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	<title>Comments on: Second Life turns three years old</title>
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	<link>http://www.techcrunch.com/2006/06/21/second-life-turns-three-years-old/</link>
	<description>Startup and Technology News</description>
	<lastBuildDate>Tue, 10 Nov 2009 17:08:32 -0800</lastBuildDate>
	
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		<title>By: Crayon Claims To Be First SecondLife Company &#171; BIG Interactive</title>
		<link>http://www.techcrunch.com/2006/06/21/second-life-turns-three-years-old/comment-page-1/#comment-293086</link>
		<dc:creator>Crayon Claims To Be First SecondLife Company &#171; BIG Interactive</dc:creator>
		<pubDate>Mon, 23 Oct 2006 21:24:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2006/06/21/second-life-turns-three-years-old/#comment-293086</guid>
		<description>[...] Virtual reality service SecondLife must be loving all of the positive press it’s receiving lately. After raising another $11 million in funding earlier this year (bringing their total to $19 million), they celebrated their third birthday and recently announced their 1,000,000th user registration. Putting the recent database hack aside, SecondLife is clearly hitting its stride. [...]</description>
		<content:encoded><![CDATA[<p>[...] Virtual reality service SecondLife must be loving all of the positive press it’s receiving lately. After raising another $11 million in funding earlier this year (bringing their total to $19 million), they celebrated their third birthday and recently announced their 1,000,000th user registration. Putting the recent database hack aside, SecondLife is clearly hitting its stride. [...]</p>
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	<item>
		<title>By: TechCrunch en français &#187; Crayon la première société dédiée à Second Life</title>
		<link>http://www.techcrunch.com/2006/06/21/second-life-turns-three-years-old/comment-page-1/#comment-290882</link>
		<dc:creator>TechCrunch en français &#187; Crayon la première société dédiée à Second Life</dc:creator>
		<pubDate>Mon, 23 Oct 2006 08:02:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2006/06/21/second-life-turns-three-years-old/#comment-290882</guid>
		<description>[...] Le service de réalité virtuelle SecondLife reçoit les faveurs de la presse dernièrement. Après avoir levé 11 millions de dollars en début d’année (soit un total de 19 millions) ils ont fêté leur 3e anniversaire et ont annoncé récemment leur millionième membre inscrit. Si l’on met de côté le fait que leur base de données à été récemment piratée, on peu dire que SecondLife connaît un succès énorme. [...]</description>
		<content:encoded><![CDATA[<p>[...] Le service de réalité virtuelle SecondLife reçoit les faveurs de la presse dernièrement. Après avoir levé 11 millions de dollars en début d’année (soit un total de 19 millions) ils ont fêté leur 3e anniversaire et ont annoncé récemment leur millionième membre inscrit. Si l’on met de côté le fait que leur base de données à été récemment piratée, on peu dire que SecondLife connaît un succès énorme. [...]</p>
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	<item>
		<title>By: Techcrunch &#187; Blog Archive &#187; Crayon Claims To Be First SecondLife Company</title>
		<link>http://www.techcrunch.com/2006/06/21/second-life-turns-three-years-old/comment-page-1/#comment-289537</link>
		<dc:creator>Techcrunch &#187; Blog Archive &#187; Crayon Claims To Be First SecondLife Company</dc:creator>
		<pubDate>Sun, 22 Oct 2006 20:23:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2006/06/21/second-life-turns-three-years-old/#comment-289537</guid>
		<description>[...] SecondLife must be loving all of the positive press it&#8217;s receiving lately. After raising another $11 million in funding earlier this year (bringing their total to $19 million), they celebrated their third birthday and recently announced their 1,000,000th user registration. Putting the recent database hack aside, SecondLife is clearly hitting its stride. [...]</description>
		<content:encoded><![CDATA[<p>[...] SecondLife must be loving all of the positive press it&#8217;s receiving lately. After raising another $11 million in funding earlier this year (bringing their total to $19 million), they celebrated their third birthday and recently announced their 1,000,000th user registration. Putting the recent database hack aside, SecondLife is clearly hitting its stride. [...]</p>
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	</item>
	<item>
		<title>By: Web Strategy by Jeremiah &#187; Second Life News and Links</title>
		<link>http://www.techcrunch.com/2006/06/21/second-life-turns-three-years-old/comment-page-1/#comment-181142</link>
		<dc:creator>Web Strategy by Jeremiah &#187; Second Life News and Links</dc:creator>
		<pubDate>Sat, 09 Sep 2006 16:58:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2006/06/21/second-life-turns-three-years-old/#comment-181142</guid>
