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	<title>Comments on: Entropia Universe: A Better Second Life?</title>
	<atom:link href="http://www.techcrunch.com/2007/05/17/entropia-universe-a-better-second-life/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.techcrunch.com/2007/05/17/entropia-universe-a-better-second-life/</link>
	<description>Startup and Technology News</description>
	<pubDate>Fri, 05 Sep 2008 14:13:23 +0000</pubDate>
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		<title>By: Gormer</title>
		<link>http://www.techcrunch.com/2007/05/17/entropia-universe-a-better-second-life/#comment-2452752</link>
		<dc:creator>Gormer</dc:creator>
		<pubDate>Mon, 01 Sep 2008 19:51:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/05/17/entropia-universe-a-better-second-life/#comment-2452752</guid>
		<description>I have a question regarding the economics of the game. in a real world situation there is supply and demand, as there is in entropia. the problem though, is that in the real world there is a limited supply of everything. for example there is only so much gold on earth, and so much iron on earth. that is why these things have a price. That’s why these things cost money. because its hard to find, and more importantly there is a limited amount of it on earth. now then thats to say there is a limited supply. but in entropia as far as i know the supply is endless, and materials will always exist for you to gather, for example a miner will never find that one day there is no, for example, iron in the ground. the supply is always being renewed. now with a never ending supply, and the demand staying the same, perhaps changing slightly but nothing dramatic, what stops the same kind of shit that happens in other online games to happen here? what stops people working day in and day out collecting resources then selling them for insanely cheep prices, which they can do because the supply of the stuff is endless, so they can sell it for as cheep as they want cuz they know there is always going to be more of it. they will just keep selling cheaper and cheaper until your out of a job cuz you cant possibly compete with some Asian company somewhere that just collects resources day in and day out and sells tons of the stuff for impossibly cheep prices in some online video game. Other online economies have been crippled by this same problem. Where ever there is endless supply, the prices will become unrealistically cheep. This is my brothers theory, and I tried to debate against him about it, but he proved to be right, as far as I can tell. I was hoping perhaps some one could help me out. Maybe im missing some of the facts or my economic theory is not quite right. If someone could reply id really appreciate it. Thank you.</description>
		<content:encoded><![CDATA[<p>I have a question regarding the economics of the game. in a real world situation there is supply and demand, as there is in entropia. the problem though, is that in the real world there is a limited supply of everything. for example there is only so much gold on earth, and so much iron on earth. that is why these things have a price. That’s why these things cost money. because its hard to find, and more importantly there is a limited amount of it on earth. now then thats to say there is a limited supply. but in entropia as far as i know the supply is endless, and materials will always exist for you to gather, for example a miner will never find that one day there is no, for example, iron in the ground. the supply is always being renewed. now with a never ending supply, and the demand staying the same, perhaps changing slightly but nothing dramatic, what stops the same kind of shit that happens in other online games to happen here? what stops people working day in and day out collecting resources then selling them for insanely cheep prices, which they can do because the supply of the stuff is endless, so they can sell it for as cheep as they want cuz they know there is always going to be more of it. they will just keep selling cheaper and cheaper until your out of a job cuz you cant possibly compete with some Asian company somewhere that just collects resources day in and day out and sells tons of the stuff for impossibly cheep prices in some online video game. Other online economies have been crippled by this same problem. Where ever there is endless supply, the prices will become unrealistically cheep. This is my brothers theory, and I tried to debate against him about it, but he proved to be right, as far as I can tell. I was hoping perhaps some one could help me out. Maybe im missing some of the facts or my economic theory is not quite right. If someone could reply id really appreciate it. Thank you.</p>
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		<title>By: More that Second Life: Virtual Worlds Provide Choices, Challenges &#124; UsefulArts.us</title>
		<link>http://www.techcrunch.com/2007/05/17/entropia-universe-a-better-second-life/#comment-2448830</link>
		<dc:creator>More that Second Life: Virtual Worlds Provide Choices, Challenges &#124; UsefulArts.us</dc:creator>
		<pubDate>Thu, 28 Aug 2008 04:11:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/05/17/entropia-universe-a-better-second-life/#comment-2448830</guid>
		<description>[...] Unfortunately, the client application is about 1 GB in size, and takes HOURS TO DOWNLOAD. As has been suggested, Bit Torrent would be a good idea. Hey, the barrier to entry is for competitors, guys, not customers. For more information on Entropia Universe, I suggest TechCrunch.com’s article here. [...]</description>
		<content:encoded><![CDATA[<p>[...] Unfortunately, the client application is about 1 GB in size, and takes HOURS TO DOWNLOAD. As has been suggested, Bit Torrent would be a good idea. Hey, the barrier to entry is for competitors, guys, not customers. For more information on Entropia Universe, I suggest TechCrunch.com’s article here. [...]</p>
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		<title>By: Entropia Universe Targets Europe</title>
		<link>http://www.techcrunch.com/2007/05/17/entropia-universe-a-better-second-life/#comment-2332377</link>
		<dc:creator>Entropia Universe Targets Europe</dc:creator>
		<pubDate>Wed, 28 May 2008 04:38:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/05/17/entropia-universe-a-better-second-life/#comment-2332377</guid>
		<description>[...] first covered Entropia Universe in May 2007 when I asked whether it was a better Second Life. It&#8217;s not, but it&#8217;s still a very smart [...]</description>
		<content:encoded><![CDATA[<p>[...] first covered Entropia Universe in May 2007 when I asked whether it was a better Second Life. It&#8217;s not, but it&#8217;s still a very smart [...]</p>
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		<title>By: MaxGXL Benefits of Glutathione   &#187; MaxGXL Glutathione</title>
		<link>http://www.techcrunch.com/2007/05/17/entropia-universe-a-better-second-life/#comment-2053417</link>
		<dc:creator>MaxGXL Benefits of Glutathione   &#187; MaxGXL Glutathione</dc:creator>
		<pubDate>Wed, 26 Mar 2008 17:43:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/05/17/entropia-universe-a-better-second-life/#comment-2053417</guid>
		<description>&lt;strong&gt;MaxGXL Benefits of Glutathione   &#187; MaxGXL Glutathione...&lt;/strong&gt;

