<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Red 5 Studios Aims To Be Pixar of Online Gaming</title>
	<atom:link href="http://www.techcrunch.com/2006/12/11/red-5-studios-aims-to-be-pixar-of-onling-gaming/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.techcrunch.com/2006/12/11/red-5-studios-aims-to-be-pixar-of-onling-gaming/</link>
	<description>Startup and Technology News</description>
	<lastBuildDate>Fri, 27 Nov 2009 07:15:30 -0800</lastBuildDate>
	
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: Red 5 Studios Aims To Be Pixar of Online Gaming &#124; TechCrunch &#171; Reset3</title>
		<link>http://www.techcrunch.com/2006/12/11/red-5-studios-aims-to-be-pixar-of-onling-gaming/comment-page-1/#comment-2414019</link>
		<dc:creator>Red 5 Studios Aims To Be Pixar of Online Gaming &#124; TechCrunch &#171; Reset3</dc:creator>
		<pubDate>Mon, 21 Jul 2008 00:24:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2006/12/11/red-5-studios-aims-to-be-pixar-of-onling-gaming/#comment-2414019</guid>
		<description>[...] 5 Studios Aims To Be Pixar of Online Gaming &#124;&#160;TechCrunch  Link The founders of new online gaming company Red 5 Studios are celebrating an $18.5 million round of [...]</description>
		<content:encoded><![CDATA[<p>[...] 5 Studios Aims To Be Pixar of Online Gaming |&nbsp;TechCrunch  Link The founders of new online gaming company Red 5 Studios are celebrating an $18.5 million round of [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Rick C.</title>
		<link>http://www.techcrunch.com/2006/12/11/red-5-studios-aims-to-be-pixar-of-onling-gaming/comment-page-1/#comment-685956</link>
		<dc:creator>Rick C.</dc:creator>
		<pubDate>Tue, 09 Jan 2007 22:08:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2006/12/11/red-5-studios-aims-to-be-pixar-of-onling-gaming/#comment-685956</guid>
		<description>It&#039;s an insult to consider Red 5 anything close to Pixar. We don&#039;t want to see Red 5 a sellout to Disney.

The industries are completely different, massive online gaming and 3D storytime don&#039;t fall in the same ball park, they create their own arenas. Yet the truth is that gaming becomes the more profitable for studios and a bigger investment for consumers. 

Something to be considered is how WoW was developed previous to the surge of next generation platforms that most gamers are capable of experiencing. 

We will be seeing massively improved graphics, AI, interactivity, storytelling, rich soundtracks, online social interaction, and user impact. 



If you thought WoW was nice, you haven&#039;t seen the future yet.</description>
		<content:encoded><![CDATA[<p>It&#8217;s an insult to consider Red 5 anything close to Pixar. We don&#8217;t want to see Red 5 a sellout to Disney.</p>
<p>The industries are completely different, massive online gaming and 3D storytime don&#8217;t fall in the same ball park, they create their own arenas. Yet the truth is that gaming becomes the more profitable for studios and a bigger investment for consumers. </p>
<p>Something to be considered is how WoW was developed previous to the surge of next generation platforms that most gamers are capable of experiencing. </p>
<p>We will be seeing massively improved graphics, AI, interactivity, storytelling, rich soundtracks, online social interaction, and user impact. </p>
<p>If you thought WoW was nice, you haven&#8217;t seen the future yet.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Areae Aims to Merge MMOG &#38; Web 2.0</title>
		<link>http://www.techcrunch.com/2006/12/11/red-5-studios-aims-to-be-pixar-of-onling-gaming/comment-page-1/#comment-681855</link>
		<dc:creator>Areae Aims to Merge MMOG &#38; Web 2.0</dc:creator>
		<pubDate>Tue, 09 Jan 2007 04:17:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2006/12/11/red-5-studios-aims-to-be-pixar-of-onling-gaming/#comment-681855</guid>
		<description>[...] See our coverage of Red 5 Studios for other recent MMOG startup news. [...]</description>
		<content:encoded><![CDATA[<p>[...] See our coverage of Red 5 Studios for other recent MMOG startup news. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Areae Aims to Merge MMOG &#38; Web 2.0 at Swiss Podcast Directory and Blog</title>
		<link>http://www.techcrunch.com/2006/12/11/red-5-studios-aims-to-be-pixar-of-onling-gaming/comment-page-1/#comment-550690</link>
		<dc:creator>Areae Aims to Merge MMOG &#38; Web 2.0 at Swiss Podcast Directory and Blog</dc:creator>
		<pubDate>Mon, 18 Dec 2006 03:36:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2006/12/11/red-5-studios-aims-to-be-pixar-of-onling-gaming/#comment-550690</guid>
		<description>[...] See our coverage of Red 5 Studios for other recent MMOG startup news. [...]</description>
		<content:encoded><![CDATA[<p>[...] See our coverage of Red 5 Studios for other recent MMOG startup news. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Allen Sligar</title>
		<link>http://www.techcrunch.com/2006/12/11/red-5-studios-aims-to-be-pixar-of-onling-gaming/comment-page-1/#comment-518609</link>
		<dc:creator>Allen Sligar</dc:creator>
		<pubDate>Tue, 12 Dec 2006 20:52:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2006/12/11/red-5-studios-aims-to-be-pixar-of-onling-gaming/#comment-518609</guid>
		<description>Few comments:

1. Glad they got financing, concept art is nice, but let me know when theres a demo :)

2. Someone mentioned MMO profitability, try a bit of research, its a 26b worldwide market

3. 18m is just about what they need to built a distibutable platform for? eh?

4. On why WOW/Blizzard was successful:

a. Existing IP with a huge fan base
b. 60m+ for development
c. smooth release, polished mass appeal game play
d. lack of high quality alternatives at the time (market timing)

5. The &quot;Pixar of Studios&quot; leads me to believe they&#039;re planning a distributable art/content middleware platform? 

Thats a great idea actually, make it compatible with multiverse and partner....

OR

6. If your making a gaming platform, for indie distrobution, well you wont be the first entry, but innovation and ease of use make take you far :)


Good luck Red 5, maybe I&#039;ll see you at the GDC :)</description>
		<content:encoded><![CDATA[<p>Few comments:</p>
<p>1. Glad they got financing, concept art is nice, but let me know when theres a demo <img src='http://www.techcrunch.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>2. Someone mentioned MMO profitability, try a bit of research, its a 26b worldwide market</p>
<p>3. 18m is just about what they need to built a distibutable platform for? eh?</p>
<p>4. On why WOW/Blizzard was successful:</p>
<p>a. Existing IP with a huge fan base<br />
b. 60m+ for development<br />
c. smooth release, polished mass appeal game play<br />
d. lack of high quality alternatives at the time (market timing)</p>
<p>5. The &#8220;Pixar of Studios&#8221; leads me to believe they&#8217;re planning a distributable art/content middleware platform? </p>
<p>Thats a great idea actually, make it compatible with multiverse and partner&#8230;.</p>
<p>OR</p>
<p>6. If your making a gaming platform, for indie distrobution, well you wont be the first entry, but innovation and ease of use make take you far <img src='http://www.techcrunch.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Good luck Red 5, maybe I&#8217;ll see you at the GDC <img src='http://www.techcrunch.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Brandon</title>
		<link>http://www.techcrunch.com/2006/12/11/red-5-studios-aims-to-be-pixar-of-onling-gaming/comment-page-1/#comment-517671</link>
		<dc:creator>Brandon</dc:creator>
		<pubDate>Tue, 12 Dec 2006 15:05:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2006/12/11/red-5-studios-aims-to-be-pixar-of-onling-gaming/#comment-517671</guid>
		<description>More Blizzard employees leaving to start their own companies huh? Before WoW started, a group of employees left to create &lt;a href=&quot;http://arena.net/&quot; rel=&quot;nofollow&quot;&gt;ArenaNet&lt;/a&gt; and made &lt;a href=&quot;http://guildwars.com/&quot; rel=&quot;nofollow&quot;&gt;Guildwars&lt;/a&gt; and made a much more unique and original game. WoW is nothing but boring level grinding and mindless gameplay.</description>
		<content:encoded><![CDATA[<p>More Blizzard employees leaving to start their own companies huh? Before WoW started, a group of employees left to create <a href="http://arena.net/" rel="nofollow">ArenaNet</a> and made <a href="http://guildwars.com/" rel="nofollow">Guildwars</a> and made a much more unique and original game. WoW is nothing but boring level grinding and mindless gameplay.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Patricia</title>
		<link>http://www.techcrunch.com/2006/12/11/red-5-studios-aims-to-be-pixar-of-onling-gaming/comment-page-1/#comment-517644</link>
		<dc:creator>Patricia</dc:creator>
		<pubDate>Tue, 12 Dec 2006 14:54:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2006/12/11/red-5-studios-aims-to-be-pixar-of-onling-gaming/#comment-517644</guid>
		<description>cool. gaming&#039;s a huge business, i love watching innovation in this space.</description>
		<content:encoded><![CDATA[<p>cool. gaming&#8217;s a huge business, i love watching innovation in this space.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Karl G</title>
		<link>http://www.techcrunch.com/2006/12/11/red-5-studios-aims-to-be-pixar-of-onling-gaming/comment-page-1/#comment-517507</link>
		<dc:creator>Karl G</dc:creator>
		<pubDate>Tue, 12 Dec 2006 14:22:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2006/12/11/red-5-studios-aims-to-be-pixar-of-onling-gaming/#comment-517507</guid>
		<description>Odd that they show up here on TechCrunch. I recognize the name because they&#039;re one of the few licensees of the Offset Engine, which made waves a few months ago (and is generally quite cool).