		<description>[...] Second Life is over 3 years old. [...]</description>
		<content:encoded><![CDATA[<p>[...] Second Life is over 3 years old. [...]</p>
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		<title>By: albinoalbinism &#187; Blog Archive &#187; TechCrunch日本語版の訳が固い件について</title>
		<link>http://www.techcrunch.com/2006/06/21/second-life-turns-three-years-old/comment-page-1/#comment-83202</link>
		<dc:creator>albinoalbinism &#187; Blog Archive &#187; TechCrunch日本語版の訳が固い件について</dc:creator>
		<pubDate>Sun, 25 Jun 2006 01:08:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2006/06/21/second-life-turns-three-years-old/#comment-83202</guid>
		<description>[...] プロの翻訳家でもないくせに偉そうに言わせてもらえば、何故 TechCrunch日本語版の訳文があんなに固いのかよく分からない。例えばこんな感じ。 Though a pile of recent mainstream media coverage and a Jeff Bezos round of investment may have turned many readers on to the virtual world of Second Life only recently. 最近主要メディアに山のように取上げられたことと、Jeff Bezos氏による増資のニュースで、多くの読者が 「Second Life」バーチャルワールドに参加させたのはごく最近のことかもしれない。 [...]</description>
		<content:encoded><![CDATA[<p>[...] プロの翻訳家でもないくせに偉そうに言わせてもらえば、何故 TechCrunch日本語版の訳文があんなに固いのかよく分からない。例えばこんな感じ。 Though a pile of recent mainstream media coverage and a Jeff Bezos round of investment may have turned many readers on to the virtual world of Second Life only recently. 最近主要メディアに山のように取上げられたことと、Jeff Bezos氏による増資のニュースで、多くの読者が 「Second Life」バーチャルワールドに参加させたのはごく最近のことかもしれない。 [...]</p>
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	<item>
		<title>By: Web 2.0 - Что нового? Новости интернет проектов &#187; Second Life исполняется три года</title>
		<link>http://www.techcrunch.com/2006/06/21/second-life-turns-three-years-old/comment-page-1/#comment-82135</link>
		<dc:creator>Web 2.0 - Что нового? Новости интернет проектов &#187; Second Life исполняется три года</dc:creator>
		<pubDate>Sat, 24 Jun 2006 02:27:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2006/06/21/second-life-turns-three-years-old/#comment-82135</guid>
		<description>[...] Источник: Techcrunch [...]</description>
		<content:encoded><![CDATA[<p>[...] Источник: Techcrunch [...]</p>
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		<title>By: Web 2.0 - Что нового? Новости интернет проектов &#187; Second Life исполняется три года</title>
		<link>http://www.techcrunch.com/2006/06/21/second-life-turns-three-years-old/comment-page-1/#comment-82134</link>
		<dc:creator>Web 2.0 - Что нового? Новости интернет проектов &#187; Second Life исполняется три года</dc:creator>
		<pubDate>Sat, 24 Jun 2006 02:27:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2006/06/21/second-life-turns-three-years-old/#comment-82134</guid>
		<description>[...] Источник: Techcrunch [...]</description>
		<content:encoded><![CDATA[<p>[...] Источник: Techcrunch [...]</p>
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	<item>
		<title>By: nonsmokingarea.com &#187; Blog Archive &#187; conf: supernova 2006 @ Second Life</title>
		<link>http://www.techcrunch.com/2006/06/21/second-life-turns-three-years-old/comment-page-1/#comment-80823</link>
		<dc:creator>nonsmokingarea.com &#187; Blog Archive &#187; conf: supernova 2006 @ Second Life</dc:creator>
		<pubDate>Thu, 22 Jun 2006 20:16:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2006/06/21/second-life-turns-three-years-old/#comment-80823</guid>
		<description>[...] today&#8217;s top-event at the conference is definitely &#8216;Connected Innovators&#8217;, an exclusive showcase of twelve selected startups. Connected Innovators was created in association with web 2.0-evangelist Mike Arringtons TechCrunch and features up-and-coming companies like ether, Vpod.tv and netvibes. each company is pitching their services/products in a 5min. presentation. [...]</description>
		<content:encoded><![CDATA[<p>[...] today&#8217;s top-event at the conference is definitely &#8216;Connected Innovators&#8217;, an exclusive showcase of twelve selected startups. Connected Innovators was created in association with web 2.0-evangelist Mike Arringtons TechCrunch and features up-and-coming companies like ether, Vpod.tv and netvibes. each company is pitching their services/products in a 5min. presentation. [...]</p>
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	<item>
		<title>By: TP Barmy</title>
		<link>http://www.techcrunch.com/2006/06/21/second-life-turns-three-years-old/comment-page-1/#comment-80330</link>
		<dc:creator>TP Barmy</dc:creator>
		<pubDate>Thu, 22 Jun 2006 09:30:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2006/06/21/second-life-turns-three-years-old/#comment-80330</guid>
		<description>Secondlife *could* be an awesome place, however, due to being run by a complete bunch of amateurs who appear to act with a bias towards their own individual corrupt hidden agendas, and who also refuse to make simple enhancements to their technology leaving it wide open to countless crash scenarios, it&#039;s an appalling loss and waste of time.

