market.  A supply and demand market that ruins fun for millions who play them every year, upsets the games economies, adds a market for "sweatshops" around the world, and costs developers money in trying to regulate their games economies to keep a fair, balanced, and fun atmospheres so they can keep customers and attract new ones.

You make a valid point Patrick.  In fact, I think based off the point you make, they probably will get out of harms way by avoiding any legal actions against them.  Or at least, winning any legal actions taken against them. but is it a good one? or right?, especially for an American market.

There's a reason why we look down on these dealings.

Despite the fact that game developers don't like it, players who, in my opinion, play the games for fun don't like it, and Korea's Government doesn't like it, it in essence, again, facilitates an industry that makes a living off of running sweatshops.  

If these things were so good for the U.S.  we wouldn't be persecuting the likes of Kathy Lee for selling a clothing line where the clothes are produced by kids in, out of country, in...sweatshops.</description>
		<content:encoded><![CDATA[<p>The fact that they are not directly selling the gold, is of little consequence.</p>
<p>I&#8217;m not selling the slave, I&#8217;m just making it easier for the seller.</p>
<p>They are facilitating the buying and selling of a product/service that in no way shape or form is helping anyone except the small percentage of people, primarily in the U.S. I might add, that want to get powerful quick in-game.  Indeed, to facilitate the transactions of gold farmers is adding to the supply and demand market.  A supply and demand market that ruins fun for millions who play them every year, upsets the games economies, adds a market for &#8220;sweatshops&#8221; around the world, and costs developers money in trying to regulate their games economies to keep a fair, balanced, and fun atmospheres so they can keep customers and attract new ones.</p>
<p>You make a valid point Patrick.  In fact, I think based off the point you make, they probably will get out of harms way by avoiding any legal actions against them.  Or at least, winning any legal actions taken against them. but is it a good one? or right?, especially for an American market.</p>
<p>There&#8217;s a reason why we look down on these dealings.</p>
<p>Despite the fact that game developers don&#8217;t like it, players who, in my opinion, play the games for fun don&#8217;t like it, and Korea&#8217;s Government doesn&#8217;t like it, it in essence, again, facilitates an industry that makes a living off of running sweatshops.  </p>
<p>If these things were so good for the U.S.  we wouldn&#8217;t be persecuting the likes of Kathy Lee for selling a clothing line where the clothes are produced by kids in, out of country, in&#8230;sweatshops.</p>
]]></content:encoded>
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		<title>By: Dan Kelly</title>
		<link>http://www.techcrunch.com/2007/06/12/sparter-launches-go-buy-some-world-of-warcraft-gold/#comment-1425768</link>
		<dc:creator>Dan Kelly</dc:creator>
		<pubDate>Thu, 14 Jun 2007 00:16:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/06/12/sparter-launches-go-buy-some-world-of-warcraft-gold/#comment-1425768</guid>
		<description>I want to make sure the discussion here benefits from a full understanding of what we’re trying to achieve and our rationale for building the Gamer2Gamer platform. 

1. It’s clear that many consumers value the ability to buy currency, and these numbers are growing rapidly, so real-money trade is not going away. It’s been around in one form or another since long before World of Warcraft. It might be popular to demonize gamers who choose to buy currency, but it isn’t productive.

2. Because the industry has chosen to not address this need, thousands of B2Cs – many of them dishonest and caring little about the gaming ecosystem -- have stepped into the void. As a result we have a one-way market (gamers can only buy) that overcharges gamers and sucks a huge amount of purchasing power out of the industry. [Contrary to Michael’s article, we do not think buying from sites like IGE is good for gamers. We do support gamers trading with gamers, and think the industry should too.]

3.  The entire point of Sparter is to enable gamers to trade with gamers while protecting the rights of publishers and developers. Healthy, efficient secondary markets provide liquidity; liquidity increases consumption and supports price points in primary markets (eg, game sales and subscriptions).  

4. Because gamers aren't professional gold farmers, they don't have a cost of goods; this means that they will always undercut the professional farmer and B2C, making it increasingly difficult for the gold farmer and B2Cs to survive. If you look at the market on our site you will see that our typical seller – who is a gamer -- undercuts the B2Cs by 30-40%. To create a transparent marketplace we must show prices from sites like IGE; our intention is not to make them stronger.