are Greatly Exaggerated Stelmach has a serious enough problem in how he is being painted and perceived as the leader of a rural governing rump. He will need to work on that asap. I hope that it does not cost the taxpayers of Alberta too much money to f...</description>
		<content:encoded><![CDATA[<p><strong>MaxGXL Benefits of Glutathione   &raquo; MaxGXL Glutathione&#8230;</strong></p>
<p>are Greatly Exaggerated Stelmach has a serious enough problem in how he is being painted and perceived as the leader of a rural governing rump. He will need to work on that asap. I hope that it does not cost the taxpayers of Alberta too much money to f&#8230;</p>
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		<title>By: Parlog</title>
		<link>http://www.techcrunch.com/2007/05/17/entropia-universe-a-better-second-life/#comment-1430709</link>
		<dc:creator>Parlog</dc:creator>
		<pubDate>Fri, 15 Jun 2007 21:56:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/05/17/entropia-universe-a-better-second-life/#comment-1430709</guid>
		<description>Now put the essence of the last 2 posts together and youre  quite near to the truth. Genuine says its a pure gamble, Stryker, appearing to be one of the 2 most skilled hunters in EU, says you can be very successful ingame, and i believe him cause i saw countless globals and hofs of him. 

What genuine doesnt mention at all and stryker indicates with the words "After 2.5years of working insane hours..." are the avatar-skills, that turn the gamble slowly, very slowly to a great fun working place. Skills directly affect the loot, but not only.

I am by far not at that point yet, but I am aware that the hard times getting less. Therefore i disagree with strykers sentence " As i said, you dont have to play at this high level". Yes you really got to, or you will have to stop playing and loose a lot at a point of no return, or depo, depo and depo again, to skill, skill and skill again, till you have your own 6K USD in and finally make a constant profit.

Another thing you really have to do too, is listen carefully to the succesful players. There are loads of theories in the game and some players constantly keep their theories proofed by their success. One of my ex-disciples is a good example, he hofs constantly and way more than i do, so i use to listen to his advice now.</description>
		<content:encoded><![CDATA[<p>Now put the essence of the last 2 posts together and youre  quite near to the truth. Genuine says its a pure gamble, Stryker, appearing to be one of the 2 most skilled hunters in EU, says you can be very successful ingame, and i believe him cause i saw countless globals and hofs of him. </p>
<p>What genuine doesnt mention at all and stryker indicates with the words &#8220;After 2.5years of working insane hours&#8230;&#8221; are the avatar-skills, that turn the gamble slowly, very slowly to a great fun working place. Skills directly affect the loot, but not only.</p>
<p>I am by far not at that point yet, but I am aware that the hard times getting less. Therefore i disagree with strykers sentence &#8221; As i said, you dont have to play at this high level&#8221;. Yes you really got to, or you will have to stop playing and loose a lot at a point of no return, or depo, depo and depo again, to skill, skill and skill again, till you have your own 6K USD in and finally make a constant profit.</p>
<p>Another thing you really have to do too, is listen carefully to the succesful players. There are loads of theories in the game and some players constantly keep their theories proofed by their success. One of my ex-disciples is a good example, he hofs constantly and way more than i do, so i use to listen to his advice now.</p>
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		<title>By: Stryker</title>
		<link>http://www.techcrunch.com/2007/05/17/entropia-universe-a-better-second-life/#comment-1430120</link>
		<dc:creator>Stryker</dc:creator>
		<pubDate>Fri, 15 Jun 2007 17:46:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/05/17/entropia-universe-a-better-second-life/#comment-1430120</guid>
		<description>I first logged in on January 13th, 2005. I was 18 years old at the time, so after looking around for a few days, doing the tedious jobs to obtain a gun, I decided to put in $10 to bypass the "work" and get to the fun aspects I had read so much about. I recieved an item valued at $10 on my first hunt, doubling my captial; it was at this point I became hooked ; )

Over the next 2.5 years I would say I have deposited a total of $6k usd, and put in more hours than your average Asian gamer (no offense meant whatsoever). This sum sounds tremendous, but I was smart about my investments, and was actually offered $100,000 for my account last December, which I promptly refused. Aside from this offer, I have taken out quite a bit more than that $6k I invested, won't say the exact amount as I dont want to make any EU participants who may read this upset.

You can play on many different levels in Entropia. I have always been the type of person who feels I need to be the best at whatever I do, so I used my limited funds (all deposits came from previous summer jobs, etc, as I am still a student) and time to build my avatar to what I feel is top 5 in the game today; My current equipment and skill are valued at ~ $150,000, and I am a proud member of the #1 Society in EU.

Why so much? After 2.5 years of working insane hours, I am to the point where I can play for guaranteed profit, and instead of going back to construction this summer, Im proud to say Im using Entropia to rebuild my bank account for the upcoming college semesters. I can make more on an average month than your average accountant starting out in the workforce.

As I said, you dont have to play at this high level.  New starter weapons with nice bonus attributes are available to people starting out; weapons that were unheard of when I first joined, making for much more efficient hunting/mining. 