You only have to look at such sites as http://www.secondlifeherald.com or http://www.secondcentral.com to read up about the shambles this place is.   They&#039;re looking to break into the big time, inviting blue chip companies into their universe to tout/sell goods.    Before doing this they really need to consider hardening their platform through means of coding out flaws in their easily exploited scripting language, instead of stupid threats of FBI action.   One only has to read the afore mentioned sites to see how much of an issue these exploits are !

They seem to think they&#039;re going to fool every one with their user count, by making the place more open and easily accessible by removing their verification methods from their sign up.   No one is fooled LindenLab, just because you now allow as many free accounts as any one wishes to sign up, people are not stupid, especially not sales managers who will see right through this plan, your true user base, person for person, as oppossed to avatar for avatar, is by far less than 200,000, you know it, as does every one else.

Yes i was once a SecondLife player, and yes once i was sore towards SecondLife&#039;s disciplinary system, but with out going into complete details(available on both the afore mentioned sites if any one wishes to read more) SecondLife allows for the scripting of objects, including weapons.    The reason i was removed from the game was because a script i wrote supposedly crashed their &#039;grid&#039;.  This crash was an inadvertant side effect of the weapon i had scripted, and despite explaining there was no malicious intent, and even assisting the SecondLife employee who was dealing with it in removing the offending item, they still permanently removed my account, with no return of my ingame assets, which actually equate to real cash since they are sellable for such !   As said above, lots of people acting on their own hidden agendas.

On top of all this due to an easily exploitable &quot;Abuse Reporting System&quot; that SecondLife employees, people in this universe are completely fake, simply for fear of having bogus reports raised against them !!

No sorry, been there, tried it, got the tshirt, got slung out, wouldn&#039;t bother again - it&#039;s completely AWFUL, dont waste your time, even though the place is completely open now, i wouldn&#039;t waste my keystrokes signing up an account !