As for the existing IP vs new IP, I don&#039;t really see how that&#039;s an issue. There are plenty of examples of new IP making it in MMORPG, Norrath and Eve come to mind as new IP that are/were successful. 

The big questions are when they&#039;ll release and who&#039;s running the games. 

The studios that consistently produce hits (Blizz, Valve) seem to do so primarily by slipping the release schedule till the game is polished. I think WoW slipped more time than they&#039;re claiming for development. I&#039;d love to see them pull it off, but unless they&#039;re doing some Spore-like parametric asset generation, the mind boggles at how they&#039;re going to produce the art.

As far as running the game goes, if they&#039;re going to run the game like Sony and Blizz, count me out. I did Eve long enough to appreciate how CCP runs their game. I like that the devs jump on the forums and explain why suggestions are stupid, I like that when the db goes down Valar explains what happened and gives a personal apology, I like that everybody I&#039;ve seen from CCP seems to love their game and that PR is non-invasive, I like how t20 provides data dumps for addon developers. In brief, CCP makes me feel like a customer rather than a revenue generation unit.</description>
		<content:encoded><![CDATA[<p>Odd that they show up here on TechCrunch. I recognize the name because they&#8217;re one of the few licensees of the Offset Engine, which made waves a few months ago (and is generally quite cool).</p>
<p>As for the existing IP vs new IP, I don&#8217;t really see how that&#8217;s an issue. There are plenty of examples of new IP making it in MMORPG, Norrath and Eve come to mind as new IP that are/were successful. </p>
<p>The big questions are when they&#8217;ll release and who&#8217;s running the games. </p>
<p>The studios that consistently produce hits (Blizz, Valve) seem to do so primarily by slipping the release schedule till the game is polished. I think WoW slipped more time than they&#8217;re claiming for development. I&#8217;d love to see them pull it off, but unless they&#8217;re doing some Spore-like parametric asset generation, the mind boggles at how they&#8217;re going to produce the art.</p>
<p>As far as running the game goes, if they&#8217;re going to run the game like Sony and Blizz, count me out. I did Eve long enough to appreciate how CCP runs their game. I like that the devs jump on the forums and explain why suggestions are stupid, I like that when the db goes down Valar explains what happened and gives a personal apology, I like that everybody I&#8217;ve seen from CCP seems to love their game and that PR is non-invasive, I like how t20 provides data dumps for addon developers. In brief, CCP makes me feel like a customer rather than a revenue generation unit.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Gameplay blog &#187; Потери Blizzard</title>
		<link>http://www.techcrunch.com/2006/12/11/red-5-studios-aims-to-be-pixar-of-onling-gaming/comment-page-1/#comment-516892</link>
		<dc:creator>Gameplay blog &#187; Потери Blizzard</dc:creator>
		<pubDate>Tue, 12 Dec 2006 11:08:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2006/12/11/red-5-studios-aims-to-be-pixar-of-onling-gaming/#comment-516892</guid>
		<description></description>
		<content:encoded><![CDATA[<p>[...] Вслед за авторами Guild wars &#8211; ArenaNet, от Blizzard откалывается еще один комплект разработчиков. Не так давно сформированная студия Red 5 заявляет, что ее цель &#8211; стать Pixar в онлайн-геймнинге. Ее первый неанонсированный MMO проект будет распростанятся с помощью Webbzen примерно через год. Из информации пока только пара артворков. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Rob</title>
		<link>http://www.techcrunch.com/2006/12/11/red-5-studios-aims-to-be-pixar-of-onling-gaming/comment-page-1/#comment-516887</link>
		<dc:creator>Rob</dc:creator>
		<pubDate>Tue, 12 Dec 2006 11:06:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2006/12/11/red-5-studios-aims-to-be-pixar-of-onling-gaming/#comment-516887</guid>
		<description>The concept art looks good.