As with just about anything in life, Entropia can take you as far as you allow it to; You can play for fun, friends, profits, or all three =)</description>
		<content:encoded><![CDATA[<p>I first logged in on January 13th, 2005. I was 18 years old at the time, so after looking around for a few days, doing the tedious jobs to obtain a gun, I decided to put in $10 to bypass the &#8220;work&#8221; and get to the fun aspects I had read so much about. I recieved an item valued at $10 on my first hunt, doubling my captial; it was at this point I became hooked ; )</p>
<p>Over the next 2.5 years I would say I have deposited a total of $6k usd, and put in more hours than your average Asian gamer (no offense meant whatsoever). This sum sounds tremendous, but I was smart about my investments, and was actually offered $100,000 for my account last December, which I promptly refused. Aside from this offer, I have taken out quite a bit more than that $6k I invested, won&#8217;t say the exact amount as I dont want to make any EU participants who may read this upset.</p>
<p>You can play on many different levels in Entropia. I have always been the type of person who feels I need to be the best at whatever I do, so I used my limited funds (all deposits came from previous summer jobs, etc, as I am still a student) and time to build my avatar to what I feel is top 5 in the game today; My current equipment and skill are valued at ~ $150,000, and I am a proud member of the #1 Society in EU.</p>
<p>Why so much? After 2.5 years of working insane hours, I am to the point where I can play for guaranteed profit, and instead of going back to construction this summer, Im proud to say Im using Entropia to rebuild my bank account for the upcoming college semesters. I can make more on an average month than your average accountant starting out in the workforce.</p>
<p>As I said, you dont have to play at this high level.  New starter weapons with nice bonus attributes are available to people starting out; weapons that were unheard of when I first joined, making for much more efficient hunting/mining. </p>
<p>As with just about anything in life, Entropia can take you as far as you allow it to; You can play for fun, friends, profits, or all three =)</p>
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		<title>By: Genuine Entropia Universe Participant</title>
		<link>http://www.techcrunch.com/2007/05/17/entropia-universe-a-better-second-life/#comment-1423862</link>
		<dc:creator>Genuine Entropia Universe Participant</dc:creator>
		<pubDate>Tue, 12 Jun 2007 13:18:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/05/17/entropia-universe-a-better-second-life/#comment-1423862</guid>
		<description>The entire concept of Entropia Universe is based on gambling PEDs (US Dollars) in various games of chance in the hope of greater returns, based on unknown and secret random algorithms.

If Entropia Universe isn’t supposed to be an online gambling service, what is the purpose of “Global” loot messages advertising loots received over the value of 50 PEDs, the “Hall of Fame” and “All Time High’s” other than to encourage players to gamble their PEDs (US Dollars) in the games of chance that are the Hunting, Mining and Manufacturing professions in pursuit of that elusive win?

The driving dominant factor for successful outcomes (a win) in the three playable professions in Entropia (Hunting, Mining, Manufacturing) is nothing other than a series of hidden random algorithms that determine a profit or a loss, with unknown and secret odds. 

The obvious nature of the game is that the ‘House Always Wins’ at the expense of those paying for the privilege of a chance to spin the wheel/roll the dice/pull the lever/click the mouse and gamble on striking it lucky.

Gambling in this context has a specific economic definition, referring to "wagering money or something of material value on an event with an uncertain outcome with the primary intent of winning additional money and/or material goods".

The Manufacturing/Crafting “profession” in Entropia is directly analogous to playing a Slot machine, in that items of real value are gambled with the intent of producing a gain/profit given unknown odds. The actual in-game system involves nothing more than dragging virtual items of a specific value into a window, pressing a button and then waiting for an algorithm to generate a random outcome of either a win or a loss.

The exact same thing also takes place in the Hunting and Mining “professions”, however, this time virtual ammo or virtual mining probes (which have a real cash value) act as the casino chips/coins, and an unknown random algorithm generates either a profit or a loss in terms of the loot received (which has a real cash value) when a creature is killed or a mining probe dropped.

The only purpose “Global” loot messages, the “Hall of Fame” and “All Time High’s” serve is to demonstrate how much one may win, and to encourage players to gamble PEDs (US Dollars) on these so called “professions”.</description>
		<content:encoded><![CDATA[<p>The entire concept of Entropia Universe is based on gambling PEDs (US Dollars) in various games of chance in the hope of greater returns, based on unknown and secret random algorithms.</p>
<p>If Entropia Universe isn’t supposed to be an online gambling service, what is the purpose of “Global” loot messages advertising loots received over the value of 50 PEDs, the “Hall of Fame” and “All Time High’s” other than to encourage players to gamble their PEDs (US Dollars) in the games of chance that are the Hunting, Mining and Manufacturing professions in pursuit of that elusive win?</p>
<p>The driving dominant factor for successful outcomes (a win) in the three playable professions in Entropia (Hunting, Mining, Manufacturing) is nothing other than a series of hidden random algorithms that determine a profit or a loss, with unknown and secret odds. </p>
<p>The obvious nature of the game is that the ‘House Always Wins’ at the expense of those paying for the privilege of a chance to spin the wheel/roll the dice/pull the lever/click the mouse and gamble on striking it lucky.</p>
<p>Gambling in this context has a specific economic definition, referring to &#8220;wagering money or something of material value on an event with an uncertain outcome with the primary intent of winning additional money and/or material goods&#8221;.</p>
<p>The Manufacturing/Crafting “profession” in Entropia is directly analogous to playing a Slot machine, in that items of real value are gambled with the intent of producing a gain/profit given unknown odds. The actual in-game system involves nothing more than dragging virtual items of a specific value into a window, pressing a button and then waiting for an algorithm to generate a random outcome of either a win or a loss.</p>
<p>The exact same thing also takes place in the Hunting and Mining “professions”, however, this time virtual ammo or virtual mining probes (which have a real cash value) act as the casino chips/coins, and an unknown random algorithm generates either a profit or a loss in terms of the loot received (which has a real cash value) when a creature is killed or a mining probe dropped.</p>
<p>The only purpose “Global” loot messages, the “Hall of Fame” and “All Time High’s” serve is to demonstrate how much one may win, and to encourage players to gamble PEDs (US Dollars) on these so called “professions”.</p>
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		<title>By: the edge</title>
		<link>http://www.techcrunch.com/2007/05/17/entropia-universe-a-better-second-life/#comment-1422705</link>
		<dc:creator>the edge</dc:creator>
		<pubDate>Mon, 11 Jun 2007 16:39:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/05/17/entropia-universe-a-better-second-life/#comment-1422705</guid>
		<description>"Seeing as 2nd life is all about virtual sex, you should keep your happy ass there, anyway, we don’t want you in EU ;)"

Dear Eu Gal , I think Dakotah refers to the following paragraph which obviously  is very one-sided. Good thing is that you are representing nothing and nobody, you are just insulting people here.