5. Gamer2Gamer trade with participation from developers and publishers offers the best path to kill the B2Cs, banish bot-farmers, in-game spammers and such, and take control of real-money trade for the benefit of gamers and the industry as a whole.</description>
		<content:encoded><![CDATA[<p>I want to make sure the discussion here benefits from a full understanding of what we’re trying to achieve and our rationale for building the Gamer2Gamer platform. </p>
<p>1. It’s clear that many consumers value the ability to buy currency, and these numbers are growing rapidly, so real-money trade is not going away. It’s been around in one form or another since long before World of Warcraft. It might be popular to demonize gamers who choose to buy currency, but it isn’t productive.</p>
<p>2. Because the industry has chosen to not address this need, thousands of B2Cs – many of them dishonest and caring little about the gaming ecosystem &#8212; have stepped into the void. As a result we have a one-way market (gamers can only buy) that overcharges gamers and sucks a huge amount of purchasing power out of the industry. [Contrary to Michael’s article, we do not think buying from sites like IGE is good for gamers. We do support gamers trading with gamers, and think the industry should too.]</p>
<p>3.  The entire point of Sparter is to enable gamers to trade with gamers while protecting the rights of publishers and developers. Healthy, efficient secondary markets provide liquidity; liquidity increases consumption and supports price points in primary markets (eg, game sales and subscriptions).  </p>
<p>4. Because gamers aren&#8217;t professional gold farmers, they don&#8217;t have a cost of goods; this means that they will always undercut the professional farmer and B2C, making it increasingly difficult for the gold farmer and B2Cs to survive. If you look at the market on our site you will see that our typical seller – who is a gamer &#8212; undercuts the B2Cs by 30-40%. To create a transparent marketplace we must show prices from sites like IGE; our intention is not to make them stronger.</p>
<p>5. Gamer2Gamer trade with participation from developers and publishers offers the best path to kill the B2Cs, banish bot-farmers, in-game spammers and such, and take control of real-money trade for the benefit of gamers and the industry as a whole.</p>
]]></content:encoded>
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	<item>
		<title>By: Dan Kelly</title>
		<link>http://www.techcrunch.com/2007/06/12/sparter-launches-go-buy-some-world-of-warcraft-gold/#comment-1425767</link>
		<dc:creator>Dan Kelly</dc:creator>
		<pubDate>Thu, 14 Jun 2007 00:16:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/06/12/sparter-launches-go-buy-some-world-of-warcraft-gold/#comment-1425767</guid>
		<description>I want to make sure the discussion here benefits from a full understanding of what we’re trying to achieve and our rationale for building the Gamer2Gamer platform. 

1. It’s clear that many consumers value the ability to buy currency, and these numbers are growing rapidly, so real-money trade is not going away. It’s been around in one form or another since long before World of Warcraft. It might be popular to demonize gamers who choose to buy currency, but it isn’t productive.

2. Because the industry has chosen to not address this need, thousands of B2Cs – many of them dishonest and caring little about the gaming ecosystem -- have stepped into the void. As a result we have a one-way market (gamers can only buy) that overcharges gamers and sucks a huge amount of purchasing power out of the industry. [Contrary to Michael’s article, we do not think buying from sites like IGE is good for gamers. We do support gamers trading with gamers, and think the industry should too.]

3.  The entire point of Sparter is to enable gamers to trade with gamers while protecting the rights of publishers and developers. Healthy, efficient secondary markets provide liquidity; liquidity increases consumption and supports price points in primary markets (eg, game sales and subscriptions).  

4. Because gamers aren't professional gold farmers, they don't have a cost of goods; this means that they will always undercut the professional farmer and B2C, making it increasingly difficult for the gold farmer and B2Cs to survive. If you look at the market on our site you will see that our typical seller – who is a gamer -- undercuts the B2Cs by 30-40%. To create a transparent marketplace we must show prices from sites like IGE; our intention is not to make them stronger.