It&#039;ll be interesting to see if the first titles make it out of the gate when expected though.

Working in a large company as an development employee is very different to running your own dev co, which the founding Red5 members will no doubt find out...</description>
		<content:encoded><![CDATA[<p>The concept art looks good.</p>
<p>It&#8217;ll be interesting to see if the first titles make it out of the gate when expected though.</p>
<p>Working in a large company as an development employee is very different to running your own dev co, which the founding Red5 members will no doubt find out&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Darren</title>
		<link>http://www.techcrunch.com/2006/12/11/red-5-studios-aims-to-be-pixar-of-onling-gaming/comment-page-1/#comment-516598</link>
		<dc:creator>Darren</dc:creator>
		<pubDate>Tue, 12 Dec 2006 09:41:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2006/12/11/red-5-studios-aims-to-be-pixar-of-onling-gaming/#comment-516598</guid>
		<description>I wish them all the success in the world because they are going to need an aweful lot more money to get this sort of game to market.

The reason WOW was a success in the first place was they were using an existing IP; doing a game of this size with orginal IP is going a hard fight. Ok they can ride the &quot;We created WOW&quot; in the press but that is only going to reach hardcore PC gamers at best.

Oh to the poster above who asked why Pixar don&#039;t do games? its quite simple they stick to what they are good at and partner others for the skills they are not good at IE Games.</description>
		<content:encoded><![CDATA[<p>I wish them all the success in the world because they are going to need an aweful lot more money to get this sort of game to market.</p>
<p>The reason WOW was a success in the first place was they were using an existing IP; doing a game of this size with orginal IP is going a hard fight. Ok they can ride the &#8220;We created WOW&#8221; in the press but that is only going to reach hardcore PC gamers at best.</p>
<p>Oh to the poster above who asked why Pixar don&#8217;t do games? its quite simple they stick to what they are good at and partner others for the skills they are not good at IE Games.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Lex</title>
		<link>http://www.techcrunch.com/2006/12/11/red-5-studios-aims-to-be-pixar-of-onling-gaming/comment-page-1/#comment-516441</link>
		<dc:creator>Lex</dc:creator>
		<pubDate>Tue, 12 Dec 2006 09:01:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2006/12/11/red-5-studios-aims-to-be-pixar-of-onling-gaming/#comment-516441</guid>
		<description>Pictures look nice, but who cares?  Lack of impressive artwork is not what&#039;s keeping modern games down.