"Users/ players must setup an avatar with a bewildering array of options. Entropia Universe claims that they have the best avatars in the business and it’s a fair claim. Much nicer looking than Second Life with more customization options than you’ll probably ever want to use."</description>
		<content:encoded><![CDATA[<p>&#8220;Seeing as 2nd life is all about virtual sex, you should keep your happy ass there, anyway, we don’t want you in EU ;)&#8221;</p>
<p>Dear Eu Gal , I think Dakotah refers to the following paragraph which obviously  is very one-sided. Good thing is that you are representing nothing and nobody, you are just insulting people here.</p>
<p>&#8220;Users/ players must setup an avatar with a bewildering array of options. Entropia Universe claims that they have the best avatars in the business and it’s a fair claim. Much nicer looking than Second Life with more customization options than you’ll probably ever want to use.&#8221;</p>
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		<title>By: Eu Gal</title>
		<link>http://www.techcrunch.com/2007/05/17/entropia-universe-a-better-second-life/#comment-1422415</link>
		<dc:creator>Eu Gal</dc:creator>
		<pubDate>Mon, 11 Jun 2007 09:06:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/05/17/entropia-universe-a-better-second-life/#comment-1422415</guid>
		<description>" As I was playing with the edit sliders I came to the point to quit the game and deintalled it right away. I found them realy ugly in comparison"

Sounds to me like either you have ADD, or you're only interested in the way the avatars look.

Seeing as 2nd life is all about virtual sex, you should keep your happy ass there, anyway, we don't want you in EU ;)</description>
		<content:encoded><![CDATA[<p>&#8221; As I was playing with the edit sliders I came to the point to quit the game and deintalled it right away. I found them realy ugly in comparison&#8221;</p>
<p>Sounds to me like either you have ADD, or you&#8217;re only interested in the way the avatars look.</p>
<p>Seeing as 2nd life is all about virtual sex, you should keep your happy ass there, anyway, we don&#8217;t want you in EU <img src='http://www.techcrunch.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /></p>
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		<title>By: thoreau</title>
		<link>http://www.techcrunch.com/2007/05/17/entropia-universe-a-better-second-life/#comment-1421646</link>
		<dc:creator>thoreau</dc:creator>
		<pubDate>Sun, 10 Jun 2007 20:23:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/05/17/entropia-universe-a-better-second-life/#comment-1421646</guid>
		<description>@ Dakotah Yue

You can see some of Calypso's beautiful avatars at my Flickr page:

http://www.flickr.com/photos/myentropianlife/sets/72157600161743837/

or last week's Entropia Hawtie

http://myentropianlife.blogspot.com/2007/06/tuesday-entropia-hawtie.html

Cheers!</description>
		<content:encoded><![CDATA[<p>@ Dakotah Yue</p>
<p>You can see some of Calypso&#8217;s beautiful avatars at my Flickr page:</p>
<p><a href="http://www.flickr.com/photos/myentropianlife/sets/72157600161743837/" rel="nofollow">http://www.flickr.com/photos/m.....161743837/</a></p>
<p>or last week&#8217;s Entropia Hawtie</p>
<p><a href="http://myentropianlife.blogspot.com/2007/06/tuesday-entropia-hawtie.html" rel="nofollow">http://myentropianlife.blogspo.....awtie.html</a></p>
<p>Cheers!</p>
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		<title>By: Entropia’s Virtual World Comes to China &#124; Tekjuice.com</title>
		<link>http://www.techcrunch.com/2007/05/17/entropia-universe-a-better-second-life/#comment-1407122</link>
		<dc:creator>Entropia’s Virtual World Comes to China &#124; Tekjuice.com</dc:creator>
		<pubDate>Sun, 03 Jun 2007 03:31:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/05/17/entropia-universe-a-better-second-life/#comment-1407122</guid>
		<description>[...] world Entropia, which combines chatting with friends and blowing up aliens, announced their expansion into China through a deal with Beijing&#8217;s Cyber Recreation [...]</description>
		<content:encoded><![CDATA[<p>[...] world Entropia, which combines chatting with friends and blowing up aliens, announced their expansion into China through a deal with Beijing&rsquo;s Cyber Recreation [...]</p>
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		<title>By: Dakotah Yue</title>
		<link>http://www.techcrunch.com/2007/05/17/entropia-universe-a-better-second-life/#comment-1406142</link>
		<dc:creator>Dakotah Yue</dc:creator>
		<pubDate>Sat, 02 Jun 2007 10:55:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/05/17/entropia-universe-a-better-second-life/#comment-1406142</guid>
		<description>The installation process was actually quite ok for me. The download must have been completed in about 2 hours as I'd set  my pc to shutdown and went to sleep :-)

I just seems really strange to me to claim the avatars would look much nicer than in second life.  As I was playing with the edit sliders I came to the point to quit the game and deintalled it right away. I found them realy ugly in comparison.</description>
		<content:encoded><![CDATA[<p>The installation process was actually quite ok for me. The download must have been completed in about 2 hours as I&#8217;d set  my pc to shutdown and went to sleep <img src='http://www.techcrunch.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
<p>I just seems really strange to me to claim the avatars would look much nicer than in second life.  As I was playing with the edit sliders I came to the point to quit the game and deintalled it right away. I found them realy ugly in comparison.</p>
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		<title>By: The Third Way &#171; Dark London</title>
		<link>http://www.techcrunch.com/2007/05/17/entropia-universe-a-better-second-life/#comment-1404989</link>
		<dc:creator>The Third Way &#171; Dark London</dc:creator>
		<pubDate>Fri, 01 Jun 2007 10:08:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/05/17/entropia-universe-a-better-second-life/#comment-1404989</guid>
		<description>[...] to Wikipedia it&#8217;s actually been around since 2005.  Techcrunch ask the big question is this &#8216;a better Second Life?&#8217; (they don&#8217;t ask &#8216;is this a better WoW?&#8217; for some [...]</description>
		<content:encoded><![CDATA[<p>[...] to Wikipedia it&#8217;s actually been around since 2005.  Techcrunch ask the big question is this &#8216;a better Second Life?&#8217; (they don&#8217;t ask &#8216;is this a better WoW?&#8217; for some [...]</p>
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	<item>
		<title>By: Parlog</title>
		<link>http://www.techcrunch.com/2007/05/17/entropia-universe-a-better-second-life/#comment-1404080</link>
		<dc:creator>Parlog</dc:creator>
		<pubDate>Thu, 31 May 2007 14:35:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/05/17/entropia-universe-a-better-second-life/#comment-1404080</guid>
		<description>I play EU for a year now and i got loads of friends playing WoW and SL, so i think i can compare.