6. Gamer2Gamer trade with participation from developers and publishers offers the best path to kill the B2Cs, banish bot-farmers, in-game spammers and such, and take control of real-money trade for the benefit of gamers and the industry as a whole.</description>
		<content:encoded><![CDATA[<p>I want to make sure the discussion here benefits from a full understanding of what we’re trying to achieve and our rationale for building the Gamer2Gamer platform. </p>
<p>1. It’s clear that many consumers value the ability to buy currency, and these numbers are growing rapidly, so real-money trade is not going away. It’s been around in one form or another since long before World of Warcraft. It might be popular to demonize gamers who choose to buy currency, but it isn’t productive.</p>
<p>2. Because the industry has chosen to not address this need, thousands of B2Cs – many of them dishonest and caring little about the gaming ecosystem &#8212; have stepped into the void. As a result we have a one-way market (gamers can only buy) that overcharges gamers and sucks a huge amount of purchasing power out of the industry. [Contrary to Michael’s article, we do not think buying from sites like IGE is good for gamers. We do support gamers trading with gamers, and think the industry should too.]</p>
<p>3.  The entire point of Sparter is to enable gamers to trade with gamers while protecting the rights of publishers and developers. Healthy, efficient secondary markets provide liquidity; liquidity increases consumption and supports price points in primary markets (eg, game sales and subscriptions).  </p>
<p>4. Because gamers aren&#8217;t professional gold farmers, they don&#8217;t have a cost of goods; this means that they will always undercut the professional farmer and B2C, making it increasingly difficult for the gold farmer and B2Cs to survive. If you look at the market on our site you will see that our typical seller – who is a gamer &#8212; undercuts the B2Cs by 30-40%. To create a transparent marketplace we must show prices from sites like IGE; our intention is not to make them stronger.</p>
<p>6. Gamer2Gamer trade with participation from developers and publishers offers the best path to kill the B2Cs, banish bot-farmers, in-game spammers and such, and take control of real-money trade for the benefit of gamers and the industry as a whole.</p>
]]></content:encoded>
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	<item>
		<title>By: Patrick Hereford</title>
		<link>http://www.techcrunch.com/2007/06/12/sparter-launches-go-buy-some-world-of-warcraft-gold/#comment-1425741</link>
		<dc:creator>Patrick Hereford</dc:creator>
		<pubDate>Wed, 13 Jun 2007 23:32:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/06/12/sparter-launches-go-buy-some-world-of-warcraft-gold/#comment-1425741</guid>
		<description>One major thing is being overlooked here.  Sparta is NOT selling gold to customers.  They are simply allowing other gold farmers to sell gold through their website.  Since they are just allowing people to use a legitimate forum to sell gold does not mean that Sparta is violating the TOS.  The gold farmers and people purchasing the gold through Sparta are violating the TOS.  There is a big difference there.</description>
		<content:encoded><![CDATA[<p>One major thing is being overlooked here.  Sparta is NOT selling gold to customers.  They are simply allowing other gold farmers to sell gold through their website.  Since they are just allowing people to use a legitimate forum to sell gold does not mean that Sparta is violating the TOS.  The gold farmers and people purchasing the gold through Sparta are violating the TOS.  There is a big difference there.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jeremy S.</title>
		<link>http://www.techcrunch.com/2007/06/12/sparter-launches-go-buy-some-world-of-warcraft-gold/#comment-1425676</link>
		<dc:creator>Jeremy S.</dc:creator>
		<pubDate>Wed, 13 Jun 2007 21:36:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/06/12/sparter-launches-go-buy-some-world-of-warcraft-gold/#comment-1425676</guid>
		<description>By the way.  Has anyone noticed how deceptively similar Sparters logo is the the Korean flag?  Coincidence? Me thinks not.</description>
		<content:encoded><![CDATA[<p>By the way.  Has anyone noticed how deceptively similar Sparters logo is the the Korean flag?  Coincidence? Me thinks not.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: wowdad</title>
		<link>http://www.techcrunch.com/2007/06/12/sparter-launches-go-buy-some-world-of-warcraft-gold/#comment-1425670</link>
		<dc:creator>wowdad</dc:creator>
		<pubDate>Wed, 13 Jun 2007 21:18:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/06/12/sparter-launches-go-buy-some-world-of-warcraft-gold/#comment-1425670</guid>
		<description>Axecleaver,

 They are enemy factions, we changed from Alliance to Horde, so transferring our 1000 gold wouldn't work like that because we have characters already on there.  Unless I am missing something of course. :D</description>
		<content:encoded><![CDATA[<p>Axecleaver,</p>
<p> They are enemy factions, we changed from Alliance to Horde, so transferring our 1000 gold wouldn&#8217;t work like that because we have characters already on there.  Unless I am missing something of course. <img src='http://www.techcrunch.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Artheos</title>
		<link>http://www.techcrunch.com/2007/06/12/sparter-launches-go-buy-some-world-of-warcraft-gold/#comment-1425634</link>
		<dc:creator>Artheos</dc:creator>
		<pubDate>Wed, 13 Jun 2007 20:12:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/06/12/sparter-launches-go-buy-some-world-of-warcraft-gold/#comment-1425634</guid>
		<description>8. Ownership/Selling of the Account or Virtual Items.