TrannyPet Barmy</description>
		<content:encoded><![CDATA[<p>Secondlife *could* be an awesome place, however, due to being run by a complete bunch of amateurs who appear to act with a bias towards their own individual corrupt hidden agendas, and who also refuse to make simple enhancements to their technology leaving it wide open to countless crash scenarios, it&#8217;s an appalling loss and waste of time.</p>
<p>You only have to look at such sites as <a href="http://www.secondlifeherald.com" rel="nofollow"></a><a href='http://www.secondlifeherald.com'>http://www.seco...dlifeherald.com</a> or <a href="http://www.secondcentral.com" rel="nofollow"></a><a href='http://www.secondcentral.com'>http://www.secondcentral.com</a> to read up about the shambles this place is.   They&#8217;re looking to break into the big time, inviting blue chip companies into their universe to tout/sell goods.    Before doing this they really need to consider hardening their platform through means of coding out flaws in their easily exploited scripting language, instead of stupid threats of FBI action.   One only has to read the afore mentioned sites to see how much of an issue these exploits are !</p>
<p>They seem to think they&#8217;re going to fool every one with their user count, by making the place more open and easily accessible by removing their verification methods from their sign up.   No one is fooled LindenLab, just because you now allow as many free accounts as any one wishes to sign up, people are not stupid, especially not sales managers who will see right through this plan, your true user base, person for person, as oppossed to avatar for avatar, is by far less than 200,000, you know it, as does every one else.</p>
<p>Yes i was once a SecondLife player, and yes once i was sore towards SecondLife&#8217;s disciplinary system, but with out going into complete details(available on both the afore mentioned sites if any one wishes to read more) SecondLife allows for the scripting of objects, including weapons.    The reason i was removed from the game was because a script i wrote supposedly crashed their &#8216;grid&#8217;.  This crash was an inadvertant side effect of the weapon i had scripted, and despite explaining there was no malicious intent, and even assisting the SecondLife employee who was dealing with it in removing the offending item, they still permanently removed my account, with no return of my ingame assets, which actually equate to real cash since they are sellable for such !   As said above, lots of people acting on their own hidden agendas.</p>
<p>On top of all this due to an easily exploitable &#8220;Abuse Reporting System&#8221; that SecondLife employees, people in this universe are completely fake, simply for fear of having bogus reports raised against them !!</p>
<p>No sorry, been there, tried it, got the tshirt, got slung out, wouldn&#8217;t bother again &#8211; it&#8217;s completely AWFUL, dont waste your time, even though the place is completely open now, i wouldn&#8217;t waste my keystrokes signing up an account !</p>
<p>TrannyPet Barmy</p>
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	<item>
		<title>By: TechCrunch Japanese アーカイブ &#187; Second Life ３周年を迎える</title>
		<link>http://www.techcrunch.com/2006/06/21/second-life-turns-three-years-old/comment-page-1/#comment-80220</link>
		<dc:creator>TechCrunch Japanese アーカイブ &#187; Second Life ３周年を迎える</dc:creator>
		<pubDate>Thu, 22 Jun 2006 06:35:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2006/06/21/second-life-turns-three-years-old/#comment-80220</guid>
		<description>[...] [原文へ] [...]</description>
		<content:encoded><![CDATA[<p>[...] [原文へ] [...]</p>
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	</item>
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		<title>By: 到虚拟世界中营销 &#124; BiZwiKi.CN - 喧闹 PK 噪音</title>
		<link>http://www.techcrunch.com/2006/06/21/second-life-turns-three-years-old/comment-page-1/#comment-80217</link>
		<dc:creator>到虚拟世界中营销 &#124; BiZwiKi.CN - 喧闹 PK 噪音</dc:creator>
		<pubDate>Thu, 22 Jun 2006 06:28:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2006/06/21/second-life-turns-three-years-old/#comment-80217</guid>
		<description>[...] Second Life 在迎来自己三岁生日的同时正在组织一场虚拟营销研讨会。如果你看过我们之前的Virtual / Second Life，那么你对于Second Life 这个概念将不会感到太过陌生。 [...]</description>
		<content:encoded><![CDATA[<p>[...] Second Life 在迎来自己三岁生日的同时正在组织一场虚拟营销研讨会。如果你看过我们之前的Virtual / Second Life，那么你对于Second Life 这个概念将不会感到太过陌生。 [...]</p>
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		<title>By: Driftwood Nomad</title>
		<link>http://www.techcrunch.com/2006/06/21/second-life-turns-three-years-old/comment-page-1/#comment-80168</link>
		<dc:creator>Driftwood Nomad</dc:creator>
		<pubDate>Thu, 22 Jun 2006 05:26:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2006/06/21/second-life-turns-three-years-old/#comment-80168</guid>
		<description>I&#039;ve been a part of Second Life since its early beta days, and I have to say it&#039;s an amazing place once you find your niche. 

* Socialites, search for events or visit clubs. Throw a party!
* Coders, learn LSL and make the world more interactive. 
* Graphic artists, make clothing and textures.
* DJs, work your musical magic at one of the MANY clubs
* Musicians, hold a concert
* 3D modelers, build houses, cars, furniture, anything you want!