All three games have their values to different kinds of ppl. So if you want to start one of the 3 ( even 2 together is kinda impossible) just ask you yourself this questions to decide which game is best for you. In each game you will meet most of these kinds of ppl, that will answer thse questions same ways like you do.
-Are you an artist and not interested in games? - Play SL!
-You want to get a serious internet entrepreneur with your own creations? Play SL!
-You want to get a serious internet entrepreneur with pre-build investments, so no own creativity is needed? Play EU!
- Are you an artist and interested in gaming too? - Better play EU
-Are you a gamer but not interested in Casino-gamble? - Better play WoW
- So you are a gamer and a gambler? - Play EU, you´ll love it!
- You like hardcore Casino-Gambling only? - Play EU and become a crafter!
- Do you have no patience and no money to substitute it? - Forget EU and SL, better play WoW

To answer Joses Question from above about Raids/Instances, PvP and Quests.

Raids/instances: As a hunter you plan your own raids on this or that mob and besides the beaconruns and some competitions there are no instances the way you know them from WoW. Competitions vary from swimming and running-events to Hunting Championships and the WOF ( World of Firepower event) which is a tournament where countries compete against each other.

PvP: In my point of view even better than in WoW. They vary from the Octagon Fights (Arena) and unlootable PvPs in certain PvP areas or landclaims to lootable PvP, where you can loot all stackable items (loots mainly) from your PKed opponent. Lootable PvP is pure adrenaline cause hunting and mining is there very profitable too. Another kind of PvP in EU is the annually Land Grab, where whole societies fight for several landclaims, this is like real war, some kind of capture and hold the flag for 4 hours. A participanting society gets an idea what real war really costs.

Quests: Simply no. Maybe you can count player organized events here, but the common quest like you may know it from games like WoW or Baldurs Gate is not available in EU

About aims in EU: There are no real aims, besides things like, i want to be able to shoot a hundred Aurli Devastators in a row,naked without faping (healing), getting rich by it, to pay the bills, skill up crafting or buy a landclaim.

About highest loots: Actually 158K PED (15.8K USD) is by far not the highest loot ever made in EU. It got surpassed by a crafting All Time High of 22.9K USD 2 month ago but that still is not the highest. A very famous miner in the game once got a Hall of Fame entry of 17k PED TradeTerminal-worth (1.7k USD) of Rugaritz stone. This stone has the markup of about 3.4K-4.1K%, so this loot  should be something between 60-70K USD, when sold to other players.</description>
		<content:encoded><![CDATA[<p>I play EU for a year now and i got loads of friends playing WoW and SL, so i think i can compare.</p>
<p>All three games have their values to different kinds of ppl. So if you want to start one of the 3 ( even 2 together is kinda impossible) just ask you yourself this questions to decide which game is best for you. In each game you will meet most of these kinds of ppl, that will answer thse questions same ways like you do.<br />
-Are you an artist and not interested in games? - Play SL!<br />
-You want to get a serious internet entrepreneur with your own creations? Play SL!<br />
-You want to get a serious internet entrepreneur with pre-build investments, so no own creativity is needed? Play EU!<br />
- Are you an artist and interested in gaming too? - Better play EU<br />
-Are you a gamer but not interested in Casino-gamble? - Better play WoW<br />
- So you are a gamer and a gambler? - Play EU, you´ll love it!<br />
- You like hardcore Casino-Gambling only? - Play EU and become a crafter!<br />
- Do you have no patience and no money to substitute it? - Forget EU and SL, better play WoW</p>
<p>To answer Joses Question from above about Raids/Instances, PvP and Quests.</p>
<p>Raids/instances: As a hunter you plan your own raids on this or that mob and besides the beaconruns and some competitions there are no instances the way you know them from WoW. Competitions vary from swimming and running-events to Hunting Championships and the WOF ( World of Firepower event) which is a tournament where countries compete against each other.</p>
<p>PvP: In my point of view even better than in WoW. They vary from the Octagon Fights (Arena) and unlootable PvPs in certain PvP areas or landclaims to lootable PvP, where you can loot all stackable items (loots mainly) from your PKed opponent. Lootable PvP is pure adrenaline cause hunting and mining is there very profitable too. Another kind of PvP in EU is the annually Land Grab, where whole societies fight for several landclaims, this is like real war, some kind of capture and hold the flag for 4 hours. A participanting society gets an idea what real war really costs.</p>
<p>Quests: Simply no. Maybe you can count player organized events here, but the common quest like you may know it from games like WoW or Baldurs Gate is not available in EU</p>
<p>About aims in EU: There are no real aims, besides things like, i want to be able to shoot a hundred Aurli Devastators in a row,naked without faping (healing), getting rich by it, to pay the bills, skill up crafting or buy a landclaim.</p>
<p>About highest loots: Actually 158K PED (15.8K USD) is by far not the highest loot ever made in EU. It got surpassed by a crafting All Time High of 22.9K USD 2 month ago but that still is not the highest. A very famous miner in the game once got a Hall of Fame entry of 17k PED TradeTerminal-worth (1.7k USD) of Rugaritz stone. This stone has the markup of about 3.4K-4.1K%, so this loot  should be something between 60-70K USD, when sold to other players.</p>
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	<item>
		<title>By: Tamlyn Rhodes</title>
		<link>http://www.techcrunch.com/2007/05/17/entropia-universe-a-better-second-life/#comment-1403885</link>
		<dc:creator>Tamlyn Rhodes</dc:creator>
		<pubDate>Thu, 31 May 2007 10:16:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/05/17/entropia-universe-a-better-second-life/#comment-1403885</guid>
		<description>Re: download problems, it just took me about 40 minutes to download the whole thing on a standard DSL line here in London. Guess it helps that the US gamers are still asleep :)</description>
		<content:encoded><![CDATA[<p>Re: download problems, it just took me about 40 minutes to download the whole thing on a standard DSL line here in London. Guess it helps that the US gamers are still asleep <img src='http://www.techcrunch.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p>
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	<item>
		<title>By: CBB</title>
		<link>http://www.techcrunch.com/2007/05/17/entropia-universe-a-better-second-life/#comment-1403757</link>
		<dc:creator>CBB</dc:creator>
		<pubDate>Thu, 31 May 2007 06:28:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/05/17/entropia-universe-a-better-second-life/#comment-1403757</guid>
		<description>indeed, the current number is 580.000
and read the news about their deal met china, invlolving 280 million users, making it the biggest future mmorf ever