Blizzard does not recognize the transfer of Accounts. You may not purchase, sell, gift or trade any Account, or offer to purchase, sell, gift or trade any Account, and any such attempt shall be null and void. Blizzard owns, has licensed, or otherwise has rights to all of the content that appears in the Program. You agree that you have no right or title in or to any such content, including the virtual goods or currency appearing or originating in the Game, or any other attributes associated with the Account or stored on the Service. Blizzard does not recognize any virtual property transfers executed outside of the Game or the purported sale, gift or trade in the "real world" of anything related to the Game. Accordingly, you may not sell items for "real" money or otherwise exchange items for value outside of the Game.

This company supports and encourages unethical behavior.</description>
		<content:encoded><![CDATA[<p>8. Ownership/Selling of the Account or Virtual Items.</p>
<p>Blizzard does not recognize the transfer of Accounts. You may not purchase, sell, gift or trade any Account, or offer to purchase, sell, gift or trade any Account, and any such attempt shall be null and void. Blizzard owns, has licensed, or otherwise has rights to all of the content that appears in the Program. You agree that you have no right or title in or to any such content, including the virtual goods or currency appearing or originating in the Game, or any other attributes associated with the Account or stored on the Service. Blizzard does not recognize any virtual property transfers executed outside of the Game or the purported sale, gift or trade in the &#8220;real world&#8221; of anything related to the Game. Accordingly, you may not sell items for &#8220;real&#8221; money or otherwise exchange items for value outside of the Game.</p>
<p>This company supports and encourages unethical behavior.</p>
]]></content:encoded>
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	<item>
		<title>By: Axecleaver</title>
		<link>http://www.techcrunch.com/2007/06/12/sparter-launches-go-buy-some-world-of-warcraft-gold/#comment-1425609</link>
		<dc:creator>Axecleaver</dc:creator>
		<pubDate>Wed, 13 Jun 2007 19:31:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/06/12/sparter-launches-go-buy-some-world-of-warcraft-gold/#comment-1425609</guid>
		<description>wowdad, Blizzard provides a fee-based service that allows you to transfer your character to a new server. This costs something like $50. With prices around $10:100g, if you wanted to sell more than 500 on your old server and buy 500 on your new server, you'd be better off transferring with legal Blizzard tools than going through this risky, illegal method.</description>
		<content:encoded><![CDATA[<p>wowdad, Blizzard provides a fee-based service that allows you to transfer your character to a new server. This costs something like $50. With prices around $10:100g, if you wanted to sell more than 500 on your old server and buy 500 on your new server, you&#8217;d be better off transferring with legal Blizzard tools than going through this risky, illegal method.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: wowdad</title>
		<link>http://www.techcrunch.com/2007/06/12/sparter-launches-go-buy-some-world-of-warcraft-gold/#comment-1425591</link>
		<dc:creator>wowdad</dc:creator>
		<pubDate>Wed, 13 Jun 2007 19:01:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/06/12/sparter-launches-go-buy-some-world-of-warcraft-gold/#comment-1425591</guid>
		<description>My two cents, from a gamer.

So, I have been playing online games since they were only text.  I've played alomst all online games now days.  The one thing I hate the most is the fact that I pay $50 for a game and $15 a month to play it.  I play all them hours to level up and collect in game items.  I should own this account and do with it as I please.  I pay alot for it, so yes, it should me MINE!

My wife and I used to switch servers alot to start fresh and get to the highest  level in the game at 60. Well me and my wife do not play on those servers no more.  Even with the gold sites now days, we haven't been able to find a way to get our gold off of those servers at a fair deal.  Even a deal at all to be honest.