Like Jon, I&#039;d also like more detail on the Pixar reference.  Is the point simply that Pixar is a successful company, and therefore Red 5 projects itself as successful?</description>
		<content:encoded><![CDATA[<p>Pictures look nice, but who cares?  Lack of impressive artwork is not what&#8217;s keeping modern games down.</p>
<p>Like Jon, I&#8217;d also like more detail on the Pixar reference.  Is the point simply that Pixar is a successful company, and therefore Red 5 projects itself as successful?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: You NEWB &#187; Blog Archive &#187; Red 5 Studios aims to be the &#8220;Pixar of Gaming&#8221;</title>
		<link>http://www.techcrunch.com/2006/12/11/red-5-studios-aims-to-be-pixar-of-onling-gaming/comment-page-1/#comment-516100</link>
		<dc:creator>You NEWB &#187; Blog Archive &#187; Red 5 Studios aims to be the &#8220;Pixar of Gaming&#8221;</dc:creator>
		<pubDate>Tue, 12 Dec 2006 06:50:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2006/12/11/red-5-studios-aims-to-be-pixar-of-onling-gaming/#comment-516100</guid>
		<description>[...] Source: [Techcrunch] [...]</description>
		<content:encoded><![CDATA[<p>[...] Source: [Techcrunch] [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: AhmedF</title>
		<link>http://www.techcrunch.com/2006/12/11/red-5-studios-aims-to-be-pixar-of-onling-gaming/comment-page-1/#comment-515874</link>
		<dc:creator>AhmedF</dc:creator>
		<pubDate>Tue, 12 Dec 2006 05:32:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2006/12/11/red-5-studios-aims-to-be-pixar-of-onling-gaming/#comment-515874</guid>
		<description>MMOs make tons of money. WoW may be the 900 lb juggernaut (a gorilla is too small), but games like EQ1, EQ2, EVE, etc are still very profitable. Even hybrids like Guild Wars are very much so in the black.

Then there is also the very profitable secondary market :)</description>
		<content:encoded><![CDATA[<p>MMOs make tons of money. WoW may be the 900 lb juggernaut (a gorilla is too small), but games like EQ1, EQ2, EVE, etc are still very profitable. Even hybrids like Guild Wars are very much so in the black.</p>
<p>Then there is also the very profitable secondary market <img src='http://www.techcrunch.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: jon</title>
		<link>http://www.techcrunch.com/2006/12/11/red-5-studios-aims-to-be-pixar-of-onling-gaming/comment-page-1/#comment-515825</link>
		<dc:creator>jon</dc:creator>
		<pubDate>Tue, 12 Dec 2006 05:19:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2006/12/11/red-5-studios-aims-to-be-pixar-of-onling-gaming/#comment-515825</guid>
		<description>Can you go into more detail about what &quot;the Pixar of Onling Gaming&quot; means?  I&#039;m confused.  How is that different from the traditional model of the developer making the game, and then the publisher selling/marketing it?</description>
		<content:encoded><![CDATA[<p>Can you go into more detail about what &#8220;the Pixar of Onling Gaming&#8221; means?  I&#8217;m confused.  How is that different from the traditional model of the developer making the game, and then the publisher selling/marketing it?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jim Kukral</title>
		<link>http://www.techcrunch.com/2006/12/11/red-5-studios-aims-to-be-pixar-of-onling-gaming/comment-page-1/#comment-515754</link>
		<dc:creator>Jim Kukral</dc:creator>
		<pubDate>Tue, 12 Dec 2006 04:51:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2006/12/11/red-5-studios-aims-to-be-pixar-of-onling-gaming/#comment-515754</guid>
		<description>Those images are awesome. Can&#039;t wait to see what they come up with. Online gaming needs a Pixar, this is good news.</description>
		<content:encoded><![CDATA[<p>Those images are awesome. Can&#8217;t wait to see what they come up with. Online gaming needs a Pixar, this is good news.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Want to Know What Mike Arrington Is Thinking? at The Blog Herald</title>
		<link>http://www.techcrunch.com/2006/12/11/red-5-studios-aims-to-be-pixar-of-onling-gaming/comment-page-1/#comment-515720</link>
		<dc:creator>Want to Know What Mike Arrington Is Thinking? at The Blog Herald</dc:creator>
		<pubDate>Tue, 12 Dec 2006 04:32:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2006/12/11/red-5-studios-aims-to-be-pixar-of-onling-gaming/#comment-515720</guid>
		<description>[...] In the News   Dec 11 at 11:31 pm by Tony Hung -Well, its possible if you reckon he thinks through his RSS feeds, that is.б═ That&#8217;s right &#8212; although its probably dated, Mike &#8220;TechCrunch&#8221; Arrington&#8217;s RSS feed list has been found.б═ He has 373 feeds at last count that he is monitoring and they include the usual suspects.б═ [if you&#8217;re interested in a &#8220;river&#8221; of his news, check this out] What role does this information have other than sheer voyeuristic interest? [...]</description>
		<content:encoded><![CDATA[<p>[...] In the News   Dec 11 at 11:31 pm by Tony Hung -Well, its possible if you reckon he thinks through his RSS feeds, that is.б═ That&#8217;s right &#8212; although its probably dated, Mike &#8220;TechCrunch&#8221; Arrington&#8217;s RSS feed list has been found.б═ He has 373 feeds at last count that he is monitoring and they include the usual suspects.б═ [if you&#8217;re interested in a &#8220;river&#8221; of his news, check this out] What role does this information have other than sheer voyeuristic interest? [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: andrew_h</title>
		<link>http://www.techcrunch.com/2006/12/11/red-5-studios-aims-to-be-pixar-of-onling-gaming/comment-page-1/#comment-515705</link>
		<dc:creator>andrew_h</dc:creator>
		<pubDate>Tue, 12 Dec 2006 04:29:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2006/12/11/red-5-studios-aims-to-be-pixar-of-onling-gaming/#comment-515705</guid>
		<description>I went to art school and worked with Bill Petras at Take 2 games...
if anyone can do it, its that kid.