greetz CBB</description>
		<content:encoded><![CDATA[<p>indeed, the current number is 580.000<br />
and read the news about their deal met china, invlolving 280 million users, making it the biggest future mmorf ever</p>
<p>greetz CBB</p>
]]></content:encoded>
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	<item>
		<title>By: Entropia Embraced by China</title>
		<link>http://www.techcrunch.com/2007/05/17/entropia-universe-a-better-second-life/#comment-1403196</link>
		<dc:creator>Entropia Embraced by China</dc:creator>
		<pubDate>Wed, 30 May 2007 18:29:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/05/17/entropia-universe-a-better-second-life/#comment-1403196</guid>
		<description>[...] world Entropia, which combines chatting with friends and blowing up aliens, announced their expansion into China through a deal with Beijing&#8217;s Cyber Recreation [...]</description>
		<content:encoded><![CDATA[<p>[...] world Entropia, which combines chatting with friends and blowing up aliens, announced their expansion into China through a deal with Beijing&#8217;s Cyber Recreation [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Igoronov</title>
		<link>http://www.techcrunch.com/2007/05/17/entropia-universe-a-better-second-life/#comment-1402805</link>
		<dc:creator>Igoronov</dc:creator>
		<pubDate>Wed, 30 May 2007 10:03:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/05/17/entropia-universe-a-better-second-life/#comment-1402805</guid>
		<description>Walker Moore, you have some faulty comparison figures. You state that Entropia has 600 users online. That figure is almost two years old, so it is perhaps a bit unfair to use it? :-)</description>
		<content:encoded><![CDATA[<p>Walker Moore, you have some faulty comparison figures. You state that Entropia has 600 users online. That figure is almost two years old, so it is perhaps a bit unfair to use it? <img src='http://www.techcrunch.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /></p>
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	<item>
		<title>By: CBB</title>
		<link>http://www.techcrunch.com/2007/05/17/entropia-universe-a-better-second-life/#comment-1402756</link>
		<dc:creator>CBB</dc:creator>
		<pubDate>Wed, 30 May 2007 08:39:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/05/17/entropia-universe-a-better-second-life/#comment-1402756</guid>
		<description>been playign alot of games, i guessit coems down too what u prefer.
EU is sex free, SL isnt,
EU is a game with kick ass prices (people loot up too 15,000 dollars in one kill),  SL isnt a game 
EU has goals in alot of disciplines.
to bad sl gamers trash games to get more attention too the hype of SL, withotu giving other games a change.
the fixed rate makes eu a safe investement, wich alot of people do. As a matter of fact, the top gamer in SL, just bought a EU banking license.
EU is hosted in inetrnetcafes, and u can order cd, and the site isnt in german, its hosted in multipel languages. 
its a kick ass ride fo the true gamer, not for easy quiters, it s got a solid base of players, and its anywhere between free and millions, depending on how U play it

if u ever download EU ,goto a place called atlas haven, and ask for me ; CBB
i ll help and answer all questions u got,

greetings
CBB</description>
		<content:encoded><![CDATA[<p>been playign alot of games, i guessit coems down too what u prefer.<br />
EU is sex free, SL isnt,<br />
EU is a game with kick ass prices (people loot up too 15,000 dollars in one kill),  SL isnt a game<br />
EU has goals in alot of disciplines.<br />
to bad sl gamers trash games to get more attention too the hype of SL, withotu giving other games a change.<br />
the fixed rate makes eu a safe investement, wich alot of people do. As a matter of fact, the top gamer in SL, just bought a EU banking license.<br />
EU is hosted in inetrnetcafes, and u can order cd, and the site isnt in german, its hosted in multipel languages.<br />
its a kick ass ride fo the true gamer, not for easy quiters, it s got a solid base of players, and its anywhere between free and millions, depending on how U play it</p>
<p>if u ever download EU ,goto a place called atlas haven, and ask for me ; CBB<br />
i ll help and answer all questions u got,</p>
<p>greetings<br />
CBB</p>
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	<item>
		<title>By: Override</title>
		<link>http://www.techcrunch.com/2007/05/17/entropia-universe-a-better-second-life/#comment-1401334</link>
		<dc:creator>Override</dc:creator>
		<pubDate>Tue, 29 May 2007 08:45:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/05/17/entropia-universe-a-better-second-life/#comment-1401334</guid>
		<description>Since a MMORPG is quite time consuming you cant play several in my opinion.
I took a look at WoW, SL &#38; EU.

-WoW is really beautiful, I think it's the best looking game of the 3 by far. The interface is very intuitive and the monthly fee isn't that big.
The disadvantage for an adult is the community, it's kinda childish, it's a lovely game but it's for kids. It's also not really hard to be an high lvl player in a relative short time due the lvl Limit. So it's beautiful, fun, cheap but it has a mainly children community.

-SL is the most crappy looking I think, it's an animated chatbox. The idea of able to script and be creative is great, the only thing is; I don't want to write code in my spare time. I'm convinced that SL can be very exiting for a lot of ppl, and then I assume mainly programmers or hardcore chatters.

-EU is a bit of both worlds, It is better looking then SL, but not as great looking as WoW. The playersbase is mainly adult so that is a big +. And the gaming aspect is fun and there is a lot of variety. It is 'free' yes you can download it and start playing, but you will advance slow, very slow. It's not remotely possible skilling up to a high lvl character in 5 years without depositing ingame. It is the hardest game to start with, no tutorials, you just got 'dropped' on the planet. So if you wanne be part of a great community and want to have nice spare time gaming activity this is great.

