May 25, 2006

Battleship + Ajax = SinkMyShip

Michael Arrington

32 comments »

This is just for fun, although it’s also a nice demonstration of multi-user Ajax. If you like the old Milton Bradley Battelship game, you’ll enjoy spending a few minutes on SinkMyShip, an online Ajax version of the game. It’s free, no registration is required (just pick a username for the session) and you can find an opponent in the game lobby. A chat function allows for constant heckling.

There’s not much to review, except to say that it works, it’s very well designed and it’s fun (compare to this javascript version of Battleship). Thanks Brian for finding this.

  • Sphere It

Trackbacks/Pings (Trackback URL)

  1. Web 2.0 - Что нового? » Морской бой + Ajax = SinkMyShip
  2. aNieto2K » Article » SMS, los barquitos en ajax
  3. Basic Thinking Blog » Schiffeversenken und Ajax = SinkMyShip
  4. BiZwiKi.CN - 喧闹 PK 噪音 » Blog Archive » links for 2006-05-26
  5. Various and Sundry » Blog Archive » Friday Link Dump
  6. Dee’s-Planet! » Sink My Ship - Ajax based Multiplayer Battleship Game
  7. SinkMyShip Blog » Blog Archive » Analytics Highlights (Part 3)
  8. Jay & Silent Rob
  9. TechCrunch » Blog Archive » SaneBull offers cool ajax financial desktop
  10. Techcrunch » Blog Archive » Play Ajax Texas Holdem Poker at gpokr
  11. TechCrunch en français » Gpokr: un jeu de poker en Ajax bien conçu
  12. TechCrunch Japanese アーカイブ » gpokr、Ajax利用のオンラインポーカー登場
  13. SilverFusion.com » Blog Archive » Play Ajax Texas Holdem Poker at gpokr
  14. ideAjax » Blog Archive » Analytics Highlights (Part 3)
  15. student loan consolidation

Comments

RSS feed for comments on this post.

  1. Andreas

    As an old game developer, this is something for me :)

  2. Darren McLaughlin

    Nice looking. Worth a good 3 minutes of anyones time :)

  3. Drew Olanoff

    Seemed really clunky during our test, a lot of delays, didn’t make it worth playing a round.

  4. Startups.in

    Revenue model? Exit Strategy? ;-)
    Luv this one..

    NagB /at/
    Startups.in

  5. Don Wilson

    Not working at the moment, website isn’t responding.

  6. Qian Wang

    Site is TechCrunched for the moment, wait ’til they’ve got VC money for some load balancing servers. But how long until GoogleMyShip sinks this one? :)

  7. Brian Benzinger

    Ut oh. What’d we do, Arrington :-). Always manage to bring these Ajax apps to their knees (remember ajchat? hehe). Thanks for the link back.

  8. Pete

    digg it here: http://www.digg.com/gaming/Bat.....SinkMyShip

  9. Chris Coyier

    This is so great. Brings back great memories. In about 1994 or 1995 I wrote a program in Turbo Pascal that would allow two players to play BattleShip across an AppleTalk network. I remember I integrated a feature where once per game you could shoot a “Clusterbomb” at your opponent which blasted about 5 random squares near where you chose to shoot it.

    How times have changed.

  10. Colin Strummer

    you sunk their battleship….

  11. Phillip G

    Its a little clunky… it didn’t registar all my moves for some reason… I even clicked on a spot twice, just for it not to work twice.

    Good idea though.

  12. Rob Poitras

    It would be fun to setup a TC tourny and see who has the skillz to pay the billz.

  13. Artem

    Tournaments are in the list of future features. Also we’re planning to implement 3+ user games. That’s if users pour in as much as before. The original digg is http://digg.com/gaming/Origina.....layer_game
    Thank you all kind people, we hit 4000+ users today alone. If that continues we might invest in better hosting. Who knows.

  14. Andy

    Not keen on it - never seem to be able to “keep” an opponent for more than two moves before they bugger off, never to be seen again.

    I guess once it stops being full of people who want to look at the AJAX and fills with people who are playing the game, it’ll improve.

  15. sam

    The server did slow down when we got 4k hits from techcrunch in a few hours. Our battleship didn’t sink, but we are thinking of upgrading our hosting plan:) Thanks Michael for the review.

  16. Michael Arrington

    Sure sam, even though you liked my review the least. :-)

  17. sam

    It couldn’t be us, as you brought SMS to life :). It might have been our server.