Anyhow, sounds good.  Yes, this is a black market but they have gotten away with robbery way too long.  Hope it works out.</description>
		<content:encoded><![CDATA[<p>My two cents, from a gamer.</p>
<p>So, I have been playing online games since they were only text.  I&#8217;ve played alomst all online games now days.  The one thing I hate the most is the fact that I pay $50 for a game and $15 a month to play it.  I play all them hours to level up and collect in game items.  I should own this account and do with it as I please.  I pay alot for it, so yes, it should me MINE!</p>
<p>My wife and I used to switch servers alot to start fresh and get to the highest  level in the game at 60. Well me and my wife do not play on those servers no more.  Even with the gold sites now days, we haven&#8217;t been able to find a way to get our gold off of those servers at a fair deal.  Even a deal at all to be honest.</p>
<p>Anyhow, sounds good.  Yes, this is a black market but they have gotten away with robbery way too long.  Hope it works out.</p>
]]></content:encoded>
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		<title>By: constructicle boy</title>
		<link>http://www.techcrunch.com/2007/06/12/sparter-launches-go-buy-some-world-of-warcraft-gold/#comment-1425532</link>
		<dc:creator>constructicle boy</dc:creator>
		<pubDate>Wed, 13 Jun 2007 17:41:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/06/12/sparter-launches-go-buy-some-world-of-warcraft-gold/#comment-1425532</guid>
		<description>well,i think that it is simply a wonderful way.being the middleman is always good.sparter is smart.</description>
		<content:encoded><![CDATA[<p>well,i think that it is simply a wonderful way.being the middleman is always good.sparter is smart.</p>
]]></content:encoded>
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		<title>By: Brad</title>
		<link>http://www.techcrunch.com/2007/06/12/sparter-launches-go-buy-some-world-of-warcraft-gold/#comment-1425494</link>
		<dc:creator>Brad</dc:creator>
		<pubDate>Wed, 13 Jun 2007 16:48:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/06/12/sparter-launches-go-buy-some-world-of-warcraft-gold/#comment-1425494</guid>
		<description>Sparter is Slime.  And the VC that funds slime - Bessemer - is now slime.  Hopefully, they will get sued by Blizz like Peons.  Stanford conference supporting slime - surprising.
-wrathmist, lvl 70 kara-raiding mage on wow, and virtual world company employee that fights fraud on a daily basis.</description>
		<content:encoded><![CDATA[<p>Sparter is Slime.  And the VC that funds slime - Bessemer - is now slime.  Hopefully, they will get sued by Blizz like Peons.  Stanford conference supporting slime - surprising.<br />
-wrathmist, lvl 70 kara-raiding mage on wow, and virtual world company employee that fights fraud on a daily basis.</p>
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		<title>By: rick gregory</title>
		<link>http://www.techcrunch.com/2007/06/12/sparter-launches-go-buy-some-world-of-warcraft-gold/#comment-1425489</link>
		<dc:creator>rick gregory</dc:creator>
		<pubDate>Wed, 13 Jun 2007 16:38:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/06/12/sparter-launches-go-buy-some-world-of-warcraft-gold/#comment-1425489</guid>
		<description>Techcrunch used to be a great source of cool new stuff that was happening in Web 2.0. Now you post about fundings, don't provide any real analysis of most things you post on and now I see your promoting a company engaged gold farming for an MMO. Nevermind that this is against the TOS of the games.... it involves a big Silcon Valley VC so it MUST be news!!

You've lost your way Mike. It was great when you posted, but expansion has killed your quality and you're on the way to becoming the next Industry Standard or Red Herring... a cool journal seduced by the flash and bang of financings, deals and silly things from big names. 

unsubscribed</description>
		<content:encoded><![CDATA[<p>Techcrunch used to be a great source of cool new stuff that was happening in Web 2.0. Now you post about fundings, don&#8217;t provide any real analysis of most things you post on and now I see your promoting a company engaged gold farming for an MMO. Nevermind that this is against the TOS of the games&#8230;. it involves a big Silcon Valley VC so it MUST be news!!</p>
<p>You&#8217;ve lost your way Mike. It was great when you posted, but expansion has killed your quality and you&#8217;re on the way to becoming the next Industry Standard or Red Herring&#8230; a cool journal seduced by the flash and bang of financings, deals and silly things from big names. </p>
<p>unsubscribed</p>
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