Can't really say one this is better than the other, I enjoy EU the most and and if you never tried it download it and give it a chance for a week to get through the learning curve.</description>
		<content:encoded><![CDATA[<p>Since a MMORPG is quite time consuming you cant play several in my opinion.<br />
I took a look at WoW, SL &amp; EU.</p>
<p>-WoW is really beautiful, I think it&#8217;s the best looking game of the 3 by far. The interface is very intuitive and the monthly fee isn&#8217;t that big.<br />
The disadvantage for an adult is the community, it&#8217;s kinda childish, it&#8217;s a lovely game but it&#8217;s for kids. It&#8217;s also not really hard to be an high lvl player in a relative short time due the lvl Limit. So it&#8217;s beautiful, fun, cheap but it has a mainly children community.</p>
<p>-SL is the most crappy looking I think, it&#8217;s an animated chatbox. The idea of able to script and be creative is great, the only thing is; I don&#8217;t want to write code in my spare time. I&#8217;m convinced that SL can be very exiting for a lot of ppl, and then I assume mainly programmers or hardcore chatters.</p>
<p>-EU is a bit of both worlds, It is better looking then SL, but not as great looking as WoW. The playersbase is mainly adult so that is a big +. And the gaming aspect is fun and there is a lot of variety. It is &#8216;free&#8217; yes you can download it and start playing, but you will advance slow, very slow. It&#8217;s not remotely possible skilling up to a high lvl character in 5 years without depositing ingame. It is the hardest game to start with, no tutorials, you just got &#8216;dropped&#8217; on the planet. So if you wanne be part of a great community and want to have nice spare time gaming activity this is great.</p>
<p>Can&#8217;t really say one this is better than the other, I enjoy EU the most and and if you never tried it download it and give it a chance for a week to get through the learning curve.</p>
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		<title>By: Walker Moore</title>
		<link>http://www.techcrunch.com/2007/05/17/entropia-universe-a-better-second-life/#comment-1397163</link>
		<dc:creator>Walker Moore</dc:creator>
		<pubDate>Sat, 26 May 2007 13:51:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/05/17/entropia-universe-a-better-second-life/#comment-1397163</guid>
		<description>Addressing some points:

* "Unlike the Linden dollar that continues to decline in value"

The Linden dollar has continually increased in value since May last year...stabilizing when Supply Linden controversially began to control the Lindex by pouring in $Ls around last August/September.

* Entropia Universe claims that they have the best avatars in the business and it’s a fair claim. Much nicer looking than Second Life with more customization options than you’ll probably ever want to use.

I don't understand this at all. Sure the default newbie avatars in SL are crap, but the avatar mesh is infinitely more customizable than its EU counterpart (so many appearance sliders in SL, so few in EU), photorealism can be attained if you're a good skin designer (or just have plenty of money) and there's little more mortifying than being dropped into a virtual world in a Guantanemo chic jumpsuit.  Gee, thanks for that EU.  &lt;a href="http://www.sluniverse.com/pics/pic.aspx?id=171961" rel="nofollow"&gt;Here&lt;/a&gt; is &lt;a href="http://www.sluniverse.com/pics/pic.aspx?id=163921" rel="nofollow"&gt;my&lt;/a&gt; avatar in SL and I doubt I'd get anything as realistic as that in EU.

* It depends on what you like. With a retention rate of 16% for Second Life amongst US users, it’s clear that many don’t enjoy what Second Life has to offer, despite the hype.

Unfortunately you didn't compare this to EU's retention rate.  Consider it like this:

* EU has approx 500,000 registered users with a maximum of 600 online at any one time.
* When I joined SL (May 2006), it had 140,000 registered users with a maximum of 8,000 online at any one time.

One year later that's more like 6.6 million users with 42,000 online at any one time.  Compare the registration differences (unlike EU, SL allows alt accounts so it's understandable why many aren't online) and retention/concurrency rates in EU look pretty disturbing by comparison.

* One criticism I hear regularly about Second Life is that it’s aimless; it’s not a game so there is nothing really to do other than enjoy virtual sex and play Tringo.

...and indulge in combat (as in EU), roleplay in themed sims, create your own business, buy sell shares on the world stock exchange, open an art gallery, make machinima, perform for people if you have certain RL skills (if you're a musician for example). The problem with restricted RP environments like EU is that you are very limited by comparison and the world is really only the creator's oyster.  In open ended worlds like Second Life, EU's RP concept can actually be emulated to an extent by the content creation and scripting tools available.

For the record, I'm not a SL fanboy.  For the past seven/eight months I've felt increasingly marginalized the decisions of Linden Lab and am desperately seeking an alternative.  I thought I'd struck gold with EU but after a few hours on it this morning, I'm still struggling to come to terms with what must be the most unintuitive interface I've come across, and having tied myself to a mentor who isn't really making things clear for me, and being unable to create an alt account, I feel utterly restricted and unable to start again without hurting somebody's feelings.