I have an SL dog store where my business partner and I make and sell scripted pet dogs. It&#039;s quite fun and a great way to let our creative juices flow! Check it out!</description>
		<content:encoded><![CDATA[<p>I&#8217;ve been a part of Second Life since its early beta days, and I have to say it&#8217;s an amazing place once you find your niche. </p>
<p>* Socialites, search for events or visit clubs. Throw a party!<br />
* Coders, learn LSL and make the world more interactive.<br />
* Graphic artists, make clothing and textures.<br />
* DJs, work your musical magic at one of the MANY clubs<br />
* Musicians, hold a concert<br />
* 3D modelers, build houses, cars, furniture, anything you want!</p>
<p>I have an SL dog store where my business partner and I make and sell scripted pet dogs. It&#8217;s quite fun and a great way to let our creative juices flow! Check it out!</p>
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	<item>
		<title>By: Second Life: The Real Game of Capitalism? at Justin Lee&#8217;s Web 2.0 Blog</title>
		<link>http://www.techcrunch.com/2006/06/21/second-life-turns-three-years-old/comment-page-1/#comment-80165</link>
		<dc:creator>Second Life: The Real Game of Capitalism? at Justin Lee&#8217;s Web 2.0 Blog</dc:creator>
		<pubDate>Thu, 22 Jun 2006 05:23:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2006/06/21/second-life-turns-three-years-old/#comment-80165</guid>
		<description>[...] Wow looks like Second Life will shoot up soon into global prominence with Jeff Bezos putting in money. [...]</description>
		<content:encoded><![CDATA[<p>[...] Wow looks like Second Life will shoot up soon into global prominence with Jeff Bezos putting in money. [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Marshall Kirkpatrick</title>
		<link>http://www.techcrunch.com/2006/06/21/second-life-turns-three-years-old/comment-page-1/#comment-79989</link>
		<dc:creator>Marshall Kirkpatrick</dc:creator>
		<pubDate>Thu, 22 Jun 2006 01:14:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2006/06/21/second-life-turns-three-years-old/#comment-79989</guid>
		<description>Thanks for the correction Paul.</description>
		<content:encoded><![CDATA[<p>Thanks for the correction Paul.</p>
]]></content:encoded>
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	<item>
		<title>By: Paul Montgomery</title>
		<link>http://www.techcrunch.com/2006/06/21/second-life-turns-three-years-old/comment-page-1/#comment-79981</link>
		<dc:creator>Paul Montgomery</dc:creator>
		<pubDate>Thu, 22 Jun 2006 01:08:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2006/06/21/second-life-turns-three-years-old/#comment-79981</guid>
		<description>Uh, the man&#039;s name is Wagner James Au, Mike. No biggie, though! He&#039;s one of those poseurs who have three names. An interesting character, if you like your journalists wet.</description>
		<content:encoded><![CDATA[<p>Uh, the man&#8217;s name is Wagner James Au, Mike. No biggie, though! He&#8217;s one of those poseurs who have three names. An interesting character, if you like your journalists wet.</p>
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	<item>
		<title>By: Edmund Yeo</title>
		<link>http://www.techcrunch.com/2006/06/21/second-life-turns-three-years-old/comment-page-1/#comment-79744</link>
		<dc:creator>Edmund Yeo</dc:creator>
		<pubDate>Wed, 21 Jun 2006 20:44:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2006/06/21/second-life-turns-three-years-old/#comment-79744</guid>
		<description>Yeah, I just started playing Second Life YESTERDAY. Was pretty depressing since everyone I met weren&#039;t really chatty. Wandering through those buildings by myself were pretty scary, and the fact that I didn&#039;t have any money to buy anything made the experience rather empty.</description>
		<content:encoded><![CDATA[<p>Yeah, I just started playing Second Life YESTERDAY. Was pretty depressing since everyone I met weren&#8217;t really chatty. Wandering through those buildings by myself were pretty scary, and the fact that I didn&#8217;t have any money to buy anything made the experience rather empty.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: zed</title>
		<link>http://www.techcrunch.com/2006/06/21/second-life-turns-three-years-old/comment-page-1/#comment-79724</link>
		<dc:creator>zed</dc:creator>
		<pubDate>Wed, 21 Jun 2006 20:11:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2006/06/21/second-life-turns-three-years-old/#comment-79724</guid>
		<description>Randy, there.com is no where near as vast as second life. plus it is tri-platform :) Honestly, ive been way to busy with RL havn&#039;t had much time in SL, but I did make some money there which was nice.</description>
		<content:encoded><![CDATA[<p>Randy, there.com is no where near as vast as second life. plus it is tri-platform <img src='http://www.techcrunch.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  Honestly, ive been way to busy with RL havn&#8217;t had much time in SL, but I did make some money there which was nice.</p>
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	<item>
		<title>By: Rory W.</title>
		<link>http://www.techcrunch.com/2006/06/21/second-life-turns-three-years-old/comment-page-1/#comment-79713</link>
		<dc:creator>Rory W.</dc:creator>
		<pubDate>Wed, 21 Jun 2006 19:59:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2006/06/21/second-life-turns-three-years-old/#comment-79713</guid>
		<description>Nice Story,
 now thats a real MMORPG.
WoW is a just a poser :)</description>
		<content:encoded><![CDATA[<p>Nice Story,<br />
 now thats a real MMORPG.<br />
WoW is a just a poser <img src='http://www.techcrunch.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
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	<item>
		<title>By: urban</title>
		<link>http://www.techcrunch.com/2006/06/21/second-life-turns-three-years-old/comment-page-1/#comment-79694</link>
		<dc:creator>urban</dc:creator>
		<pubDate>Wed, 21 Jun 2006 19:28:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2006/06/21/second-life-turns-three-years-old/#comment-79694</guid>
		<description>I just joined Second Life a few days ago, and I am still trying to figure out anything to do.  I don&#039;t like coding, so making stuff doesn&#039;t appeal to me.  What else is there to do?  I&#039;m a social person, but everywhere I go, people are either dead silent or having cyber sex.  If anyone wants to help show me what the hell to do, my ingame name is Set Hanner.  I&#039;m not sure if that can get you to find me.</description>
		<content:encoded><![CDATA[<p>I just joined Second Life a few days ago, and I am still trying to figure out anything to do.  I don&#8217;t like coding, so making stuff doesn&#8217;t appeal to me.  What else is there to do?  I&#8217;m a social person, but everywhere I go, people are either dead silent or having cyber sex.  If anyone wants to help show me what the hell to do, my ingame name is Set Hanner.  I&#8217;m not sure if that can get you to find me.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Bradley Twohig</title>
		<link>http://www.techcrunch.com/2006/06/21/second-life-turns-three-years-old/comment-page-1/#comment-79662</link>
		<dc:creator>Bradley Twohig</dc:creator>
		<pubDate>Wed, 21 Jun 2006 19:03:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2006/06/21/second-life-turns-three-years-old/#comment-79662</guid>
		<description>Does anyone know what revenue to Second Life will look like this year?