Red 5 will do very well.</description>
		<content:encoded><![CDATA[<p>I went to art school and worked with Bill Petras at Take 2 games&#8230;<br />
if anyone can do it, its that kid.</p>
<p>Red 5 will do very well.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Alaska Miller</title>
		<link>http://www.techcrunch.com/2006/12/11/red-5-studios-aims-to-be-pixar-of-onling-gaming/comment-page-1/#comment-515692</link>
		<dc:creator>Alaska Miller</dc:creator>
		<pubDate>Tue, 12 Dec 2006 04:25:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2006/12/11/red-5-studios-aims-to-be-pixar-of-onling-gaming/#comment-515692</guid>
		<description>Um... is EverQuest turning a profit? Well, gee, I don&#039;t know... Why did they call it EverCrack and why was it the definitive MMORPG prior to WoW? 

The company got 18.5 million because 1) they were from Blizzard employees and 2) because they were part of the WoW team.

It&#039;s very unlikely anyone else can expect to garner that much VC funds if they want to launch a MMORPG, the space is quite full of players, big and small. I recall reading an article earlier this year talking about 2005&#039;s string of MMORPG games, all 100+ of them. 

The evolution of gaming is moving online, it&#039;s now expected and commodity, but even then it doesn&#039;t mean that it&#039;s easy. Video games has always been a product that&#039;s derived from masters of storytellers and creatives.</description>
		<content:encoded><![CDATA[<p>Um&#8230; is EverQuest turning a profit? Well, gee, I don&#8217;t know&#8230; Why did they call it EverCrack and why was it the definitive MMORPG prior to WoW? </p>
<p>The company got 18.5 million because 1) they were from Blizzard employees and 2) because they were part of the WoW team.</p>
<p>It&#8217;s very unlikely anyone else can expect to garner that much VC funds if they want to launch a MMORPG, the space is quite full of players, big and small. I recall reading an article earlier this year talking about 2005&#8217;s string of MMORPG games, all 100+ of them. </p>
<p>The evolution of gaming is moving online, it&#8217;s now expected and commodity, but even then it doesn&#8217;t mean that it&#8217;s easy. Video games has always been a product that&#8217;s derived from masters of storytellers and creatives.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: matthew</title>
		<link>http://www.techcrunch.com/2006/12/11/red-5-studios-aims-to-be-pixar-of-onling-gaming/comment-page-1/#comment-515672</link>
		<dc:creator>matthew</dc:creator>
		<pubDate>Tue, 12 Dec 2006 04:15:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2006/12/11/red-5-studios-aims-to-be-pixar-of-onling-gaming/#comment-515672</guid>
		<description>her fallopian tubes are glowing. creepy...</description>
		<content:encoded><![CDATA[<p>her fallopian tubes are glowing. creepy&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: David Mackey</title>
		<link>http://www.techcrunch.com/2006/12/11/red-5-studios-aims-to-be-pixar-of-onling-gaming/comment-page-1/#comment-515668</link>
		<dc:creator>David Mackey</dc:creator>
		<pubDate>Tue, 12 Dec 2006 04:14:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2006/12/11/red-5-studios-aims-to-be-pixar-of-onling-gaming/#comment-515668</guid>
		<description>Pretty cool. Can use some more quality competition in this market.</description>
		<content:encoded><![CDATA[<p>Pretty cool. Can use some more quality competition in this market.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Notsure</title>