Never had virtual sex or played Tringo in the whole of my SL btw. =p</description>
		<content:encoded><![CDATA[<p>Addressing some points:</p>
<p>* &#8220;Unlike the Linden dollar that continues to decline in value&#8221;</p>
<p>The Linden dollar has continually increased in value since May last year&#8230;stabilizing when Supply Linden controversially began to control the Lindex by pouring in $Ls around last August/September.</p>
<p>* Entropia Universe claims that they have the best avatars in the business and it’s a fair claim. Much nicer looking than Second Life with more customization options than you’ll probably ever want to use.</p>
<p>I don&#8217;t understand this at all. Sure the default newbie avatars in SL are crap, but the avatar mesh is infinitely more customizable than its EU counterpart (so many appearance sliders in SL, so few in EU), photorealism can be attained if you&#8217;re a good skin designer (or just have plenty of money) and there&#8217;s little more mortifying than being dropped into a virtual world in a Guantanemo chic jumpsuit.  Gee, thanks for that EU.  <a href="http://www.sluniverse.com/pics/pic.aspx?id=171961" rel="nofollow" onclick="javascript:pageTracker._trackPageview ('/outbound/www.sluniverse.com');">Here</a> is <a href="http://www.sluniverse.com/pics/pic.aspx?id=163921" rel="nofollow" onclick="javascript:pageTracker._trackPageview ('/outbound/www.sluniverse.com');">my</a> avatar in SL and I doubt I&#8217;d get anything as realistic as that in EU.</p>
<p>* It depends on what you like. With a retention rate of 16% for Second Life amongst US users, it’s clear that many don’t enjoy what Second Life has to offer, despite the hype.</p>
<p>Unfortunately you didn&#8217;t compare this to EU&#8217;s retention rate.  Consider it like this:</p>
<p>* EU has approx 500,000 registered users with a maximum of 600 online at any one time.<br />
* When I joined SL (May 2006), it had 140,000 registered users with a maximum of 8,000 online at any one time.</p>
<p>One year later that&#8217;s more like 6.6 million users with 42,000 online at any one time.  Compare the registration differences (unlike EU, SL allows alt accounts so it&#8217;s understandable why many aren&#8217;t online) and retention/concurrency rates in EU look pretty disturbing by comparison.</p>
<p>* One criticism I hear regularly about Second Life is that it’s aimless; it’s not a game so there is nothing really to do other than enjoy virtual sex and play Tringo.</p>
<p>&#8230;and indulge in combat (as in EU), roleplay in themed sims, create your own business, buy sell shares on the world stock exchange, open an art gallery, make machinima, perform for people if you have certain RL skills (if you&#8217;re a musician for example). The problem with restricted RP environments like EU is that you are very limited by comparison and the world is really only the creator&#8217;s oyster.  In open ended worlds like Second Life, EU&#8217;s RP concept can actually be emulated to an extent by the content creation and scripting tools available.</p>
<p>For the record, I&#8217;m not a SL fanboy.  For the past seven/eight months I&#8217;ve felt increasingly marginalized the decisions of Linden Lab and am desperately seeking an alternative.  I thought I&#8217;d struck gold with EU but after a few hours on it this morning, I&#8217;m still struggling to come to terms with what must be the most unintuitive interface I&#8217;ve come across, and having tied myself to a mentor who isn&#8217;t really making things clear for me, and being unable to create an alt account, I feel utterly restricted and unable to start again without hurting somebody&#8217;s feelings.</p>
<p>Never had virtual sex or played Tringo in the whole of my SL btw. =p</p>
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		<title>By: RazorSharp iPods &#38; Raw Gadgets &#187; Blog Archive &#187; Anarchy, Discontent Plague Second Life</title>
		<link>http://www.techcrunch.com/2007/05/17/entropia-universe-a-better-second-life/#comment-1397161</link>
		<dc:creator>RazorSharp iPods &#38; Raw Gadgets &#187; Blog Archive &#187; Anarchy, Discontent Plague Second Life</dc:creator>
		<pubDate>Sat, 26 May 2007 13:50:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/05/17/entropia-universe-a-better-second-life/#comment-1397161</guid>
		<description>[...] Is a perfect storm brewing, virtual or otherwise? I guess there is always Entropia Universe. [...]</description>
		<content:encoded><![CDATA[<p>[...] Is a perfect storm brewing, virtual or otherwise? I guess there is always Entropia Universe. [...]</p>
]]></content:encoded>
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		<title>By: Ron</title>
		<link>http://www.techcrunch.com/2007/05/17/entropia-universe-a-better-second-life/#comment-1394697</link>
		<dc:creator>Ron</dc:creator>
		<pubDate>Fri, 25 May 2007 02:07:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/05/17/entropia-universe-a-better-second-life/#comment-1394697</guid>
		<description>The comparison is apple and oranges.

EU is a game with some social network elements.

SL is a social network with some game elements.

Neither one is "better" then the other. The preference is completely dependent on the priority of an individuals interests.</description>
		<content:encoded><![CDATA[<p>The comparison is apple and oranges.</p>
<p>EU is a game with some social network elements.</p>
<p>SL is a social network with some game elements.</p>
<p>Neither one is &#8220;better&#8221; then the other. The preference is completely dependent on the priority of an individuals interests.</p>
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	<item>
		<title>By: td</title>
		<link>http://www.techcrunch.com/2007/05/17/entropia-universe-a-better-second-life/#comment-1393824</link>
		<dc:creator>td</dc:creator>
		<pubDate>Thu, 24 May 2007 13:41:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/05/17/entropia-universe-a-better-second-life/#comment-1393824</guid>
		<description>Tried second life, lasted about 10 minutes (been a gamer for 20 years). Entropia looks v. interesting.....</description>
		<content:encoded><![CDATA[<p>Tried second life, lasted about 10 minutes (been a gamer for 20 years). Entropia looks v. interesting&#8230;..</p>
]]></content:encoded>
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	<item>
		<title>By: Zap</title>
		<link>http://www.techcrunch.com/2007/05/17/entropia-universe-a-better-second-life/#comment-1393386</link>
		<dc:creator>Zap</dc:creator>
		<pubDate>Thu, 24 May 2007 08:33:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2007/05/17/entropia-universe-a-better-second-life/#comment-1393386</guid>
		<description>Hello

I have been Entropia Universe (ex Project Entropia) player for ~4 years now, and still have days that i cant wait the moment i can login :)
Updates and new features in every version update has kept up my intrest towards Entropia.
And i allso like the fact that only under 10% of players are under 18 years of age. So Entropia Universe is world for adults. Maby reason for this is that you need to learn a lot and build up your skills... You can not learn all of Entropia in a day or week, you need to spend some time and be dedicated to success :)

-Zap

P.S. Here is direct link to full installation package: ftp://ftp.project-entropia.com/Clients/Entropia_8.11.1.exe so you can use some download application if you wish.</description>
		<content:encoded><![CDATA[<p>Hello</p>
<p>I have been Entropia Universe (ex Project Entropia) player for ~4 years now, and still have days that i cant wait the moment i can login <img src='http://www.techcrunch.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
Updates and new features in every version update has kept up my intrest towards Entropia.<br />
And i allso like the fact that only under 10% of players are under 18 years of age. So Entropia Universe is world for adults. Maby reason for this is that you need to learn a lot and build up your skills&#8230; You can not learn all of Entropia in a day or week, you need to spend some time and be dedicated to success <img src='http://www.techcrunch.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>-Zap</p>
<p>P.S. Here is direct link to full installation package: <a href="ftp://ftp.project-entropia.com/Clients/Entropia_8.11.1.exe" rel="nofollow">ftp://ftp.project-entropia.com.....8.11.1.exe</a> so you can use some download application if you wish.</p>
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