Brad</description>
		<content:encoded><![CDATA[<p>Does anyone know what revenue to Second Life will look like this year?</p>
<p>Brad</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Randy</title>
		<link>http://www.techcrunch.com/2006/06/21/second-life-turns-three-years-old/comment-page-1/#comment-79632</link>
		<dc:creator>Randy</dc:creator>
		<pubDate>Wed, 21 Jun 2006 18:38:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2006/06/21/second-life-turns-three-years-old/#comment-79632</guid>
		<description>I&#039;ll take there.com over trashy secondlife any day of the week...

Also to me the graphics are much better on there.com.</description>
		<content:encoded><![CDATA[<p>I&#8217;ll take there.com over trashy secondlife any day of the week&#8230;</p>
<p>Also to me the graphics are much better on there.com.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Richard Hong</title>
		<link>http://www.techcrunch.com/2006/06/21/second-life-turns-three-years-old/comment-page-1/#comment-79614</link>
		<dc:creator>Richard Hong</dc:creator>
		<pubDate>Wed, 21 Jun 2006 18:18:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2006/06/21/second-life-turns-three-years-old/#comment-79614</guid>
		<description>This is the first time I found myself blogged the same thing with TechCrunch does and actually beforeahead.</description>
		<content:encoded><![CDATA[<p>This is the first time I found myself blogged the same thing with TechCrunch does and actually beforeahead.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ventureblogalist</title>
		<link>http://www.techcrunch.com/2006/06/21/second-life-turns-three-years-old/comment-page-1/#comment-79600</link>
		<dc:creator>ventureblogalist</dc:creator>
		<pubDate>Wed, 21 Jun 2006 17:55:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2006/06/21/second-life-turns-three-years-old/#comment-79600</guid>
		<description>thanks Marshall</description>
		<content:encoded><![CDATA[<p>thanks Marshall</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Marshall Kirkpatrick</title>
		<link>http://www.techcrunch.com/2006/06/21/second-life-turns-three-years-old/comment-page-1/#comment-79599</link>
		<dc:creator>Marshall Kirkpatrick</dc:creator>
		<pubDate>Wed, 21 Jun 2006 17:55:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2006/06/21/second-life-turns-three-years-old/#comment-79599</guid>
		<description>Yup, it&#039;s PST 6:00PM - 8:00PM.</description>
		<content:encoded><![CDATA[<p>Yup, it&#8217;s PST 6:00PM &#8211; 8:00PM.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ventureblogalist</title>
		<link>http://www.techcrunch.com/2006/06/21/second-life-turns-three-years-old/comment-page-1/#comment-79594</link>
		<dc:creator>ventureblogalist</dc:creator>
		<pubDate>Wed, 21 Jun 2006 17:50:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.techcrunch.com/2006/06/21/second-life-turns-three-years-old/#comment-79594</guid>
		<description>Mike, is the SL simulcast PST?</description>
		<content:encoded><![CDATA[<p>Mike, is the SL simulcast PST?</p>
]]></content:encoded>
	</item>
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