		<link>http://www.techcrunch.com/2006/12/11/red-5-studios-aims-to-be-pixar-of-onling-gaming/comment-page-1/#comment-515649</link>
		<dc:creator>Notsure</dc:creator>
		<pubDate>Tue, 12 Dec 2006 04:06:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2006/12/11/red-5-studios-aims-to-be-pixar-of-onling-gaming/#comment-515649</guid>
		<description>wouldnt want to mess with that chick in a dark alley - somehow i dont think i would leave with my balls intact</description>
		<content:encoded><![CDATA[<p>wouldnt want to mess with that chick in a dark alley &#8211; somehow i dont think i would leave with my balls intact</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ginchy</title>
		<link>http://www.techcrunch.com/2006/12/11/red-5-studios-aims-to-be-pixar-of-onling-gaming/comment-page-1/#comment-515609</link>
		<dc:creator>ginchy</dc:creator>
		<pubDate>Tue, 12 Dec 2006 03:47:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2006/12/11/red-5-studios-aims-to-be-pixar-of-onling-gaming/#comment-515609</guid>
		<description>It&#039;s always refreshing to see an internet company whose business plan involves developing a product that they expect users to pay money for (what a concept), but does anyone besides Vivendi make money from online gaming?  Are EVE Online or SL or EQ turning a profit?

PS Nick Denton&#039;s going to be all over you for that remark about blue glowing cleavage fantasy babe being &quot;absolutely awesome&quot;.  Just sayin&#039;.</description>
		<content:encoded><![CDATA[<p>It&#8217;s always refreshing to see an internet company whose business plan involves developing a product that they expect users to pay money for (what a concept), but does anyone besides Vivendi make money from online gaming?  Are EVE Online or SL or EQ turning a profit?</p>
<p>PS Nick Denton&#8217;s going to be all over you for that remark about blue glowing cleavage fantasy babe being &#8220;absolutely awesome&#8221;.  Just sayin&#8217;.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Pentau</title>
		<link>http://www.techcrunch.com/2006/12/11/red-5-studios-aims-to-be-pixar-of-onling-gaming/comment-page-1/#comment-515577</link>
		<dc:creator>Pentau</dc:creator>
		<pubDate>Tue, 12 Dec 2006 03:41:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2006/12/11/red-5-studios-aims-to-be-pixar-of-onling-gaming/#comment-515577</guid>
		<description>Pixar renders all of the animations for Pixar related rides at Disney parks.</description>
		<content:encoded><![CDATA[<p>Pixar renders all of the animations for Pixar related rides at Disney parks.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Startups.in/India</title>
		<link>http://www.techcrunch.com/2006/12/11/red-5-studios-aims-to-be-pixar-of-onling-gaming/comment-page-1/#comment-515561</link>
		<dc:creator>Startups.in/India</dc:creator>
		<pubDate>Tue, 12 Dec 2006 03:38:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2006/12/11/red-5-studios-aims-to-be-pixar-of-onling-gaming/#comment-515561</guid>
		<description>Why isn&#039;t Pixar looking at this market, if it is so lucrative? Shouldn&#039;t it be a natural progression/extension to their business?</description>
		<content:encoded><![CDATA[<p>Why isn&#8217;t Pixar looking at this market, if it is so lucrative? Shouldn&#8217;t it be a natural progression/extension to their business?</p>
]]></content:encoded>
	</item>
</channel>
</rss>
